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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_DOM_DISTILLER_CONTENT_DISTILLER_JAVASCRIPT_UTILS_H_
#define COMPONENTS_DOM_DISTILLER_CONTENT_DISTILLER_JAVASCRIPT_UTILS_H_
#include <string>
#include "content/public/browser/render_frame_host.h"
namespace dom_distiller {
// Set the world for JavaScript to execute in. This can only be called once.
void SetDistillerJavaScriptWorldId(const int id);
bool DistillerJavaScriptWorldIdIsSet();
// Execute JavaScript in an isolated world.
void RunIsolatedJavaScript(
content::RenderFrameHost* render_frame_host,
const std::string& buffer,
const content::RenderFrameHost::JavaScriptResultCallback& callback);
// Same as above without a callback.
void RunIsolatedJavaScript(content::RenderFrameHost* render_frame_host,
const std::string& buffer);
} // namespace dom_distiller
#endif // COMPONENTS_DOM_DISTILLER_CONTENT_DISTILLER_JAVASCRIPT_UTILS_H_
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