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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_INVALIDATION_UNACKED_INVALIDATION_SET_H_
#define COMPONENTS_INVALIDATION_UNACKED_INVALIDATION_SET_H_
#include <set>
#include "base/memory/weak_ptr.h"
#include "base/single_thread_task_runner.h"
#include "components/invalidation/invalidation.h"
#include "components/invalidation/invalidation_export.h"
#include "components/invalidation/invalidation_util.h"
namespace base {
class DictionaryValue;
} // namespace base
namespace syncer {
namespace test_util {
class UnackedInvalidationSetEqMatcher;
} // test_util
class SingleObjectInvalidationSet;
class ObjectIdInvalidationMap;
class AckHandle;
// Manages the set of invalidations that are awaiting local acknowledgement for
// a particular ObjectId. This set of invalidations will be persisted across
// restarts, though this class is not directly responsible for that.
class INVALIDATION_EXPORT UnackedInvalidationSet {
public:
static const size_t kMaxBufferedInvalidations;
UnackedInvalidationSet(invalidation::ObjectId id);
UnackedInvalidationSet(const UnackedInvalidationSet& other);
~UnackedInvalidationSet();
// Returns the ObjectID of the invalidations this class is tracking.
const invalidation::ObjectId& object_id() const;
// Adds a new invalidation to the set awaiting acknowledgement.
void Add(const Invalidation& invalidation);
// Adds many new invalidations to the set awaiting acknowledgement.
void AddSet(const SingleObjectInvalidationSet& invalidations);
// Exports the set of invalidations awaiting acknowledgement as an
// ObjectIdInvalidationMap. Each of these invalidations will be associated
// with the given |ack_handler|.
//
// The contents of the UnackedInvalidationSet are not directly modified by
// this procedure, but the AckHandles stored in those exported invalidations
// are likely to end up back here in calls to Acknowledge() or Drop().
void ExportInvalidations(
base::WeakPtr<AckHandler> ack_handler,
scoped_refptr<base::SingleThreadTaskRunner> ack_handler_task_runner,
ObjectIdInvalidationMap* out) const;
// Removes all stored invalidations from this object.
void Clear();
// Indicates that a handler has registered to handle these invalidations.
//
// Registrations with the invalidations server persist across restarts, but
// registrations from InvalidationHandlers to the InvalidationService are not.
// In the time immediately after a restart, it's possible that the server
// will send us invalidations, and we won't have a handler to send them to.
//
// The SetIsRegistered() call indicates that this period has come to an end.
// There is now a handler that can receive these invalidations. Once this
// function has been called, the kMaxBufferedInvalidations limit will be
// ignored. It is assumed that the handler will manage its own buffer size.
void SetHandlerIsRegistered();
// Indicates that the handler has now unregistered itself.
//
// This causes the object to resume enforcement of the
// kMaxBufferedInvalidations limit.
void SetHandlerIsUnregistered();
// Given an AckHandle belonging to one of the contained invalidations, finds
// the invalidation and drops it from the list. It is considered to be
// acknowledged, so there is no need to continue maintaining its state.
void Acknowledge(const AckHandle& handle);
// Given an AckHandle belonging to one of the contained invalidations, finds
// the invalidation, drops it from the list, and adds additional state to
// indicate that this invalidation has been lost without being acted on.
void Drop(const AckHandle& handle);
scoped_ptr<base::DictionaryValue> ToValue() const;
bool ResetFromValue(const base::DictionaryValue& value);
private:
// Allow this test helper to have access to our internals.
friend class test_util::UnackedInvalidationSetEqMatcher;
typedef std::set<Invalidation, InvalidationVersionLessThan> InvalidationsSet;
bool ResetListFromValue(const base::ListValue& value);
// Limits the list size to the given maximum. This function will correctly
// update this class' internal data to indicate if invalidations have been
// dropped.
void Truncate(size_t max_size);
bool registered_;
invalidation::ObjectId object_id_;
InvalidationsSet invalidations_;
};
typedef std::map<invalidation::ObjectId,
UnackedInvalidationSet,
ObjectIdLessThan> UnackedInvalidationsMap;
} // namespace syncer
#endif // COMPONENTS_INVALIDATION_UNACKED_INVALIDATION_SET_H_
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