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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_MUS_DISPLAY_MANAGER_FACTORY_H_
#define COMPONENTS_MUS_DISPLAY_MANAGER_FACTORY_H_
#include "components/mus/gles2/gpu_state.h"
#include "third_party/mojo/src/mojo/public/cpp/bindings/callback.h"
namespace mojo {
class ApplicationImpl;
} // namespace mojo
namespace view_manager {
class DisplayManager;
// Abstract factory for DisplayManagers. Used by tests to construct test
// DisplayManagers.
class DisplayManagerFactory {
public:
virtual DisplayManager* CreateDisplayManager(
bool is_headless,
mojo::ApplicationImpl* app_impl,
const scoped_refptr<gles2::GpuState>& gpu_state,
const scoped_refptr<surfaces::SurfacesState>& surfaces_state) = 0;
};
} // namespace view_manager
#endif // COMPONENTS_MUS_DISPLAY_MANAGER_FACTORY_H_
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