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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "components/mus/gles2/gpu_impl.h"
#include "components/mus/gles2/command_buffer_driver.h"
#include "components/mus/gles2/command_buffer_impl.h"
namespace mus {
GpuImpl::GpuImpl(mojo::InterfaceRequest<Gpu> request,
const scoped_refptr<GpuState>& state)
: binding_(this, request.Pass()), state_(state) {}
GpuImpl::~GpuImpl() {}
void GpuImpl::CreateOffscreenGLES2Context(
mojo::InterfaceRequest<mojo::CommandBuffer> request) {
new CommandBufferImpl(request.Pass(), state_,
make_scoped_ptr(new CommandBufferDriver(state_)));
}
} // namespace mus
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