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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef COMPONENTS_MUS_GLES2_GPU_IMPL_H_
#define COMPONENTS_MUS_GLES2_GPU_IMPL_H_

#include "base/macros.h"
#include "base/memory/ref_counted.h"
#include "base/threading/thread.h"
#include "components/mus/gles2/gpu_state.h"
#include "components/mus/public/interfaces/command_buffer.mojom.h"
#include "components/mus/public/interfaces/gpu.mojom.h"
#include "third_party/mojo/src/mojo/public/cpp/bindings/interface_request.h"
#include "third_party/mojo/src/mojo/public/cpp/bindings/strong_binding.h"
#include "ui/mojo/geometry/geometry.mojom.h"

namespace mus {

class GpuImpl : public mojo::Gpu {
 public:
  GpuImpl(mojo::InterfaceRequest<mojo::Gpu> request,
          const scoped_refptr<GpuState>& state);
  ~GpuImpl() override;

 private:
  void CreateOffscreenGLES2Context(mojo::InterfaceRequest<mojo::CommandBuffer>
                                       command_buffer_request) override;

  mojo::StrongBinding<Gpu> binding_;
  scoped_refptr<GpuState> state_;

  DISALLOW_COPY_AND_ASSIGN(GpuImpl);
};

}  // namespace mus

#endif  // COMPONENTS_MUS_GLES2_GPU_IMPL_H_