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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_MUS_MUS_APP_H_
#define COMPONENTS_MUS_MUS_APP_H_
#include <stdint.h>
#include <string>
#include <vector>
#include "base/macros.h"
#include "base/memory/scoped_ptr.h"
#include "components/mus/public/interfaces/display.mojom.h"
#include "components/mus/public/interfaces/gpu.mojom.h"
#include "components/mus/public/interfaces/window_manager_factory.mojom.h"
#include "components/mus/public/interfaces/window_tree.mojom.h"
#include "components/mus/public/interfaces/window_tree_host.mojom.h"
#include "components/mus/ws/connection_manager_delegate.h"
#include "mojo/public/cpp/bindings/weak_binding_set.h"
#include "mojo/services/tracing/public/cpp/tracing_impl.h"
#include "mojo/shell/public/cpp/interface_factory.h"
#include "mojo/shell/public/cpp/shell_client.h"
namespace mojo {
class Shell;
}
namespace ui {
class PlatformEventSource;
}
namespace mus {
class GpuState;
class SurfacesState;
namespace ws {
class ConnectionManager;
class ForwardingWindowManager;
class WindowTreeFactory;
}
class MandolineUIServicesApp
: public mojo::ShellClient,
public ws::ConnectionManagerDelegate,
public mojo::InterfaceFactory<mojom::DisplayManager>,
public mojo::InterfaceFactory<mojom::WindowManagerFactoryService>,
public mojo::InterfaceFactory<mojom::WindowTreeFactory>,
public mojo::InterfaceFactory<mojom::WindowTreeHostFactory>,
public mojo::InterfaceFactory<mojom::Gpu>,
public mojom::WindowTreeHostFactory {
public:
MandolineUIServicesApp();
~MandolineUIServicesApp() override;
private:
// Holds InterfaceRequests received before the first WindowTreeHost Display
// has been established.
struct PendingRequest;
void InitializeResources(mojo::Shell* shell);
// mojo::ShellClient:
void Initialize(mojo::Shell* shell, const std::string& url,
uint32_t id, uint32_t user_id) override;
bool AcceptConnection(mojo::Connection* connection) override;
// ConnectionManagerDelegate:
void OnFirstRootConnectionCreated() override;
void OnNoMoreRootConnections() override;
ws::ClientConnection* CreateClientConnectionForEmbedAtWindow(
ws::ConnectionManager* connection_manager,
mojo::InterfaceRequest<mojom::WindowTree> tree_request,
ws::ServerWindow* root,
uint32_t policy_bitmask,
mojom::WindowTreeClientPtr client) override;
// mojo::InterfaceFactory<mojom::DisplayManager> implementation.
void Create(mojo::Connection* connection,
mojo::InterfaceRequest<mojom::DisplayManager> request) override;
// mojo::InterfaceFactory<mojom::WindowManagerFactoryService> implementation.
void Create(mojo::Connection* connection,
mojo::InterfaceRequest<mojom::WindowManagerFactoryService>
request) override;
// mojo::InterfaceFactory<mojom::WindowTreeFactory>:
void Create(
mojo::Connection* connection,
mojo::InterfaceRequest<mojom::WindowTreeFactory> request) override;
// mojo::InterfaceFactory<mojom::WindowTreeHostFactory>:
void Create(
mojo::Connection* connection,
mojo::InterfaceRequest<mojom::WindowTreeHostFactory> request) override;
// mojo::InterfaceFactory<mojom::Gpu> implementation.
void Create(mojo::Connection* connection,
mojo::InterfaceRequest<mojom::Gpu> request) override;
// mojom::WindowTreeHostFactory implementation.
void CreateWindowTreeHost(mojo::InterfaceRequest<mojom::WindowTreeHost> host,
mojom::WindowTreeClientPtr tree_client) override;
mojo::WeakBindingSet<mojom::WindowTreeHostFactory> factory_bindings_;
mojo::Shell* shell_;
scoped_ptr<ws::ConnectionManager> connection_manager_;
scoped_refptr<GpuState> gpu_state_;
scoped_ptr<ui::PlatformEventSource> event_source_;
mojo::TracingImpl tracing_;
using PendingRequests = std::vector<scoped_ptr<PendingRequest>>;
PendingRequests pending_requests_;
scoped_ptr<ws::WindowTreeFactory> window_tree_factory_;
// Surfaces
scoped_refptr<SurfacesState> surfaces_state_;
DISALLOW_COPY_AND_ASSIGN(MandolineUIServicesApp);
};
} // namespace mus
#endif // COMPONENTS_MUS_MUS_APP_H_
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