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# Do NOT add chrome to the list below. We shouldn't be including files
# from src/chrome in src/content. Also, we may only depend on files in
# src/components that are shared with the mojo html_viewer.
include_rules = [
# The subdirectories in content/ will manually allow their own include
# directories in content/ so we disallow all of them.
"-content",
"+content/app/resources/grit/content_resources.h",
"+content/common",
"+content/grit",
"+content/public/common",
"+content/public/test",
"+content/shell", # for content_browsertests
"+content/test",
# content isn't tied to prefs so that other embedders are able to pick
# different ways of storing their preferences. Also, this is to avoid prefs
# being used as a parallel API to the Content API.
"-base/prefs",
"+blink",
"+cc",
"-cc/blink",
# If you want to use any of these files, move them to src/base first.
"-cc/base/scoped_ptr_algorithm.h",
"-cc/base/scoped_ptr_deque.h",
"-cc/base/scoped_ptr_vector.h",
"+crypto",
"+grit/blink_resources.h",
"+grit/content_strings.h",
"+dbus",
"+gpu",
"+mojo/common",
"+mojo/message_pump",
"+net",
"+ppapi",
"+printing",
"+sandbox",
"+skia",
# In general, content/ should not rely on google_apis, since URLs
# and access tokens should usually be provided by the
# embedder.
#
# There are a couple of specific parts of content that are excepted
# from this rule, see content/browser/speech/DEPS and
# content/browser/geolocation/DEPS. Both of these are cases of
# implementations that are strongly tied to Google servers, i.e. we
# don't expect alternate implementations to be provided by the
# embedder.
"-google_apis",
# Don't allow inclusion of these other libs we shouldn't be calling directly.
"-v8",
"-tools",
# Allow inclusion of third-party code:
"+third_party/angle",
"+third_party/flac",
"+third_party/libjingle",
"+third_party/mojo/src/mojo/edk/embedder",
"+third_party/mojo/src/mojo/edk/js",
"+third_party/mojo/src/mojo/edk/test",
"+third_party/mojo/src/mojo/public",
"+third_party/mozilla",
"+third_party/npapi/bindings",
"+third_party/ocmock",
"+third_party/re2",
"+third_party/skia",
"+third_party/sqlite",
"+third_party/tcmalloc",
"+third_party/khronos",
"+third_party/webrtc",
"+third_party/zlib/google",
"+third_party/WebKit/public/platform",
"+third_party/WebKit/public/web",
"+ui/accelerated_widget_mac",
"+ui/accessibility",
"+ui/android",
# Aura is analogous to Win32 or a Gtk, so it is allowed.
"+ui/aura",
"+ui/base",
"+ui/compositor",
"+ui/events",
"+ui/gfx",
"+ui/gl",
"+ui/native_theme",
"+ui/ozone/public",
"+ui/resources/grit/ui_resources.h",
"+ui/resources/grit/webui_resources.h",
"+ui/resources/grit/webui_resources_map.h",
"+ui/shell_dialogs",
"+ui/snapshot",
"+ui/strings/grit/ui_strings.h",
"+ui/surface",
"+ui/touch_selection",
"+ui/wm",
# Content knows about grd files, but the specifics of how to get a resource
# given its id is left to the embedder.
"-ui/base/l10n",
"-ui/base/resource",
# These files aren't related to grd, so they're fine.
"+ui/base/l10n/l10n_util_android.h",
"+ui/base/l10n/l10n_util_win.h",
# Content shouldn't depend on views. While we technically don't need this
# line, since the top level DEPS doesn't allow it, we add it to make this
# explicit.
"-ui/views",
"+storage/browser",
"+storage/common",
# For generated JNI includes.
"+jni",
]
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