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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "content/browser/devtools/protocol/tethering_handler.h"
#include "content/public/browser/browser_thread.h"
#include "net/base/io_buffer.h"
#include "net/base/net_errors.h"
#include "net/socket/server_socket.h"
#include "net/socket/stream_socket.h"
#include "net/socket/tcp_server_socket.h"
namespace content {
namespace devtools {
namespace tethering {
namespace {
const char kLocalhost[] = "127.0.0.1";
const int kListenBacklog = 5;
const int kBufferSize = 16 * 1024;
const int kMinTetheringPort = 1024;
const int kMaxTetheringPort = 32767;
using Response = DevToolsProtocolClient::Response;
using CreateServerSocketCallback =
base::Callback<scoped_ptr<net::ServerSocket>(std::string*)>;
class SocketPump {
public:
SocketPump(net::StreamSocket* client_socket)
: client_socket_(client_socket),
pending_writes_(0),
pending_destruction_(false) {
}
std::string Init(const CreateServerSocketCallback& socket_callback) {
std::string channel_name;
server_socket_ = socket_callback.Run(&channel_name);
if (!server_socket_.get() || channel_name.empty())
SelfDestruct();
int result = server_socket_->Accept(
&accepted_socket_,
base::Bind(&SocketPump::OnAccepted, base::Unretained(this)));
if (result != net::ERR_IO_PENDING)
OnAccepted(result);
return channel_name;
}
private:
void OnAccepted(int result) {
if (result < 0) {
SelfDestruct();
return;
}
++pending_writes_; // avoid SelfDestruct in first Pump
Pump(client_socket_.get(), accepted_socket_.get());
--pending_writes_;
if (pending_destruction_) {
SelfDestruct();
} else {
Pump(accepted_socket_.get(), client_socket_.get());
}
}
void Pump(net::StreamSocket* from, net::StreamSocket* to) {
scoped_refptr<net::IOBuffer> buffer = new net::IOBuffer(kBufferSize);
int result = from->Read(
buffer.get(),
kBufferSize,
base::Bind(
&SocketPump::OnRead, base::Unretained(this), from, to, buffer));
if (result != net::ERR_IO_PENDING)
OnRead(from, to, buffer, result);
}
void OnRead(net::StreamSocket* from,
net::StreamSocket* to,
scoped_refptr<net::IOBuffer> buffer,
int result) {
if (result <= 0) {
SelfDestruct();
return;
}
int total = result;
scoped_refptr<net::DrainableIOBuffer> drainable =
new net::DrainableIOBuffer(buffer.get(), total);
++pending_writes_;
result = to->Write(drainable.get(),
total,
base::Bind(&SocketPump::OnWritten,
base::Unretained(this),
drainable,
from,
to));
if (result != net::ERR_IO_PENDING)
OnWritten(drainable, from, to, result);
}
void OnWritten(scoped_refptr<net::DrainableIOBuffer> drainable,
net::StreamSocket* from,
net::StreamSocket* to,
int result) {
--pending_writes_;
if (result < 0) {
SelfDestruct();
return;
}
drainable->DidConsume(result);
if (drainable->BytesRemaining() > 0) {
++pending_writes_;
result = to->Write(drainable.get(),
drainable->BytesRemaining(),
base::Bind(&SocketPump::OnWritten,
base::Unretained(this),
drainable,
from,
to));
if (result != net::ERR_IO_PENDING)
OnWritten(drainable, from, to, result);
return;
}
if (pending_destruction_) {
SelfDestruct();
return;
}
Pump(from, to);
}
void SelfDestruct() {
if (pending_writes_ > 0) {
pending_destruction_ = true;
return;
}
delete this;
}
private:
scoped_ptr<net::StreamSocket> client_socket_;
scoped_ptr<net::ServerSocket> server_socket_;
scoped_ptr<net::StreamSocket> accepted_socket_;
int pending_writes_;
bool pending_destruction_;
};
class BoundSocket {
public:
typedef base::Callback<void(uint16, const std::string&)> AcceptedCallback;
BoundSocket(AcceptedCallback accepted_callback,
const CreateServerSocketCallback& socket_callback)
: accepted_callback_(accepted_callback),
socket_callback_(socket_callback),
socket_(new net::TCPServerSocket(NULL, net::NetLog::Source())),
port_(0) {
}
virtual ~BoundSocket() {
}
bool Listen(uint16 port) {
port_ = port;
net::IPAddressNumber ip_number;
if (!net::ParseIPLiteralToNumber(kLocalhost, &ip_number))
return false;
net::IPEndPoint end_point(ip_number, port);
int result = socket_->Listen(end_point, kListenBacklog);
if (result < 0)
return false;
net::IPEndPoint local_address;
result = socket_->GetLocalAddress(&local_address);
if (result < 0)
return false;
DoAccept();
return true;
}
private:
typedef std::map<net::IPEndPoint, net::StreamSocket*> AcceptedSocketsMap;
void DoAccept() {
while (true) {
int result = socket_->Accept(
&accept_socket_,
base::Bind(&BoundSocket::OnAccepted, base::Unretained(this)));
if (result == net::ERR_IO_PENDING)
break;
else
HandleAcceptResult(result);
}
}
void OnAccepted(int result) {
HandleAcceptResult(result);
if (result == net::OK)
DoAccept();
}
void HandleAcceptResult(int result) {
if (result != net::OK)
return;
SocketPump* pump = new SocketPump(accept_socket_.release());
std::string name = pump->Init(socket_callback_);
if (!name.empty())
accepted_callback_.Run(port_, name);
}
AcceptedCallback accepted_callback_;
CreateServerSocketCallback socket_callback_;
scoped_ptr<net::ServerSocket> socket_;
scoped_ptr<net::StreamSocket> accept_socket_;
uint16 port_;
};
} // namespace
// TetheringHandler::TetheringImpl -------------------------------------------
class TetheringHandler::TetheringImpl {
public:
TetheringImpl(
base::WeakPtr<TetheringHandler> handler,
const CreateServerSocketCallback& socket_callback);
~TetheringImpl();
void Bind(DevToolsCommandId command_id, uint16 port);
void Unbind(DevToolsCommandId command_id, uint16 port);
void Accepted(uint16 port, const std::string& name);
private:
void SendInternalError(DevToolsCommandId command_id,
const std::string& message);
base::WeakPtr<TetheringHandler> handler_;
CreateServerSocketCallback socket_callback_;
typedef std::map<uint16, BoundSocket*> BoundSockets;
BoundSockets bound_sockets_;
};
TetheringHandler::TetheringImpl::TetheringImpl(
base::WeakPtr<TetheringHandler> handler,
const CreateServerSocketCallback& socket_callback)
: handler_(handler),
socket_callback_(socket_callback) {
}
TetheringHandler::TetheringImpl::~TetheringImpl() {
STLDeleteValues(&bound_sockets_);
}
void TetheringHandler::TetheringImpl::Bind(
DevToolsCommandId command_id, uint16 port) {
if (bound_sockets_.find(port) != bound_sockets_.end()) {
SendInternalError(command_id, "Port already bound");
return;
}
BoundSocket::AcceptedCallback callback = base::Bind(
&TetheringHandler::TetheringImpl::Accepted, base::Unretained(this));
scoped_ptr<BoundSocket> bound_socket(
new BoundSocket(callback, socket_callback_));
if (!bound_socket->Listen(port)) {
SendInternalError(command_id, "Could not bind port");
return;
}
bound_sockets_[port] = bound_socket.release();
BrowserThread::PostTask(
BrowserThread::UI,
FROM_HERE,
base::Bind(&TetheringHandler::SendBindSuccess, handler_, command_id));
}
void TetheringHandler::TetheringImpl::Unbind(
DevToolsCommandId command_id, uint16 port) {
BoundSockets::iterator it = bound_sockets_.find(port);
if (it == bound_sockets_.end()) {
SendInternalError(command_id, "Port is not bound");
return;
}
delete it->second;
bound_sockets_.erase(it);
BrowserThread::PostTask(
BrowserThread::UI,
FROM_HERE,
base::Bind(&TetheringHandler::SendUnbindSuccess, handler_, command_id));
}
void TetheringHandler::TetheringImpl::Accepted(
uint16 port, const std::string& name) {
BrowserThread::PostTask(
BrowserThread::UI,
FROM_HERE,
base::Bind(&TetheringHandler::Accepted, handler_, port, name));
}
void TetheringHandler::TetheringImpl::SendInternalError(
DevToolsCommandId command_id,
const std::string& message) {
BrowserThread::PostTask(
BrowserThread::UI,
FROM_HERE,
base::Bind(&TetheringHandler::SendInternalError, handler_,
command_id, message));
}
// TetheringHandler ----------------------------------------------------------
// static
TetheringHandler::TetheringImpl* TetheringHandler::impl_ = nullptr;
TetheringHandler::TetheringHandler(
const CreateServerSocketCallback& socket_callback,
scoped_refptr<base::MessageLoopProxy> message_loop_proxy)
: socket_callback_(socket_callback),
message_loop_proxy_(message_loop_proxy),
is_active_(false),
weak_factory_(this) {
}
TetheringHandler::~TetheringHandler() {
if (is_active_) {
message_loop_proxy_->DeleteSoon(FROM_HERE, impl_);
impl_ = nullptr;
}
}
void TetheringHandler::SetClient(scoped_ptr<Client> client) {
client_.swap(client);
}
void TetheringHandler::Accepted(uint16 port, const std::string& name) {
client_->Accepted(AcceptedParams::Create()->set_port(port)
->set_connection_id(name));
}
bool TetheringHandler::Activate() {
if (is_active_)
return true;
if (impl_)
return false;
is_active_ = true;
impl_ = new TetheringImpl(weak_factory_.GetWeakPtr(), socket_callback_);
return true;
}
Response TetheringHandler::Bind(DevToolsCommandId command_id, int port) {
if (port < kMinTetheringPort || port > kMaxTetheringPort)
return Response::InvalidParams("port");
if (!Activate())
return Response::ServerError("Tethering is used by another connection");
DCHECK(impl_);
message_loop_proxy_->PostTask(
FROM_HERE,
base::Bind(&TetheringImpl::Bind, base::Unretained(impl_),
command_id, port));
return Response::OK();
}
Response TetheringHandler::Unbind(DevToolsCommandId command_id, int port) {
if (!Activate())
return Response::ServerError("Tethering is used by another connection");
DCHECK(impl_);
message_loop_proxy_->PostTask(
FROM_HERE,
base::Bind(&TetheringImpl::Unbind, base::Unretained(impl_),
command_id, port));
return Response::OK();
}
void TetheringHandler::SendBindSuccess(DevToolsCommandId command_id) {
client_->SendBindResponse(command_id, BindResponse::Create());
}
void TetheringHandler::SendUnbindSuccess(DevToolsCommandId command_id) {
client_->SendUnbindResponse(command_id, UnbindResponse::Create());
}
void TetheringHandler::SendInternalError(DevToolsCommandId command_id,
const std::string& message) {
client_->SendError(command_id, Response::InternalError(message));
}
} // namespace tethering
} // namespace devtools
} // namespace content
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