1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
|
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "content/browser/frame_host/frame_tree_node.h"
#include <queue>
#include "base/command_line.h"
#include "base/profiler/scoped_tracker.h"
#include "base/stl_util.h"
#include "content/browser/frame_host/frame_tree.h"
#include "content/browser/frame_host/navigation_request.h"
#include "content/browser/frame_host/navigator.h"
#include "content/browser/frame_host/render_frame_host_impl.h"
#include "content/browser/renderer_host/render_view_host_impl.h"
#include "content/public/browser/browser_thread.h"
#include "content/public/common/content_switches.h"
namespace content {
namespace {
// This is a global map between frame_tree_node_ids and pointers to
// FrameTreeNodes.
typedef base::hash_map<int64, FrameTreeNode*> FrameTreeNodeIDMap;
base::LazyInstance<FrameTreeNodeIDMap> g_frame_tree_node_id_map =
LAZY_INSTANCE_INITIALIZER;
// These values indicate the loading progress status. The minimum progress
// value matches what Blink's ProgressTracker has traditionally used for a
// minimum progress value.
const double kLoadingProgressNotStarted = 0.0;
const double kLoadingProgressMinimum = 0.1;
const double kLoadingProgressDone = 1.0;
} // namespace
int64 FrameTreeNode::next_frame_tree_node_id_ = 1;
// static
FrameTreeNode* FrameTreeNode::GloballyFindByID(int64 frame_tree_node_id) {
DCHECK_CURRENTLY_ON(BrowserThread::UI);
FrameTreeNodeIDMap* nodes = g_frame_tree_node_id_map.Pointer();
FrameTreeNodeIDMap::iterator it = nodes->find(frame_tree_node_id);
return it == nodes->end() ? nullptr : it->second;
}
FrameTreeNode::FrameTreeNode(FrameTree* frame_tree,
Navigator* navigator,
RenderFrameHostDelegate* render_frame_delegate,
RenderViewHostDelegate* render_view_delegate,
RenderWidgetHostDelegate* render_widget_delegate,
RenderFrameHostManager::Delegate* manager_delegate,
const std::string& name)
: frame_tree_(frame_tree),
navigator_(navigator),
render_manager_(this,
render_frame_delegate,
render_view_delegate,
render_widget_delegate,
manager_delegate),
frame_tree_node_id_(next_frame_tree_node_id_++),
parent_(NULL),
replication_state_(name),
effective_sandbox_flags_(SandboxFlags::NONE),
loading_progress_(kLoadingProgressNotStarted) {
std::pair<FrameTreeNodeIDMap::iterator, bool> result =
g_frame_tree_node_id_map.Get().insert(
std::make_pair(frame_tree_node_id_, this));
CHECK(result.second);
}
FrameTreeNode::~FrameTreeNode() {
frame_tree_->FrameRemoved(this);
g_frame_tree_node_id_map.Get().erase(frame_tree_node_id_);
}
bool FrameTreeNode::IsMainFrame() const {
return frame_tree_->root() == this;
}
void FrameTreeNode::AddChild(scoped_ptr<FrameTreeNode> child,
int process_id,
int frame_routing_id) {
// Child frame must always be created in the same process as the parent.
CHECK_EQ(process_id, render_manager_.current_host()->GetProcess()->GetID());
// Initialize the RenderFrameHost for the new node. We always create child
// frames in the same SiteInstance as the current frame, and they can swap to
// a different one if they navigate away.
child->render_manager()->Init(
render_manager_.current_host()->GetSiteInstance()->GetBrowserContext(),
render_manager_.current_host()->GetSiteInstance(),
render_manager_.current_host()->GetRoutingID(),
frame_routing_id);
child->set_parent(this);
// Other renderer processes in this BrowsingInstance may need to find out
// about the new frame. Create a proxy for the child frame in all
// SiteInstances that have a proxy for the frame's parent, since all frames
// in a frame tree should have the same set of proxies.
if (base::CommandLine::ForCurrentProcess()->HasSwitch(
switches::kSitePerProcess))
render_manager_.CreateProxiesForChildFrame(child.get());
children_.push_back(child.release());
}
void FrameTreeNode::RemoveChild(FrameTreeNode* child) {
std::vector<FrameTreeNode*>::iterator iter;
for (iter = children_.begin(); iter != children_.end(); ++iter) {
if ((*iter) == child)
break;
}
if (iter != children_.end()) {
// Subtle: we need to make sure the node is gone from the tree before
// observers are notified of its deletion.
scoped_ptr<FrameTreeNode> node_to_delete(*iter);
children_.weak_erase(iter);
node_to_delete.reset();
}
}
void FrameTreeNode::ResetForNewProcess() {
current_url_ = GURL();
// The children may not have been cleared if a cross-process navigation
// commits before the old process cleans everything up. Make sure the child
// nodes get deleted before swapping to a new process.
ScopedVector<FrameTreeNode> old_children = children_.Pass();
old_children.clear(); // May notify observers.
}
void FrameTreeNode::SetFrameName(const std::string& name) {
replication_state_.name = name;
// Notify this frame's proxies about the updated name.
render_manager_.OnDidUpdateName(name);
}
bool FrameTreeNode::IsDescendantOf(FrameTreeNode* other) const {
if (!other || !other->child_count())
return false;
for (FrameTreeNode* node = parent(); node; node = node->parent()) {
if (node == other)
return true;
}
return false;
}
bool FrameTreeNode::IsLoading() const {
RenderFrameHostImpl* current_frame_host =
render_manager_.current_frame_host();
RenderFrameHostImpl* pending_frame_host =
render_manager_.pending_frame_host();
DCHECK(current_frame_host);
// TODO(fdegans): Change the implementation logic for PlzNavigate once
// DidStartLoading and DidStopLoading are properly called.
if (pending_frame_host && pending_frame_host->is_loading())
return true;
return current_frame_host->is_loading();
}
bool FrameTreeNode::CommitPendingSandboxFlags() {
bool did_change_flags =
effective_sandbox_flags_ != replication_state_.sandbox_flags;
effective_sandbox_flags_ = replication_state_.sandbox_flags;
return did_change_flags;
}
void FrameTreeNode::SetNavigationRequest(
scoped_ptr<NavigationRequest> navigation_request) {
CHECK(base::CommandLine::ForCurrentProcess()->HasSwitch(
switches::kEnableBrowserSideNavigation));
ResetNavigationRequest(false);
// TODO(clamy): perform the StartLoading logic here.
navigation_request_ = navigation_request.Pass();
}
void FrameTreeNode::ResetNavigationRequest(bool is_commit) {
CHECK(base::CommandLine::ForCurrentProcess()->HasSwitch(
switches::kEnableBrowserSideNavigation));
// Upon commit the current NavigationRequest will be reset. There should be no
// cleanup performed since the navigation is still ongoing. If the reset
// corresponds to a cancelation, the RenderFrameHostManager should clean up
// any speculative RenderFrameHost it created for the navigation.
if (navigation_request_ && !is_commit) {
// TODO(clamy): perform the StopLoading logic.
render_manager_.CleanUpNavigation();
}
navigation_request_.reset();
}
bool FrameTreeNode::has_started_loading() const {
return loading_progress_ != kLoadingProgressNotStarted;
}
void FrameTreeNode::reset_loading_progress() {
loading_progress_ = kLoadingProgressNotStarted;
}
void FrameTreeNode::DidStartLoading(bool to_different_document) {
// Any main frame load to a new document should reset the load progress since
// it will replace the current page and any frames. The WebContents will
// be notified when DidChangeLoadProgress is called.
if (to_different_document && IsMainFrame())
frame_tree_->ResetLoadProgress();
// Notify the WebContents.
if (!frame_tree_->IsLoading())
navigator()->GetDelegate()->DidStartLoading(this, to_different_document);
// Set initial load progress and update overall progress. This will notify
// the WebContents of the load progress change.
DidChangeLoadProgress(kLoadingProgressMinimum);
// Notify the RenderFrameHostManager of the event.
render_manager()->OnDidStartLoading();
}
void FrameTreeNode::DidStopLoading() {
// TODO(erikchen): Remove ScopedTracker below once crbug.com/465796 is fixed.
tracked_objects::ScopedTracker tracking_profile1(
FROM_HERE_WITH_EXPLICIT_FUNCTION(
"465796 FrameTreeNode::DidStopLoading::Start"));
// Set final load progress and update overall progress. This will notify
// the WebContents of the load progress change.
DidChangeLoadProgress(kLoadingProgressDone);
// TODO(erikchen): Remove ScopedTracker below once crbug.com/465796 is fixed.
tracked_objects::ScopedTracker tracking_profile2(
FROM_HERE_WITH_EXPLICIT_FUNCTION(
"465796 FrameTreeNode::DidStopLoading::WCIDidStopLoading"));
// Notify the WebContents.
if (!frame_tree_->IsLoading())
navigator()->GetDelegate()->DidStopLoading();
// TODO(erikchen): Remove ScopedTracker below once crbug.com/465796 is fixed.
tracked_objects::ScopedTracker tracking_profile3(
FROM_HERE_WITH_EXPLICIT_FUNCTION(
"465796 FrameTreeNode::DidStopLoading::RFHMDidStopLoading"));
// Notify the RenderFrameHostManager of the event.
render_manager()->OnDidStopLoading();
// TODO(erikchen): Remove ScopedTracker below once crbug.com/465796 is fixed.
tracked_objects::ScopedTracker tracking_profile4(
FROM_HERE_WITH_EXPLICIT_FUNCTION(
"465796 FrameTreeNode::DidStopLoading::End"));
}
void FrameTreeNode::DidChangeLoadProgress(double load_progress) {
loading_progress_ = load_progress;
frame_tree_->UpdateLoadProgress();
}
} // namespace content
|