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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef CONTENT_BROWSER_GAMEPAD_GAMEPAD_DATA_FETCHER_H_
#define CONTENT_BROWSER_GAMEPAD_GAMEPAD_DATA_FETCHER_H_

namespace blink {
class WebGamepads;
}

namespace content {

// Abstract interface for imlementing platform- (and test-) specific behaviro
// for getting the gamepad data.
class GamepadDataFetcher {
 public:
  virtual ~GamepadDataFetcher() {}
  virtual void GetGamepadData(blink::WebGamepads* pads,
                              bool devices_changed_hint) = 0;
  virtual void PauseHint(bool paused) {}
};

}  // namespace content

#endif  // CONTENT_BROWSER_GAMEPAD_GAMEPAD_DATA_FETCHER_H_