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path: root/content/browser/gpu/browser_gpu_channel_host_factory.cc
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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "content/browser/gpu/browser_gpu_channel_host_factory.h"

#include "base/bind.h"
#include "base/debug/trace_event.h"
#include "base/threading/thread_restrictions.h"
#include "content/browser/gpu/gpu_data_manager_impl.h"
#include "content/browser/gpu/gpu_process_host.h"
#include "content/browser/gpu/gpu_surface_tracker.h"
#include "content/common/child_process_host_impl.h"
#include "content/common/gpu/client/gpu_memory_buffer_impl_shm.h"
#include "content/common/gpu/gpu_messages.h"
#include "content/public/browser/browser_thread.h"
#include "content/public/browser/gpu_data_manager.h"
#include "content/public/common/content_client.h"
#include "ipc/ipc_forwarding_message_filter.h"

namespace content {

BrowserGpuChannelHostFactory* BrowserGpuChannelHostFactory::instance_ = NULL;

BrowserGpuChannelHostFactory::CreateRequest::CreateRequest()
    : event(true, false),
      gpu_host_id(0),
      route_id(MSG_ROUTING_NONE) {
}

BrowserGpuChannelHostFactory::CreateRequest::~CreateRequest() {
}

BrowserGpuChannelHostFactory::EstablishRequest::EstablishRequest(
    CauseForGpuLaunch cause,
    int gpu_client_id,
    int gpu_host_id)
    : event_(false, false),
      cause_for_gpu_launch_(cause),
      gpu_client_id_(gpu_client_id),
      gpu_host_id_(gpu_host_id),
      reused_gpu_process_(false),
      finished_(false),
      main_loop_(base::MessageLoopProxy::current()) {
  scoped_refptr<base::MessageLoopProxy> loop =
      BrowserThread::GetMessageLoopProxyForThread(BrowserThread::IO);
  loop->PostTask(
      FROM_HERE,
      base::Bind(&BrowserGpuChannelHostFactory::EstablishRequest::EstablishOnIO,
                 this));
}

BrowserGpuChannelHostFactory::EstablishRequest::~EstablishRequest() {
}

void BrowserGpuChannelHostFactory::EstablishRequest::EstablishOnIO() {
  GpuProcessHost* host = GpuProcessHost::FromID(gpu_host_id_);
  if (!host) {
    host = GpuProcessHost::Get(GpuProcessHost::GPU_PROCESS_KIND_SANDBOXED,
                               cause_for_gpu_launch_);
    if (!host) {
      FinishOnIO();
      return;
    }
    gpu_host_id_ = host->host_id();
    reused_gpu_process_ = false;
  } else {
    if (reused_gpu_process_) {
      // We come here if we retried to establish the channel because of a
      // failure in ChannelEstablishedOnIO, but we ended up with the same
      // process ID, meaning the failure was not because of a channel error,
      // but another reason. So fail now.
      FinishOnIO();
      return;
    }
    reused_gpu_process_ = true;
  }

  host->EstablishGpuChannel(
      gpu_client_id_,
      true,
      base::Bind(
          &BrowserGpuChannelHostFactory::EstablishRequest::OnEstablishedOnIO,
          this));
}

void BrowserGpuChannelHostFactory::EstablishRequest::OnEstablishedOnIO(
    const IPC::ChannelHandle& channel_handle,
    const gpu::GPUInfo& gpu_info) {
  if (channel_handle.name.empty() && reused_gpu_process_) {
    // We failed after re-using the GPU process, but it may have died in the
    // mean time. Retry to have a chance to create a fresh GPU process.
    EstablishOnIO();
  } else {
    channel_handle_ = channel_handle;
    gpu_info_ = gpu_info;
    FinishOnIO();
  }
}

void BrowserGpuChannelHostFactory::EstablishRequest::FinishOnIO() {
  event_.Signal();
  main_loop_->PostTask(
      FROM_HERE,
      base::Bind(&BrowserGpuChannelHostFactory::EstablishRequest::FinishOnMain,
                 this));
}

void BrowserGpuChannelHostFactory::EstablishRequest::FinishOnMain() {
  if (!finished_) {
    BrowserGpuChannelHostFactory* factory =
        BrowserGpuChannelHostFactory::instance();
    factory->GpuChannelEstablished();
    finished_ = true;
  }
}

void BrowserGpuChannelHostFactory::EstablishRequest::Wait() {
  DCHECK(main_loop_->BelongsToCurrentThread());
  {
    // We're blocking the UI thread, which is generally undesirable.
    // In this case we need to wait for this before we can show any UI
    // /anyway/, so it won't cause additional jank.
    // TODO(piman): Make this asynchronous (http://crbug.com/125248).
    TRACE_EVENT0("browser",
                 "BrowserGpuChannelHostFactory::EstablishGpuChannelSync");
    base::ThreadRestrictions::ScopedAllowWait allow_wait;
    event_.Wait();
  }
  FinishOnMain();
}

void BrowserGpuChannelHostFactory::EstablishRequest::Cancel() {
  DCHECK(main_loop_->BelongsToCurrentThread());
  finished_ = true;
}

bool BrowserGpuChannelHostFactory::CanUseForTesting() {
  return GpuDataManager::GetInstance()->GpuAccessAllowed(NULL);
}

void BrowserGpuChannelHostFactory::Initialize(bool establish_gpu_channel) {
  DCHECK(!instance_);
  instance_ = new BrowserGpuChannelHostFactory(establish_gpu_channel);
}

void BrowserGpuChannelHostFactory::Terminate() {
  DCHECK(instance_);
  delete instance_;
  instance_ = NULL;
}

BrowserGpuChannelHostFactory::BrowserGpuChannelHostFactory(
    bool establish_gpu_channel)
    : gpu_client_id_(ChildProcessHostImpl::GenerateChildProcessUniqueId()),
      shutdown_event_(new base::WaitableEvent(true, false)),
      gpu_host_id_(0) {
  if (establish_gpu_channel) {
    pending_request_ = new EstablishRequest(
        CAUSE_FOR_GPU_LAUNCH_BROWSER_STARTUP, gpu_client_id_, gpu_host_id_);
  }
}

BrowserGpuChannelHostFactory::~BrowserGpuChannelHostFactory() {
  DCHECK(IsMainThread());
  if (pending_request_)
    pending_request_->Cancel();
  for (size_t n = 0; n < established_callbacks_.size(); n++)
    established_callbacks_[n].Run();
  shutdown_event_->Signal();
}

bool BrowserGpuChannelHostFactory::IsMainThread() {
  return BrowserThread::CurrentlyOn(BrowserThread::UI);
}

base::MessageLoop* BrowserGpuChannelHostFactory::GetMainLoop() {
  return BrowserThread::UnsafeGetMessageLoopForThread(BrowserThread::UI);
}

scoped_refptr<base::MessageLoopProxy>
BrowserGpuChannelHostFactory::GetIOLoopProxy() {
  return BrowserThread::GetMessageLoopProxyForThread(BrowserThread::IO);
}

base::WaitableEvent* BrowserGpuChannelHostFactory::GetShutDownEvent() {
  return shutdown_event_.get();
}

scoped_ptr<base::SharedMemory>
BrowserGpuChannelHostFactory::AllocateSharedMemory(size_t size) {
  scoped_ptr<base::SharedMemory> shm(new base::SharedMemory());
  if (!shm->CreateAnonymous(size))
    return scoped_ptr<base::SharedMemory>();
  return shm.Pass();
}

void BrowserGpuChannelHostFactory::CreateViewCommandBufferOnIO(
    CreateRequest* request,
    int32 surface_id,
    const GPUCreateCommandBufferConfig& init_params) {
  GpuProcessHost* host = GpuProcessHost::FromID(gpu_host_id_);
  if (!host) {
    request->event.Signal();
    return;
  }

  gfx::GLSurfaceHandle surface =
      GpuSurfaceTracker::Get()->GetSurfaceHandle(surface_id);

  host->CreateViewCommandBuffer(
      surface,
      surface_id,
      gpu_client_id_,
      init_params,
      base::Bind(&BrowserGpuChannelHostFactory::CommandBufferCreatedOnIO,
                 request));
}

// static
void BrowserGpuChannelHostFactory::CommandBufferCreatedOnIO(
    CreateRequest* request, int32 route_id) {
  request->route_id = route_id;
  request->event.Signal();
}

int32 BrowserGpuChannelHostFactory::CreateViewCommandBuffer(
      int32 surface_id,
      const GPUCreateCommandBufferConfig& init_params) {
  CreateRequest request;
  GetIOLoopProxy()->PostTask(FROM_HERE, base::Bind(
        &BrowserGpuChannelHostFactory::CreateViewCommandBufferOnIO,
        base::Unretained(this),
        &request,
        surface_id,
        init_params));
  // We're blocking the UI thread, which is generally undesirable.
  // In this case we need to wait for this before we can show any UI /anyway/,
  // so it won't cause additional jank.
  // TODO(piman): Make this asynchronous (http://crbug.com/125248).
  TRACE_EVENT0("browser",
               "BrowserGpuChannelHostFactory::CreateViewCommandBuffer");
  base::ThreadRestrictions::ScopedAllowWait allow_wait;
  request.event.Wait();
  return request.route_id;
}

void BrowserGpuChannelHostFactory::CreateImageOnIO(
    gfx::PluginWindowHandle window,
    int32 image_id,
    const CreateImageCallback& callback) {
  GpuProcessHost* host = GpuProcessHost::FromID(gpu_host_id_);
  if (!host) {
    ImageCreatedOnIO(callback, gfx::Size());
    return;
  }

  host->CreateImage(
      window,
      gpu_client_id_,
      image_id,
      base::Bind(&BrowserGpuChannelHostFactory::ImageCreatedOnIO, callback));
}

// static
void BrowserGpuChannelHostFactory::ImageCreatedOnIO(
    const CreateImageCallback& callback, const gfx::Size size) {
  BrowserThread::PostTask(
      BrowserThread::UI,
      FROM_HERE,
      base::Bind(&BrowserGpuChannelHostFactory::OnImageCreated,
                 callback, size));
}

// static
void BrowserGpuChannelHostFactory::OnImageCreated(
    const CreateImageCallback& callback, const gfx::Size size) {
  callback.Run(size);
}

void BrowserGpuChannelHostFactory::CreateImage(
    gfx::PluginWindowHandle window,
    int32 image_id,
    const CreateImageCallback& callback) {
  DCHECK(BrowserThread::CurrentlyOn(BrowserThread::UI));
  GetIOLoopProxy()->PostTask(FROM_HERE, base::Bind(
        &BrowserGpuChannelHostFactory::CreateImageOnIO,
        base::Unretained(this),
        window,
        image_id,
        callback));
}

void BrowserGpuChannelHostFactory::DeleteImageOnIO(
    int32 image_id, int32 sync_point) {
  GpuProcessHost* host = GpuProcessHost::FromID(gpu_host_id_);
  if (!host) {
    return;
  }

  host->DeleteImage(gpu_client_id_, image_id, sync_point);
}

void BrowserGpuChannelHostFactory::DeleteImage(
    int32 image_id, int32 sync_point) {
  DCHECK(BrowserThread::CurrentlyOn(BrowserThread::UI));
  GetIOLoopProxy()->PostTask(FROM_HERE, base::Bind(
        &BrowserGpuChannelHostFactory::DeleteImageOnIO,
        base::Unretained(this),
        image_id,
        sync_point));
}

GpuChannelHost* BrowserGpuChannelHostFactory::EstablishGpuChannelSync(
    CauseForGpuLaunch cause_for_gpu_launch) {
  EstablishGpuChannel(cause_for_gpu_launch, base::Closure());

  if (pending_request_)
    pending_request_->Wait();

  return gpu_channel_.get();
}

void BrowserGpuChannelHostFactory::EstablishGpuChannel(
    CauseForGpuLaunch cause_for_gpu_launch,
    const base::Closure& callback) {
  if (gpu_channel_.get() && gpu_channel_->IsLost()) {
    DCHECK(!pending_request_);
    // Recreate the channel if it has been lost.
    gpu_channel_ = NULL;
  }

  if (!gpu_channel_ && !pending_request_) {
    // We should only get here if the context was lost.
    pending_request_ = new EstablishRequest(
        cause_for_gpu_launch, gpu_client_id_, gpu_host_id_);
  }

  if (!callback.is_null()) {
    if (gpu_channel_)
      callback.Run();
    else
      established_callbacks_.push_back(callback);
  }
}

GpuChannelHost* BrowserGpuChannelHostFactory::GetGpuChannel() {
  if (gpu_channel_ && !gpu_channel_->IsLost())
    return gpu_channel_;

  return NULL;
}

void BrowserGpuChannelHostFactory::GpuChannelEstablished() {
  DCHECK(IsMainThread());
  DCHECK(pending_request_);
  if (pending_request_->channel_handle().name.empty())
    return;

  GetContentClient()->SetGpuInfo(pending_request_->gpu_info());
  gpu_channel_ = GpuChannelHost::Create(this,
                                        pending_request_->gpu_info(),
                                        pending_request_->channel_handle());
  gpu_host_id_ = pending_request_->gpu_host_id();
  pending_request_ = NULL;

  for (size_t n = 0; n < established_callbacks_.size(); n++)
    established_callbacks_[n].Run();

  established_callbacks_.clear();
}

scoped_ptr<gfx::GpuMemoryBuffer>
    BrowserGpuChannelHostFactory::AllocateGpuMemoryBuffer(
        size_t width,
        size_t height,
        unsigned internalformat) {
  if (!GpuMemoryBufferImpl::IsFormatValid(internalformat))
    return scoped_ptr<gfx::GpuMemoryBuffer>();

  size_t size = width * height *
      GpuMemoryBufferImpl::BytesPerPixel(internalformat);
  scoped_ptr<base::SharedMemory> shm(new base::SharedMemory());
  if (!shm->CreateAnonymous(size))
    return scoped_ptr<gfx::GpuMemoryBuffer>();

  scoped_ptr<GpuMemoryBufferImplShm> buffer(
      new GpuMemoryBufferImplShm(gfx::Size(width, height), internalformat));
  if (!buffer->InitializeFromSharedMemory(shm.Pass()))
    return scoped_ptr<gfx::GpuMemoryBuffer>();

  return buffer.PassAs<gfx::GpuMemoryBuffer>();
}

// static
void BrowserGpuChannelHostFactory::AddFilterOnIO(
    int host_id,
    scoped_refptr<IPC::ChannelProxy::MessageFilter> filter) {
  DCHECK(BrowserThread::CurrentlyOn(BrowserThread::IO));

  GpuProcessHost* host = GpuProcessHost::FromID(host_id);
  if (host)
    host->AddFilter(filter.get());
}

void BrowserGpuChannelHostFactory::SetHandlerForControlMessages(
      const uint32* message_ids,
      size_t num_messages,
      const base::Callback<void(const IPC::Message&)>& handler,
      base::TaskRunner* target_task_runner) {
  DCHECK(gpu_host_id_)
      << "Do not call"
      << " BrowserGpuChannelHostFactory::SetHandlerForControlMessages()"
      << " until the GpuProcessHost has been set up.";

  scoped_refptr<IPC::ForwardingMessageFilter> filter =
      new IPC::ForwardingMessageFilter(message_ids,
                                       num_messages,
                                       target_task_runner);
  filter->AddRoute(MSG_ROUTING_CONTROL, handler);

  GetIOLoopProxy()->PostTask(
      FROM_HERE,
      base::Bind(&BrowserGpuChannelHostFactory::AddFilterOnIO,
                 gpu_host_id_,
                 filter));
}

}  // namespace content