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|
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "content/browser/renderer_host/media/audio_renderer_host.h"
#include "base/bind.h"
#include "base/bind_helpers.h"
#include "base/logging.h"
#include "base/memory/shared_memory.h"
#include "base/metrics/histogram.h"
#include "base/process/process.h"
#include "content/browser/bad_message.h"
#include "content/browser/browser_main_loop.h"
#include "content/browser/child_process_security_policy_impl.h"
#include "content/browser/loader/resource_dispatcher_host_impl.h"
#include "content/browser/media/audio_stream_monitor.h"
#include "content/browser/media/capture/audio_mirroring_manager.h"
#include "content/browser/media/media_internals.h"
#include "content/browser/renderer_host/media/audio_input_device_manager.h"
#include "content/browser/renderer_host/media/audio_sync_reader.h"
#include "content/browser/renderer_host/media/media_stream_manager.h"
#include "content/browser/renderer_host/media/media_stream_ui_proxy.h"
#include "content/browser/renderer_host/render_widget_host_impl.h"
#include "content/common/media/audio_messages.h"
#include "content/public/browser/content_browser_client.h"
#include "content/public/browser/media_device_id.h"
#include "content/public/browser/media_observer.h"
#include "content/public/browser/render_frame_host.h"
#include "content/public/browser/render_view_host.h"
#include "content/public/common/content_switches.h"
#include "media/audio/audio_device_name.h"
#include "media/audio/audio_manager_base.h"
#include "media/base/audio_bus.h"
#include "media/base/limits.h"
using media::AudioBus;
using media::AudioManager;
namespace content {
namespace {
// TODO(aiolos): This is a temporary hack until the resource scheduler is
// migrated to RenderFrames for the Site Isolation project. It's called in
// response to low frequency playback state changes. http://crbug.com/472869
int RenderFrameIdToRenderViewId(int render_process_id, int render_frame_id) {
DCHECK_CURRENTLY_ON(BrowserThread::UI);
RenderFrameHost* const frame =
RenderFrameHost::FromID(render_process_id, render_frame_id);
return frame ? frame->GetRenderViewHost()->GetRoutingID() : MSG_ROUTING_NONE;
}
void NotifyResourceDispatcherOfAudioStateChange(int render_process_id,
bool is_playing,
int render_view_id) {
DCHECK_CURRENTLY_ON(BrowserThread::IO);
if (render_view_id == MSG_ROUTING_NONE || !ResourceDispatcherHostImpl::Get())
return;
ResourceDispatcherHostImpl::Get()->OnAudioRenderHostStreamStateChanged(
render_process_id, render_view_id, is_playing);
}
} // namespace
class AudioRendererHost::AudioEntry
: public media::AudioOutputController::EventHandler {
public:
AudioEntry(AudioRendererHost* host,
int stream_id,
int render_frame_id,
const media::AudioParameters& params,
const std::string& output_device_id,
scoped_ptr<base::SharedMemory> shared_memory,
scoped_ptr<media::AudioOutputController::SyncReader> reader);
~AudioEntry() override;
int stream_id() const {
return stream_id_;
}
int render_frame_id() const { return render_frame_id_; }
media::AudioOutputController* controller() const { return controller_.get(); }
base::SharedMemory* shared_memory() {
return shared_memory_.get();
}
media::AudioOutputController::SyncReader* reader() const {
return reader_.get();
}
bool playing() const { return playing_; }
void set_playing(bool playing) { playing_ = playing; }
private:
// media::AudioOutputController::EventHandler implementation.
void OnCreated() override;
void OnPlaying() override;
void OnPaused() override;
void OnError() override;
AudioRendererHost* const host_;
const int stream_id_;
// The routing ID of the source RenderFrame.
const int render_frame_id_;
// Shared memory for transmission of the audio data. Used by |reader_|.
const scoped_ptr<base::SharedMemory> shared_memory_;
// The synchronous reader to be used by |controller_|.
const scoped_ptr<media::AudioOutputController::SyncReader> reader_;
// The AudioOutputController that manages the audio stream.
const scoped_refptr<media::AudioOutputController> controller_;
bool playing_;
};
AudioRendererHost::AudioEntry::AudioEntry(
AudioRendererHost* host,
int stream_id,
int render_frame_id,
const media::AudioParameters& params,
const std::string& output_device_id,
scoped_ptr<base::SharedMemory> shared_memory,
scoped_ptr<media::AudioOutputController::SyncReader> reader)
: host_(host),
stream_id_(stream_id),
render_frame_id_(render_frame_id),
shared_memory_(shared_memory.Pass()),
reader_(reader.Pass()),
controller_(media::AudioOutputController::Create(host->audio_manager_,
this,
params,
output_device_id,
reader_.get())),
playing_(false) {
DCHECK(controller_.get());
}
AudioRendererHost::AudioEntry::~AudioEntry() {}
///////////////////////////////////////////////////////////////////////////////
// AudioRendererHost implementations.
AudioRendererHost::AudioRendererHost(
int render_process_id,
media::AudioManager* audio_manager,
AudioMirroringManager* mirroring_manager,
MediaInternals* media_internals,
MediaStreamManager* media_stream_manager,
const ResourceContext::SaltCallback& salt_callback)
: BrowserMessageFilter(AudioMsgStart),
render_process_id_(render_process_id),
audio_manager_(audio_manager),
mirroring_manager_(mirroring_manager),
audio_log_(media_internals->CreateAudioLog(
media::AudioLogFactory::AUDIO_OUTPUT_CONTROLLER)),
media_stream_manager_(media_stream_manager),
num_playing_streams_(0),
salt_callback_(salt_callback) {
DCHECK(audio_manager_);
DCHECK(media_stream_manager_);
}
AudioRendererHost::~AudioRendererHost() {
DCHECK(audio_entries_.empty());
}
void AudioRendererHost::GetOutputControllers(
const RenderProcessHost::GetAudioOutputControllersCallback&
callback) const {
BrowserThread::PostTaskAndReplyWithResult(
BrowserThread::IO, FROM_HERE,
base::Bind(&AudioRendererHost::DoGetOutputControllers, this), callback);
}
void AudioRendererHost::OnChannelClosing() {
// Since the IPC sender is gone, close all requested audio streams.
while (!audio_entries_.empty()) {
// Note: OnCloseStream() removes the entries from audio_entries_.
OnCloseStream(audio_entries_.begin()->first);
}
}
void AudioRendererHost::OnDestruct() const {
BrowserThread::DeleteOnIOThread::Destruct(this);
}
void AudioRendererHost::AudioEntry::OnCreated() {
BrowserThread::PostTask(
BrowserThread::IO,
FROM_HERE,
base::Bind(&AudioRendererHost::DoCompleteCreation, host_, stream_id_));
}
void AudioRendererHost::AudioEntry::OnPlaying() {
BrowserThread::PostTask(
BrowserThread::IO,
FROM_HERE,
base::Bind(&AudioRendererHost::DoNotifyStreamStateChanged,
host_,
stream_id_,
true));
}
void AudioRendererHost::AudioEntry::OnPaused() {
BrowserThread::PostTask(
BrowserThread::IO,
FROM_HERE,
base::Bind(&AudioRendererHost::DoNotifyStreamStateChanged,
host_,
stream_id_,
false));
}
void AudioRendererHost::AudioEntry::OnError() {
BrowserThread::PostTask(
BrowserThread::IO,
FROM_HERE,
base::Bind(&AudioRendererHost::ReportErrorAndClose, host_, stream_id_));
}
void AudioRendererHost::DoCompleteCreation(int stream_id) {
DCHECK_CURRENTLY_ON(BrowserThread::IO);
if (!PeerHandle()) {
DLOG(WARNING) << "Renderer process handle is invalid.";
ReportErrorAndClose(stream_id);
return;
}
AudioEntry* const entry = LookupById(stream_id);
if (!entry) {
ReportErrorAndClose(stream_id);
return;
}
// Once the audio stream is created then complete the creation process by
// mapping shared memory and sharing with the renderer process.
base::SharedMemoryHandle foreign_memory_handle;
if (!entry->shared_memory()->ShareToProcess(PeerHandle(),
&foreign_memory_handle)) {
// If we failed to map and share the shared memory then close the audio
// stream and send an error message.
ReportErrorAndClose(entry->stream_id());
return;
}
AudioSyncReader* reader = static_cast<AudioSyncReader*>(entry->reader());
base::SyncSocket::TransitDescriptor socket_descriptor;
// If we failed to prepare the sync socket for the renderer then we fail
// the construction of audio stream.
if (!reader->PrepareForeignSocket(PeerHandle(), &socket_descriptor)) {
ReportErrorAndClose(entry->stream_id());
return;
}
Send(new AudioMsg_NotifyStreamCreated(
entry->stream_id(), foreign_memory_handle, socket_descriptor,
entry->shared_memory()->requested_size()));
}
void AudioRendererHost::DoNotifyStreamStateChanged(int stream_id,
bool is_playing) {
DCHECK_CURRENTLY_ON(BrowserThread::IO);
AudioEntry* const entry = LookupById(stream_id);
if (!entry)
return;
Send(new AudioMsg_NotifyStreamStateChanged(
stream_id,
is_playing ? media::AUDIO_OUTPUT_IPC_DELEGATE_STATE_PLAYING
: media::AUDIO_OUTPUT_IPC_DELEGATE_STATE_PAUSED));
if (is_playing) {
AudioStreamMonitor::StartMonitoringStream(
render_process_id_,
entry->render_frame_id(),
entry->stream_id(),
base::Bind(&media::AudioOutputController::ReadCurrentPowerAndClip,
entry->controller()));
} else {
AudioStreamMonitor::StopMonitoringStream(
render_process_id_, entry->render_frame_id(), entry->stream_id());
}
UpdateNumPlayingStreams(entry, is_playing);
}
RenderProcessHost::AudioOutputControllerList
AudioRendererHost::DoGetOutputControllers() const {
DCHECK_CURRENTLY_ON(BrowserThread::IO);
RenderProcessHost::AudioOutputControllerList controllers;
for (AudioEntryMap::const_iterator it = audio_entries_.begin();
it != audio_entries_.end();
++it) {
controllers.push_back(it->second->controller());
}
return controllers;
}
///////////////////////////////////////////////////////////////////////////////
// IPC Messages handler
bool AudioRendererHost::OnMessageReceived(const IPC::Message& message) {
bool handled = true;
IPC_BEGIN_MESSAGE_MAP(AudioRendererHost, message)
IPC_MESSAGE_HANDLER(AudioHostMsg_CreateStream, OnCreateStream)
IPC_MESSAGE_HANDLER(AudioHostMsg_PlayStream, OnPlayStream)
IPC_MESSAGE_HANDLER(AudioHostMsg_PauseStream, OnPauseStream)
IPC_MESSAGE_HANDLER(AudioHostMsg_CloseStream, OnCloseStream)
IPC_MESSAGE_HANDLER(AudioHostMsg_SetVolume, OnSetVolume)
IPC_MESSAGE_HANDLER(AudioHostMsg_SwitchOutputDevice, OnSwitchOutputDevice)
IPC_MESSAGE_UNHANDLED(handled = false)
IPC_END_MESSAGE_MAP()
return handled;
}
void AudioRendererHost::OnCreateStream(int stream_id,
int render_frame_id,
int session_id,
const media::AudioParameters& params) {
DCHECK_CURRENTLY_ON(BrowserThread::IO);
DVLOG(1) << "AudioRendererHost@" << this
<< "::OnCreateStream(stream_id=" << stream_id
<< ", render_frame_id=" << render_frame_id
<< ", session_id=" << session_id << ")";
DCHECK_GT(render_frame_id, 0);
// media::AudioParameters is validated in the deserializer.
if (LookupById(stream_id) != NULL) {
SendErrorMessage(stream_id);
return;
}
// Initialize the |output_device_id| to an empty string which indicates that
// the default device should be used. If a StreamDeviceInfo instance was found
// though, then we use the matched output device.
std::string output_device_id;
const StreamDeviceInfo* info = media_stream_manager_->
audio_input_device_manager()->GetOpenedDeviceInfoById(session_id);
if (info)
output_device_id = info->device.matched_output_device_id;
// Create the shared memory and share with the renderer process.
uint32 shared_memory_size = AudioBus::CalculateMemorySize(params);
scoped_ptr<base::SharedMemory> shared_memory(new base::SharedMemory());
if (!shared_memory->CreateAndMapAnonymous(shared_memory_size)) {
SendErrorMessage(stream_id);
return;
}
scoped_ptr<AudioSyncReader> reader(
new AudioSyncReader(shared_memory.get(), params));
if (!reader->Init()) {
SendErrorMessage(stream_id);
return;
}
MediaObserver* const media_observer =
GetContentClient()->browser()->GetMediaObserver();
if (media_observer)
media_observer->OnCreatingAudioStream(render_process_id_, render_frame_id);
scoped_ptr<AudioEntry> entry(new AudioEntry(this,
stream_id,
render_frame_id,
params,
output_device_id,
shared_memory.Pass(),
reader.Pass()));
if (mirroring_manager_) {
mirroring_manager_->AddDiverter(
render_process_id_, entry->render_frame_id(), entry->controller());
}
audio_entries_.insert(std::make_pair(stream_id, entry.release()));
audio_log_->OnCreated(stream_id, params, output_device_id);
MediaInternals::GetInstance()->SetWebContentsTitleForAudioLogEntry(
stream_id, render_process_id_, render_frame_id, audio_log_.get());
}
void AudioRendererHost::OnPlayStream(int stream_id) {
DCHECK_CURRENTLY_ON(BrowserThread::IO);
AudioEntry* entry = LookupById(stream_id);
if (!entry) {
SendErrorMessage(stream_id);
return;
}
entry->controller()->Play();
audio_log_->OnStarted(stream_id);
}
void AudioRendererHost::OnPauseStream(int stream_id) {
DCHECK_CURRENTLY_ON(BrowserThread::IO);
AudioEntry* entry = LookupById(stream_id);
if (!entry) {
SendErrorMessage(stream_id);
return;
}
entry->controller()->Pause();
audio_log_->OnStopped(stream_id);
}
void AudioRendererHost::OnSetVolume(int stream_id, double volume) {
DCHECK_CURRENTLY_ON(BrowserThread::IO);
AudioEntry* entry = LookupById(stream_id);
if (!entry) {
SendErrorMessage(stream_id);
return;
}
// Make sure the volume is valid.
if (volume < 0 || volume > 1.0)
return;
entry->controller()->SetVolume(volume);
audio_log_->OnSetVolume(stream_id, volume);
}
void AudioRendererHost::OnSwitchOutputDevice(int stream_id,
int render_frame_id,
const std::string& device_id,
const GURL& security_origin,
int request_id) {
DCHECK_CURRENTLY_ON(BrowserThread::IO);
DVLOG(1) << "AudioRendererHost@" << this
<< "::OnSwitchOutputDevice(stream_id=" << stream_id
<< ", render_frame_id=" << render_frame_id
<< ", device_id=" << device_id
<< ", security_origin=" << security_origin
<< ", request_id=" << request_id << ")";
if (!ChildProcessSecurityPolicyImpl::GetInstance()->CanRequestURL(
render_process_id_, security_origin)) {
content::bad_message::ReceivedBadMessage(this,
bad_message::ARH_UNAUTHORIZED_URL);
return;
}
if (device_id.empty()) {
DVLOG(1) << __FUNCTION__ << ": default output device requested. "
<< "No permissions check or device translation/validation needed.";
DoSwitchOutputDevice(stream_id, device_id, request_id);
} else {
// Check that MediaStream device permissions have been granted,
// hence the use of a MediaStreamUIProxy.
scoped_ptr<MediaStreamUIProxy> ui_proxy = MediaStreamUIProxy::Create();
// Use MEDIA_DEVICE_AUDIO_CAPTURE instead of MEDIA_DEVICE_AUDIO_OUTPUT
// because MediaStreamUIProxy::CheckAccess does not currently support
// MEDIA_DEVICE_AUDIO_OUTPUT.
// TODO(guidou): Change to MEDIA_DEVICE_AUDIO_OUTPUT when support becomes
// available. http://crbug.com/498675
ui_proxy->CheckAccess(
security_origin, MEDIA_DEVICE_AUDIO_CAPTURE,
render_process_id_, render_frame_id,
base::Bind(&AudioRendererHost::OutputDeviceAccessChecked, this,
base::Passed(&ui_proxy), stream_id, device_id,
security_origin, render_frame_id, request_id));
}
}
void AudioRendererHost::OutputDeviceAccessChecked(
scoped_ptr<MediaStreamUIProxy> ui_proxy,
int stream_id,
const std::string& device_id,
const GURL& security_origin,
int render_frame_id,
int request_id,
bool have_access) {
DCHECK_CURRENTLY_ON(BrowserThread::IO);
DVLOG(1) << __FUNCTION__;
if (!have_access) {
DVLOG(0) << __FUNCTION__
<< ": Have no access to media devices. Not switching device.";
Send(new AudioMsg_NotifyOutputDeviceSwitched(
stream_id, request_id,
media::SWITCH_OUTPUT_DEVICE_RESULT_ERROR_NOT_AUTHORIZED));
return;
}
scoped_refptr<base::SingleThreadTaskRunner> audio_worker_runner =
AudioManager::Get()->GetWorkerTaskRunner();
audio_worker_runner->PostTask(
FROM_HERE,
base::Bind(&AudioRendererHost::StartTranslateOutputDeviceName, this,
stream_id, device_id, security_origin, request_id));
}
void AudioRendererHost::StartTranslateOutputDeviceName(
int stream_id,
const std::string& device_id,
const GURL& security_origin,
int request_id) {
DCHECK(AudioManager::Get()->GetWorkerTaskRunner()->BelongsToCurrentThread());
DCHECK(!device_id.empty());
DVLOG(1) << __FUNCTION__;
media::AudioDeviceNames* device_names(new media::AudioDeviceNames);
AudioManager::Get()->GetAudioOutputDeviceNames(device_names);
BrowserThread::PostTask(
BrowserThread::IO, FROM_HERE,
base::Bind(&AudioRendererHost::FinishTranslateOutputDeviceName, this,
stream_id, device_id, security_origin, request_id,
base::Owned(device_names)));
}
void AudioRendererHost::FinishTranslateOutputDeviceName(
int stream_id,
const std::string& device_id,
const GURL& security_origin,
int request_id,
media::AudioDeviceNames* device_names) {
DCHECK_CURRENTLY_ON(BrowserThread::IO);
DCHECK(!device_id.empty());
DVLOG(1) << __FUNCTION__;
std::string raw_device_id;
// Process the enumeration here because |salt_callback_| can run
// only on the IO thread
for (const auto& device_name : *device_names) {
const std::string candidate_device_id = content::GetHMACForMediaDeviceID(
salt_callback_, security_origin, device_name.unique_id);
if (candidate_device_id == device_id) {
DVLOG(1) << "Requested device " << device_name.unique_id << " - "
<< device_name.device_name;
raw_device_id = device_name.unique_id;
}
}
if (raw_device_id.empty()) {
DVLOG(1) << "Requested device " << device_id << " could not be found.";
Send(new AudioMsg_NotifyOutputDeviceSwitched(
stream_id, request_id,
media::SWITCH_OUTPUT_DEVICE_RESULT_ERROR_NOT_FOUND));
return;
}
DoSwitchOutputDevice(stream_id, raw_device_id, request_id);
}
void AudioRendererHost::DoSwitchOutputDevice(int stream_id,
const std::string& raw_device_id,
int request_id) {
DCHECK_CURRENTLY_ON(BrowserThread::IO);
DVLOG(1) << __FUNCTION__ << "(" << stream_id << ", " << raw_device_id << ", "
<< request_id << ")";
AudioEntry* entry = LookupById(stream_id);
if (!entry) {
Send(new AudioMsg_NotifyOutputDeviceSwitched(
stream_id, request_id,
media::SWITCH_OUTPUT_DEVICE_RESULT_ERROR_OBSOLETE));
return;
}
entry->controller()->SwitchOutputDevice(
raw_device_id, base::Bind(&AudioRendererHost::DoOutputDeviceSwitched,
this, stream_id, request_id));
audio_log_->OnSwitchOutputDevice(entry->stream_id(), raw_device_id);
}
void AudioRendererHost::DoOutputDeviceSwitched(int stream_id, int request_id) {
DCHECK_CURRENTLY_ON(BrowserThread::IO);
DVLOG(1) << __FUNCTION__ << "(" << stream_id << ", " << request_id << ")";
Send(new AudioMsg_NotifyOutputDeviceSwitched(
stream_id, request_id, media::SWITCH_OUTPUT_DEVICE_RESULT_SUCCESS));
}
void AudioRendererHost::SendErrorMessage(int stream_id) {
Send(new AudioMsg_NotifyStreamStateChanged(
stream_id, media::AUDIO_OUTPUT_IPC_DELEGATE_STATE_ERROR));
}
void AudioRendererHost::OnCloseStream(int stream_id) {
DCHECK_CURRENTLY_ON(BrowserThread::IO);
// Prevent oustanding callbacks from attempting to close/delete the same
// AudioEntry twice.
AudioEntryMap::iterator i = audio_entries_.find(stream_id);
if (i == audio_entries_.end())
return;
scoped_ptr<AudioEntry> entry(i->second);
audio_entries_.erase(i);
media::AudioOutputController* const controller = entry->controller();
controller->Close(
base::Bind(&AudioRendererHost::DeleteEntry, this, base::Passed(&entry)));
audio_log_->OnClosed(stream_id);
}
void AudioRendererHost::DeleteEntry(scoped_ptr<AudioEntry> entry) {
DCHECK_CURRENTLY_ON(BrowserThread::IO);
// De-register the controller from the AudioMirroringManager now that the
// controller has closed the AudioOutputStream and shut itself down. This
// ensures that calling RemoveDiverter() here won't trigger the controller to
// re-start the default AudioOutputStream and cause a brief audio blip to come
// out the user's speakers. http://crbug.com/474432
if (mirroring_manager_)
mirroring_manager_->RemoveDiverter(entry->controller());
AudioStreamMonitor::StopMonitoringStream(
render_process_id_, entry->render_frame_id(), entry->stream_id());
UpdateNumPlayingStreams(entry.get(), false);
}
void AudioRendererHost::ReportErrorAndClose(int stream_id) {
DCHECK_CURRENTLY_ON(BrowserThread::IO);
// Make sure this isn't a stray callback executing after the stream has been
// closed, so error notifications aren't sent after clients believe the stream
// is closed.
if (!LookupById(stream_id))
return;
SendErrorMessage(stream_id);
audio_log_->OnError(stream_id);
OnCloseStream(stream_id);
}
AudioRendererHost::AudioEntry* AudioRendererHost::LookupById(int stream_id) {
DCHECK_CURRENTLY_ON(BrowserThread::IO);
AudioEntryMap::const_iterator i = audio_entries_.find(stream_id);
return i != audio_entries_.end() ? i->second : NULL;
}
void AudioRendererHost::UpdateNumPlayingStreams(AudioEntry* entry,
bool is_playing) {
DCHECK_CURRENTLY_ON(BrowserThread::IO);
if (entry->playing() == is_playing)
return;
bool should_alert_resource_scheduler;
if (is_playing) {
should_alert_resource_scheduler =
!RenderFrameHasActiveAudio(entry->render_frame_id());
entry->set_playing(true);
base::AtomicRefCountInc(&num_playing_streams_);
} else {
entry->set_playing(false);
should_alert_resource_scheduler =
!RenderFrameHasActiveAudio(entry->render_frame_id());
base::AtomicRefCountDec(&num_playing_streams_);
}
if (should_alert_resource_scheduler && ResourceDispatcherHostImpl::Get()) {
BrowserThread::PostTaskAndReplyWithResult(
BrowserThread::UI, FROM_HERE,
base::Bind(&RenderFrameIdToRenderViewId, render_process_id_,
entry->render_frame_id()),
base::Bind(&NotifyResourceDispatcherOfAudioStateChange,
render_process_id_, is_playing));
}
}
bool AudioRendererHost::HasActiveAudio() {
return !base::AtomicRefCountIsZero(&num_playing_streams_);
}
bool AudioRendererHost::RenderFrameHasActiveAudio(int render_frame_id) const {
for (AudioEntryMap::const_iterator it = audio_entries_.begin();
it != audio_entries_.end();
++it) {
AudioEntry* entry = it->second;
if (entry->render_frame_id() == render_frame_id && entry->playing())
return true;
}
return false;
}
} // namespace content
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