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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "content/browser/renderer_host/media/audio_renderer_host.h"
#include "base/bind.h"
#include "base/bind_helpers.h"
#include "base/command_line.h"
#include "base/metrics/histogram.h"
#include "base/process.h"
#include "base/shared_memory.h"
#include "content/browser/browser_main_loop.h"
#include "content/browser/media/media_internals.h"
#include "content/browser/renderer_host/media/audio_input_device_manager.h"
#include "content/browser/renderer_host/media/audio_mirroring_manager.h"
#include "content/browser/renderer_host/media/audio_sync_reader.h"
#include "content/browser/renderer_host/media/media_stream_manager.h"
#include "content/common/media/audio_messages.h"
#include "content/public/browser/content_browser_client.h"
#include "content/public/browser/media_observer.h"
#include "content/public/common/content_switches.h"
#include "media/audio/audio_manager_base.h"
#include "media/audio/shared_memory_util.h"
#include "media/base/audio_bus.h"
#include "media/base/limits.h"
using media::AudioBus;
namespace content {
class AudioRendererHost::AudioEntry
: public media::AudioOutputController::EventHandler {
public:
AudioEntry(AudioRendererHost* host,
int stream_id,
int render_view_id,
const media::AudioParameters& params,
const std::string& input_device_id,
scoped_ptr<base::SharedMemory> shared_memory,
scoped_ptr<media::AudioOutputController::SyncReader> reader);
virtual ~AudioEntry();
int stream_id() const {
return stream_id_;
}
int render_view_id() const {
return render_view_id_;
}
media::AudioOutputController* controller() const { return controller_.get(); }
base::SharedMemory* shared_memory() {
return shared_memory_.get();
}
media::AudioOutputController::SyncReader* reader() const {
return reader_.get();
}
private:
// media::AudioOutputController::EventHandler implementation.
virtual void OnCreated() OVERRIDE;
virtual void OnPlaying() OVERRIDE;
virtual void OnAudible(bool is_audible) OVERRIDE;
virtual void OnPaused() OVERRIDE;
virtual void OnError() OVERRIDE;
virtual void OnDeviceChange(int new_buffer_size, int new_sample_rate)
OVERRIDE;
AudioRendererHost* const host_;
const int stream_id_;
// The routing ID of the source render view.
const int render_view_id_;
// The AudioOutputController that manages the audio stream.
const scoped_refptr<media::AudioOutputController> controller_;
// Shared memory for transmission of the audio data.
const scoped_ptr<base::SharedMemory> shared_memory_;
// The synchronous reader to be used by the controller.
const scoped_ptr<media::AudioOutputController::SyncReader> reader_;
};
AudioRendererHost::AudioEntry::AudioEntry(
AudioRendererHost* host, int stream_id, int render_view_id,
const media::AudioParameters& params,
const std::string& input_device_id,
scoped_ptr<base::SharedMemory> shared_memory,
scoped_ptr<media::AudioOutputController::SyncReader> reader)
: host_(host),
stream_id_(stream_id),
render_view_id_(render_view_id),
controller_(media::AudioOutputController::Create(
host->audio_manager_, this, params, input_device_id, reader.get())),
shared_memory_(shared_memory.Pass()),
reader_(reader.Pass()) {
DCHECK(controller_.get());
}
AudioRendererHost::AudioEntry::~AudioEntry() {}
///////////////////////////////////////////////////////////////////////////////
// AudioRendererHost implementations.
AudioRendererHost::AudioRendererHost(
int render_process_id,
media::AudioManager* audio_manager,
AudioMirroringManager* mirroring_manager,
MediaInternals* media_internals,
MediaStreamManager* media_stream_manager)
: render_process_id_(render_process_id),
audio_manager_(audio_manager),
mirroring_manager_(mirroring_manager),
media_internals_(media_internals),
media_stream_manager_(media_stream_manager) {
DCHECK(audio_manager_);
DCHECK(media_stream_manager_);
}
AudioRendererHost::~AudioRendererHost() {
DCHECK(audio_entries_.empty());
}
void AudioRendererHost::OnChannelClosing() {
DCHECK(BrowserThread::CurrentlyOn(BrowserThread::IO));
BrowserMessageFilter::OnChannelClosing();
// Since the IPC channel is gone, close all requested audio streams.
while (!audio_entries_.empty()) {
// Note: OnCloseStream() removes the entries from audio_entries_.
OnCloseStream(audio_entries_.begin()->first);
}
}
void AudioRendererHost::OnDestruct() const {
BrowserThread::DeleteOnIOThread::Destruct(this);
}
void AudioRendererHost::AudioEntry::OnCreated() {
BrowserThread::PostTask(
BrowserThread::IO,
FROM_HERE,
base::Bind(&AudioRendererHost::DoCompleteCreation, host_, this));
}
void AudioRendererHost::AudioEntry::OnPlaying() {
BrowserThread::PostTask(
BrowserThread::IO,
FROM_HERE,
base::Bind(
base::IgnoreResult(&AudioRendererHost::Send), host_,
new AudioMsg_NotifyStreamStateChanged(
stream_id_, media::AudioOutputIPCDelegate::kPlaying)));
}
void AudioRendererHost::AudioEntry::OnAudible(bool is_audible) {
BrowserThread::PostTask(
BrowserThread::IO,
FROM_HERE,
base::Bind(&AudioRendererHost::DoNotifyAudibleState, host_,
this, is_audible));
}
void AudioRendererHost::AudioEntry::OnPaused() {
BrowserThread::PostTask(
BrowserThread::IO,
FROM_HERE,
base::Bind(
base::IgnoreResult(&AudioRendererHost::Send), host_,
new AudioMsg_NotifyStreamStateChanged(
stream_id_, media::AudioOutputIPCDelegate::kPaused)));
}
void AudioRendererHost::AudioEntry::OnError() {
BrowserThread::PostTask(
BrowserThread::IO,
FROM_HERE,
base::Bind(&AudioRendererHost::ReportErrorAndClose, host_, stream_id_));
}
void AudioRendererHost::AudioEntry::OnDeviceChange(int new_buffer_size,
int new_sample_rate) {
BrowserThread::PostTask(
BrowserThread::IO,
FROM_HERE,
base::Bind(base::IgnoreResult(&AudioRendererHost::Send), host_,
new AudioMsg_NotifyDeviceChanged(
stream_id_, new_buffer_size, new_sample_rate)));
}
void AudioRendererHost::DoCompleteCreation(AudioEntry* entry) {
DCHECK(BrowserThread::CurrentlyOn(BrowserThread::IO));
if (!peer_handle()) {
NOTREACHED() << "Renderer process handle is invalid.";
ReportErrorAndClose(entry->stream_id());
return;
}
// Once the audio stream is created then complete the creation process by
// mapping shared memory and sharing with the renderer process.
base::SharedMemoryHandle foreign_memory_handle;
if (!entry->shared_memory()->ShareToProcess(peer_handle(),
&foreign_memory_handle)) {
// If we failed to map and share the shared memory then close the audio
// stream and send an error message.
ReportErrorAndClose(entry->stream_id());
return;
}
AudioSyncReader* reader = static_cast<AudioSyncReader*>(entry->reader());
#if defined(OS_WIN)
base::SyncSocket::Handle foreign_socket_handle;
#else
base::FileDescriptor foreign_socket_handle;
#endif
// If we failed to prepare the sync socket for the renderer then we fail
// the construction of audio stream.
if (!reader->PrepareForeignSocketHandle(peer_handle(),
&foreign_socket_handle)) {
ReportErrorAndClose(entry->stream_id());
return;
}
Send(new AudioMsg_NotifyStreamCreated(
entry->stream_id(),
foreign_memory_handle,
foreign_socket_handle,
media::PacketSizeInBytes(entry->shared_memory()->requested_size())));
}
void AudioRendererHost::DoNotifyAudibleState(AudioEntry* entry,
bool is_audible) {
DCHECK(BrowserThread::CurrentlyOn(BrowserThread::IO));
MediaObserver* const media_observer =
GetContentClient()->browser()->GetMediaObserver();
if (media_observer) {
DVLOG(1) << "AudioRendererHost@" << this
<< "::DoNotifyAudibleState(is_audible=" << is_audible
<< ") for stream_id=" << entry->stream_id();
if (CommandLine::ForCurrentProcess()->HasSwitch(
switches::kEnableAudibleNotifications)) {
media_observer->OnAudioStreamPlayingChanged(
render_process_id_, entry->render_view_id(), entry->stream_id(),
is_audible);
}
}
}
///////////////////////////////////////////////////////////////////////////////
// IPC Messages handler
bool AudioRendererHost::OnMessageReceived(const IPC::Message& message,
bool* message_was_ok) {
bool handled = true;
IPC_BEGIN_MESSAGE_MAP_EX(AudioRendererHost, message, *message_was_ok)
IPC_MESSAGE_HANDLER(AudioHostMsg_CreateStream, OnCreateStream)
IPC_MESSAGE_HANDLER(AudioHostMsg_PlayStream, OnPlayStream)
IPC_MESSAGE_HANDLER(AudioHostMsg_PauseStream, OnPauseStream)
IPC_MESSAGE_HANDLER(AudioHostMsg_CloseStream, OnCloseStream)
IPC_MESSAGE_HANDLER(AudioHostMsg_SetVolume, OnSetVolume)
IPC_MESSAGE_UNHANDLED(handled = false)
IPC_END_MESSAGE_MAP_EX()
return handled;
}
void AudioRendererHost::OnCreateStream(
int stream_id, int render_view_id, int session_id,
const media::AudioParameters& params) {
DCHECK(BrowserThread::CurrentlyOn(BrowserThread::IO));
DVLOG(1) << "AudioRendererHost@" << this
<< "::OnCreateStream(stream_id=" << stream_id
<< ", render_view_id=" << render_view_id
<< ", session_id=" << session_id << ")";
DCHECK_GT(render_view_id, 0);
// media::AudioParameters is validated in the deserializer.
int input_channels = params.input_channels();
if (input_channels < 0 ||
input_channels > media::limits::kMaxChannels ||
LookupById(stream_id) != NULL) {
SendErrorMessage(stream_id);
return;
}
// When the |input_channels| is valid, clients are trying to create a unified
// IO stream which opens an input device mapping to the |session_id|.
std::string input_device_id;
if (input_channels > 0) {
const StreamDeviceInfo* info = media_stream_manager_->
audio_input_device_manager()->GetOpenedDeviceInfoById(session_id);
if (!info) {
SendErrorMessage(stream_id);
DLOG(WARNING) << "No permission has been granted to input stream with "
<< "session_id=" << session_id;
return;
}
input_device_id = info->device.id;
}
// Calculate output and input memory size.
int output_memory_size = AudioBus::CalculateMemorySize(params);
int frames = params.frames_per_buffer();
int input_memory_size =
AudioBus::CalculateMemorySize(input_channels, frames);
// Create the shared memory and share with the renderer process.
// For synchronized I/O (if input_channels > 0) then we allocate
// extra memory after the output data for the input data.
uint32 io_buffer_size = output_memory_size + input_memory_size;
uint32 shared_memory_size =
media::TotalSharedMemorySizeInBytes(io_buffer_size);
scoped_ptr<base::SharedMemory> shared_memory(new base::SharedMemory());
if (!shared_memory->CreateAndMapAnonymous(shared_memory_size)) {
SendErrorMessage(stream_id);
return;
}
scoped_ptr<AudioSyncReader> reader(
new AudioSyncReader(shared_memory.get(), params, input_channels));
if (!reader->Init()) {
SendErrorMessage(stream_id);
return;
}
scoped_ptr<AudioEntry> entry(new AudioEntry(
this, stream_id, render_view_id, params, input_device_id,
shared_memory.Pass(),
reader.PassAs<media::AudioOutputController::SyncReader>()));
if (mirroring_manager_) {
mirroring_manager_->AddDiverter(
render_process_id_, entry->render_view_id(), entry->controller());
}
audio_entries_.insert(std::make_pair(stream_id, entry.release()));
if (media_internals_)
media_internals_->OnSetAudioStreamStatus(this, stream_id, "created");
}
void AudioRendererHost::OnPlayStream(int stream_id) {
DCHECK(BrowserThread::CurrentlyOn(BrowserThread::IO));
AudioEntry* entry = LookupById(stream_id);
if (!entry) {
SendErrorMessage(stream_id);
return;
}
entry->controller()->Play();
if (media_internals_)
media_internals_->OnSetAudioStreamPlaying(this, stream_id, true);
}
void AudioRendererHost::OnPauseStream(int stream_id) {
DCHECK(BrowserThread::CurrentlyOn(BrowserThread::IO));
AudioEntry* entry = LookupById(stream_id);
if (!entry) {
SendErrorMessage(stream_id);
return;
}
entry->controller()->Pause();
if (media_internals_)
media_internals_->OnSetAudioStreamPlaying(this, stream_id, false);
}
void AudioRendererHost::OnSetVolume(int stream_id, double volume) {
DCHECK(BrowserThread::CurrentlyOn(BrowserThread::IO));
AudioEntry* entry = LookupById(stream_id);
if (!entry) {
SendErrorMessage(stream_id);
return;
}
// Make sure the volume is valid.
if (volume < 0 || volume > 1.0)
return;
entry->controller()->SetVolume(volume);
if (media_internals_)
media_internals_->OnSetAudioStreamVolume(this, stream_id, volume);
}
void AudioRendererHost::SendErrorMessage(int stream_id) {
Send(new AudioMsg_NotifyStreamStateChanged(
stream_id, media::AudioOutputIPCDelegate::kError));
}
void AudioRendererHost::OnCloseStream(int stream_id) {
DCHECK(BrowserThread::CurrentlyOn(BrowserThread::IO));
// Prevent oustanding callbacks from attempting to close/delete the same
// AudioEntry twice.
AudioEntryMap::iterator i = audio_entries_.find(stream_id);
if (i == audio_entries_.end())
return;
scoped_ptr<AudioEntry> entry(i->second);
audio_entries_.erase(i);
media::AudioOutputController* const controller = entry->controller();
if (mirroring_manager_) {
mirroring_manager_->RemoveDiverter(
render_process_id_, entry->render_view_id(), controller);
}
controller->Close(
base::Bind(&AudioRendererHost::DeleteEntry, this, base::Passed(&entry)));
if (media_internals_)
media_internals_->OnSetAudioStreamStatus(this, stream_id, "closed");
}
void AudioRendererHost::DeleteEntry(scoped_ptr<AudioEntry> entry) {
DCHECK(BrowserThread::CurrentlyOn(BrowserThread::IO));
// At this point, make the final "say" in audio playback state.
MediaObserver* const media_observer =
GetContentClient()->browser()->GetMediaObserver();
if (media_observer) {
media_observer->OnAudioStreamPlayingChanged(
render_process_id_, entry->render_view_id(), entry->stream_id(), false);
}
// Notify the media observer.
if (media_internals_)
media_internals_->OnDeleteAudioStream(this, entry->stream_id());
// Note: |entry| will be deleted upon leaving this scope.
}
void AudioRendererHost::ReportErrorAndClose(int stream_id) {
DCHECK(BrowserThread::CurrentlyOn(BrowserThread::IO));
// Make sure this isn't a stray callback executing after the stream has been
// closed, so error notifications aren't sent after clients believe the stream
// is closed.
if (!LookupById(stream_id))
return;
SendErrorMessage(stream_id);
if (media_internals_)
media_internals_->OnSetAudioStreamStatus(this, stream_id, "error");
OnCloseStream(stream_id);
}
AudioRendererHost::AudioEntry* AudioRendererHost::LookupById(int stream_id) {
DCHECK(BrowserThread::CurrentlyOn(BrowserThread::IO));
AudioEntryMap::const_iterator i = audio_entries_.find(stream_id);
return i != audio_entries_.end() ? i->second : NULL;
}
} // namespace content
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