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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_BROWSER_RENDERER_HOST_BROWSER_RENDER_PROCESS_HOST_MOJO_IMPL_H_
#define CONTENT_BROWSER_RENDERER_HOST_BROWSER_RENDER_PROCESS_HOST_MOJO_IMPL_H_
#include "base/memory/scoped_ptr.h"
#include "base/process/process_handle.h"
#include "content/common/mojo/render_process.mojom.h"
#include "mojo/public/bindings/remote_ptr.h"
namespace content {
class MojoChannelInit;
class RenderProcessHost;
// RenderProcessHostMojoImpl is responsible for initiating and maintaining the
// connection with the content side of RenderProcessHostMojo.
class RenderProcessHostMojoImpl : public RenderProcessHostMojo {
public:
explicit RenderProcessHostMojoImpl(RenderProcessHost* host);
virtual ~RenderProcessHostMojoImpl();
void SetWebUIHandle(int32 view_routing_id,
mojo::ScopedMessagePipeHandle handle);
// Invoked when the RenderPorcessHost has established a channel.
void OnProcessLaunched();
private:
struct PendingHandle;
// Establishes the mojo channel to the renderer.
void CreateMojoChannel(base::ProcessHandle process_handle);
RenderProcessHost* host_;
// Used to establish the connection.
scoped_ptr<MojoChannelInit> mojo_channel_init_;
mojo::RemotePtr<content::RenderProcessMojo> render_process_mojo_;
// If non-null we're waiting to send a WebUI handle to the renderer when
// connected.
scoped_ptr<PendingHandle> pending_handle_;
DISALLOW_COPY_AND_ASSIGN(RenderProcessHostMojoImpl);
};
} // namespace content
#endif // CONTENT_BROWSER_RENDERER_HOST_BROWSER_RENDER_PROCESS_HOST_MOJO_IMPL_H_
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