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|
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_BROWSER_RENDERER_HOST_RENDER_WIDGET_HOST_VIEW_WIN_H_
#define CONTENT_BROWSER_RENDERER_HOST_RENDER_WIDGET_HOST_VIEW_WIN_H_
#include <atlbase.h>
#include <atlapp.h>
#include <atlcrack.h>
#include <atlmisc.h>
#include <peninputpanel.h>
#include <vector>
#include "base/compiler_specific.h"
#include "base/memory/scoped_ptr.h"
#include "base/memory/scoped_vector.h"
#include "base/memory/weak_ptr.h"
#include "base/time.h"
#include "base/win/scoped_comptr.h"
#include "content/browser/accessibility/browser_accessibility_manager.h"
#include "content/browser/renderer_host/render_widget_host_view_base.h"
#include "content/common/content_export.h"
#include "content/public/browser/notification_observer.h"
#include "content/public/browser/notification_registrar.h"
#include "ui/base/gestures/gesture_recognizer.h"
#include "ui/base/gestures/gesture_types.h"
#include "ui/base/win/extra_sdk_defines.h"
#include "ui/base/win/ime_input.h"
#include "ui/gfx/native_widget_types.h"
#include "ui/gfx/point.h"
#include "ui/surface/accelerated_surface_win.h"
#include "webkit/glue/webcursor.h"
class SkRegion;
namespace gfx {
class Size;
class Rect;
}
namespace IPC {
class Message;
}
namespace ui {
class ViewProp;
}
namespace content {
class BackingStore;
class RenderWidgetHost;
class WebTouchState;
typedef CWinTraits<WS_CHILD | WS_CLIPCHILDREN | WS_CLIPSIBLINGS, 0>
RenderWidgetHostHWNDTraits;
CONTENT_EXPORT extern const wchar_t kRenderWidgetHostHWNDClass[];
///////////////////////////////////////////////////////////////////////////////
// RenderWidgetHostViewWin
//
// An object representing the "View" of a rendered web page. This object is
// responsible for displaying the content of the web page, receiving windows
// messages, and containing plugins HWNDs. It is the implementation of the
// RenderWidgetHostView that the cross-platform RenderWidgetHost object uses
// to display the data.
//
// Comment excerpted from render_widget_host.h:
//
// "The lifetime of the RenderWidgetHostHWND is tied to the render process.
// If the render process dies, the RenderWidgetHostHWND goes away and all
// references to it must become NULL."
//
// RenderWidgetHostView class hierarchy described in render_widget_host_view.h.
class RenderWidgetHostViewWin
: public CWindowImpl<RenderWidgetHostViewWin,
CWindow,
RenderWidgetHostHWNDTraits>,
public RenderWidgetHostViewBase,
public NotificationObserver,
public BrowserAccessibilityDelegate,
public ui::GestureConsumer,
public ui::GestureEventHelper {
public:
virtual ~RenderWidgetHostViewWin();
CONTENT_EXPORT void CreateWnd(HWND parent);
void AcceleratedPaint(HDC dc);
DECLARE_WND_CLASS_EX(kRenderWidgetHostHWNDClass, CS_DBLCLKS, 0);
BEGIN_MSG_MAP(RenderWidgetHostHWND)
MSG_WM_CREATE(OnCreate)
MSG_WM_ACTIVATE(OnActivate)
MSG_WM_DESTROY(OnDestroy)
MSG_WM_PAINT(OnPaint)
MSG_WM_NCPAINT(OnNCPaint)
MSG_WM_NCHITTEST(OnNCHitTest)
MSG_WM_ERASEBKGND(OnEraseBkgnd)
MSG_WM_SETCURSOR(OnSetCursor)
MSG_WM_SETFOCUS(OnSetFocus)
MSG_WM_KILLFOCUS(OnKillFocus)
MSG_WM_CAPTURECHANGED(OnCaptureChanged)
MSG_WM_CANCELMODE(OnCancelMode)
MSG_WM_INPUTLANGCHANGE(OnInputLangChange)
MSG_WM_THEMECHANGED(OnThemeChanged)
MSG_WM_NOTIFY(OnNotify)
MESSAGE_HANDLER(WM_IME_SETCONTEXT, OnImeSetContext)
MESSAGE_HANDLER(WM_IME_STARTCOMPOSITION, OnImeStartComposition)
MESSAGE_HANDLER(WM_IME_COMPOSITION, OnImeComposition)
MESSAGE_HANDLER(WM_IME_ENDCOMPOSITION, OnImeEndComposition)
MESSAGE_HANDLER(WM_IME_REQUEST, OnImeRequest)
MESSAGE_HANDLER(WM_MOUSEMOVE, OnMouseEvent)
MESSAGE_HANDLER(WM_MOUSELEAVE, OnMouseEvent)
MESSAGE_HANDLER(WM_LBUTTONDOWN, OnMouseEvent)
MESSAGE_HANDLER(WM_MBUTTONDOWN, OnMouseEvent)
MESSAGE_HANDLER(WM_RBUTTONDOWN, OnMouseEvent)
MESSAGE_HANDLER(WM_LBUTTONUP, OnMouseEvent)
MESSAGE_HANDLER(WM_MBUTTONUP, OnMouseEvent)
MESSAGE_HANDLER(WM_RBUTTONUP, OnMouseEvent)
MESSAGE_HANDLER(WM_LBUTTONDBLCLK, OnMouseEvent)
MESSAGE_HANDLER(WM_MBUTTONDBLCLK, OnMouseEvent)
MESSAGE_HANDLER(WM_RBUTTONDBLCLK, OnMouseEvent)
MESSAGE_HANDLER(WM_SYSKEYDOWN, OnKeyEvent)
MESSAGE_HANDLER(WM_SYSKEYUP, OnKeyEvent)
MESSAGE_HANDLER(WM_KEYDOWN, OnKeyEvent)
MESSAGE_HANDLER(WM_KEYUP, OnKeyEvent)
MESSAGE_HANDLER(WM_MOUSEWHEEL, OnWheelEvent)
MESSAGE_HANDLER(WM_MOUSEHWHEEL, OnWheelEvent)
MESSAGE_HANDLER(WM_HSCROLL, OnWheelEvent)
MESSAGE_HANDLER(WM_VSCROLL, OnWheelEvent)
MESSAGE_HANDLER(WM_CHAR, OnKeyEvent)
MESSAGE_HANDLER(WM_SYSCHAR, OnKeyEvent)
MESSAGE_HANDLER(WM_TOUCH, OnTouchEvent)
MESSAGE_HANDLER(WM_IME_CHAR, OnKeyEvent)
MESSAGE_HANDLER(WM_MOUSEACTIVATE, OnMouseActivate)
MESSAGE_HANDLER(WM_GETOBJECT, OnGetObject)
MESSAGE_HANDLER(WM_PARENTNOTIFY, OnParentNotify)
MESSAGE_HANDLER(WM_POINTERDOWN, OnPointerMessage)
MESSAGE_HANDLER(WM_POINTERUP, OnPointerMessage)
MESSAGE_HANDLER(WM_GESTURE, OnGestureEvent)
END_MSG_MAP()
// RenderWidgetHostView implementation.
virtual void InitAsChild(gfx::NativeView parent_view) OVERRIDE;
virtual RenderWidgetHost* GetRenderWidgetHost() const OVERRIDE;
virtual void SetSize(const gfx::Size& size) OVERRIDE;
virtual void SetBounds(const gfx::Rect& rect) OVERRIDE;
virtual gfx::NativeView GetNativeView() const OVERRIDE;
virtual gfx::NativeViewId GetNativeViewId() const OVERRIDE;
virtual gfx::NativeViewAccessible GetNativeViewAccessible() OVERRIDE;
virtual bool HasFocus() const OVERRIDE;
virtual bool IsSurfaceAvailableForCopy() const OVERRIDE;
virtual void Show() OVERRIDE;
virtual void Hide() OVERRIDE;
virtual bool IsShowing() OVERRIDE;
virtual gfx::Rect GetViewBounds() const OVERRIDE;
virtual void SetBackground(const SkBitmap& background) OVERRIDE;
// Implementation of RenderWidgetHostViewPort.
virtual void InitAsPopup(RenderWidgetHostView* parent_host_view,
const gfx::Rect& pos) OVERRIDE;
virtual void InitAsFullscreen(
RenderWidgetHostView* reference_host_view) OVERRIDE;
virtual void WasShown() OVERRIDE;
virtual void WasHidden() OVERRIDE;
virtual void MovePluginWindows(
const std::vector<webkit::npapi::WebPluginGeometry>& moves) OVERRIDE;
virtual void Focus() OVERRIDE;
virtual void Blur() OVERRIDE;
virtual void UpdateCursor(const WebCursor& cursor) OVERRIDE;
virtual void SetIsLoading(bool is_loading) OVERRIDE;
virtual void TextInputStateChanged(
const ViewHostMsg_TextInputState_Params& params) OVERRIDE;
virtual void SelectionBoundsChanged(
const gfx::Rect& start_rect,
WebKit::WebTextDirection start_direction,
const gfx::Rect& end_rect,
WebKit::WebTextDirection end_direction) OVERRIDE;
virtual void ImeCancelComposition() OVERRIDE;
virtual void ImeCompositionRangeChanged(
const ui::Range& range,
const std::vector<gfx::Rect>& character_bounds) OVERRIDE;
virtual void DidUpdateBackingStore(
const gfx::Rect& scroll_rect, int scroll_dx, int scroll_dy,
const std::vector<gfx::Rect>& copy_rects) OVERRIDE;
virtual void RenderViewGone(base::TerminationStatus status,
int error_code) OVERRIDE;
// called by WebContentsImpl before DestroyWindow
virtual void WillWmDestroy() OVERRIDE;
virtual void Destroy() OVERRIDE;
virtual void SetTooltipText(const string16& tooltip_text) OVERRIDE;
virtual BackingStore* AllocBackingStore(const gfx::Size& size) OVERRIDE;
virtual void CopyFromCompositingSurface(
const gfx::Rect& src_subrect,
const gfx::Size& dst_size,
const base::Callback<void(bool)>& callback,
skia::PlatformCanvas* output) OVERRIDE;
virtual void OnAcceleratedCompositingStateChange() OVERRIDE;
virtual void ProcessTouchAck(WebKit::WebInputEvent::Type type,
bool processed) OVERRIDE;
virtual void SetHasHorizontalScrollbar(
bool has_horizontal_scrollbar) OVERRIDE;
virtual void SetScrollOffsetPinning(
bool is_pinned_to_left, bool is_pinned_to_right) OVERRIDE;
virtual gfx::GLSurfaceHandle GetCompositingSurface() OVERRIDE;
virtual void AcceleratedSurfaceBuffersSwapped(
const GpuHostMsg_AcceleratedSurfaceBuffersSwapped_Params& params,
int gpu_host_id) OVERRIDE;
virtual void AcceleratedSurfacePostSubBuffer(
const GpuHostMsg_AcceleratedSurfacePostSubBuffer_Params& params,
int gpu_host_id) OVERRIDE;
virtual void AcceleratedSurfaceSuspend() OVERRIDE;
virtual bool HasAcceleratedSurface(const gfx::Size& desired_size) OVERRIDE;
virtual void OnAccessibilityNotifications(
const std::vector<AccessibilityHostMsg_NotificationParams>& params
) OVERRIDE;
virtual bool LockMouse() OVERRIDE;
virtual void UnlockMouse() OVERRIDE;
virtual void SetClickthroughRegion(SkRegion* region) OVERRIDE;
// Implementation of NotificationObserver:
virtual void Observe(int type,
const NotificationSource& source,
const NotificationDetails& details) OVERRIDE;
// Implementation of BrowserAccessibilityDelegate:
virtual void SetAccessibilityFocus(int acc_obj_id) OVERRIDE;
virtual void AccessibilityDoDefaultAction(int acc_obj_id) OVERRIDE;
virtual void AccessibilityScrollToMakeVisible(
int acc_obj_id, gfx::Rect subfocus) OVERRIDE;
virtual void AccessibilityScrollToPoint(
int acc_obj_id, gfx::Point point) OVERRIDE;
virtual void AccessibilitySetTextSelection(
int acc_obj_id, int start_offset, int end_offset) OVERRIDE;
// Overridden from ui::GestureEventHelper.
virtual bool DispatchLongPressGestureEvent(ui::GestureEvent* event) OVERRIDE;
virtual bool DispatchCancelTouchEvent(ui::TouchEvent* event) OVERRIDE;
protected:
friend class RenderWidgetHostView;
// Should construct only via RenderWidgetHostView::CreateViewForWidget.
//
// The view will associate itself with the given widget.
explicit RenderWidgetHostViewWin(RenderWidgetHost* widget);
// Windows Message Handlers
LRESULT OnCreate(CREATESTRUCT* create_struct);
void OnActivate(UINT, BOOL, HWND);
void OnDestroy();
void OnPaint(HDC unused_dc);
void OnNCPaint(HRGN update_region);
LRESULT OnNCHitTest(const CPoint& pt);
LRESULT OnEraseBkgnd(HDC dc);
LRESULT OnSetCursor(HWND window, UINT hittest_code, UINT mouse_message_id);
void OnSetFocus(HWND window);
void OnKillFocus(HWND window);
void OnCaptureChanged(HWND window);
void OnCancelMode();
void OnInputLangChange(DWORD character_set, HKL input_language_id);
void OnThemeChanged();
LRESULT OnNotify(int w_param, NMHDR* header);
LRESULT OnImeSetContext(
UINT message, WPARAM wparam, LPARAM lparam, BOOL& handled);
LRESULT OnImeStartComposition(
UINT message, WPARAM wparam, LPARAM lparam, BOOL& handled);
LRESULT OnImeComposition(
UINT message, WPARAM wparam, LPARAM lparam, BOOL& handled);
LRESULT OnImeEndComposition(
UINT message, WPARAM wparam, LPARAM lparam, BOOL& handled);
LRESULT OnImeRequest(
UINT message, WPARAM wparam, LPARAM lparam, BOOL& handled);
LRESULT OnMouseEvent(
UINT message, WPARAM wparam, LPARAM lparam, BOOL& handled);
LRESULT OnKeyEvent(
UINT message, WPARAM wparam, LPARAM lparam, BOOL& handled);
LRESULT OnWheelEvent(
UINT message, WPARAM wparam, LPARAM lparam, BOOL& handled);
LRESULT OnTouchEvent(
UINT message, WPARAM wparam, LPARAM lparam, BOOL& handled);
LRESULT OnMouseActivate(UINT message,
WPARAM wparam,
LPARAM lparam,
BOOL& handled);
// Handle MSAA requests for accessibility information.
LRESULT OnGetObject(UINT message, WPARAM wparam, LPARAM lparam,
BOOL& handled);
// Handle vertical scrolling.
LRESULT OnVScroll(int code, short position, HWND scrollbar_control);
// Handle horizontal scrolling.
LRESULT OnHScroll(int code, short position, HWND scrollbar_control);
LRESULT OnParentNotify(UINT message, WPARAM wparam, LPARAM lparam,
BOOL& handled);
// Handle the new pointer messages
LRESULT OnPointerMessage(UINT message, WPARAM wparam, LPARAM lparam,
BOOL& handled);
// Handle high-level touch events.
LRESULT OnGestureEvent(UINT message, WPARAM wparam, LPARAM lparam,
BOOL& handled);
void OnFinalMessage(HWND window);
private:
// Updates the display cursor to the current cursor if the cursor is over this
// render view.
void UpdateCursorIfOverSelf();
// Tells Windows that we want to hear about mouse exit messages.
void TrackMouseLeave(bool start_tracking);
// Sends a message to the RenderView in the renderer process.
bool Send(IPC::Message* message);
// Set the tooltip region to the size of the window, creating the tooltip
// hwnd if it has not been created yet.
void EnsureTooltip();
// Tooltips become invalid when the root ancestor changes. When the View
// becomes hidden, this method is called to reset the tooltip.
void ResetTooltip();
// Builds and forwards a WebKitGestureEvent to the renderer.
bool ForwardGestureEventToRenderer(
ui::GestureEvent* gesture);
// Process all of the given gestures (passes them on to renderer)
void ProcessGestures(ui::GestureRecognizer::Gestures* gestures);
// Sends the specified mouse event to the renderer.
void ForwardMouseEventToRenderer(UINT message, WPARAM wparam, LPARAM lparam);
// Synthesize mouse wheel event.
LRESULT SynthesizeMouseWheel(bool is_vertical, int scroll_code,
short scroll_position);
// Shuts down the render_widget_host_. This is a separate function so we can
// invoke it from the message loop.
void ShutdownHost();
// Redraws the window synchronously, and any child windows (i.e. plugins)
// asynchronously.
void Redraw();
// Draw our background over the given HDC in the given |rect|. The background
// will be tiled such that it lines up with existing tiles starting from the
// origin of |dc|.
void DrawBackground(const RECT& rect, CPaintDC* dc);
// Create an intermediate window between the given HWND and its parent.
HWND ReparentWindow(HWND window);
// Clean up the compositor window, if needed.
void CleanupCompositorWindow();
// Whether the window should be activated.
bool IsActivatable() const;
// Do initialization needed by both InitAsPopup() and InitAsFullscreen().
void DoPopupOrFullscreenInit(HWND parent_hwnd,
const gfx::Rect& pos,
DWORD ex_style);
CPoint GetClientCenter() const;
// In mouse lock mode, moves the mouse cursor to the center of the view if it
// is too close to the border.
void MoveCursorToCenterIfNecessary();
void HandleLockedMouseEvent(UINT message, WPARAM wparam, LPARAM lparam);
LRESULT OnDocumentFeed(RECONVERTSTRING* reconv);
LRESULT OnReconvertString(RECONVERTSTRING* reconv);
LRESULT OnQueryCharPosition(IMECHARPOSITION* position);
// Displays the on screen keyboard for editable fields.
void DisplayOnScreenKeyboardIfNeeded();
// Invoked in a delayed task to reset the fact that we are in the context of
// a WM_POINTERDOWN message.
void ResetPointerDownContext();
// Switches between raw-touches mode and gesture mode. Currently touch mode
// will only take effect when kEnableTouchEvents is in effect.
void UpdateDesiredTouchMode(bool touch);
// Set window to receive gestures.
void SetToGestureMode();
// Set window to raw touch events. Returns whether registering was successful.
bool SetToTouchMode();
// Configures the enable/disable state of |ime_input_| to match with the
// current |text_input_type_|.
void UpdateIMEState();
// The associated Model. While |this| is being Destroyed,
// |render_widget_host_| is NULL and the Windows message loop is run one last
// time. Message handlers must check for a NULL |render_widget_host_|.
RenderWidgetHostImpl* render_widget_host_;
// When we are doing accelerated compositing
HWND compositor_host_window_;
// Presents a texture received from another process to the compositing
// window.
scoped_ptr<AcceleratedSurface> accelerated_surface_;
// true if the compositor host window must be hidden after the
// software renderered view is updated.
bool hide_compositor_window_at_next_paint_;
// The cursor for the page. This is passed up from the renderer.
WebCursor current_cursor_;
// Indicates if the page is loading.
bool is_loading_;
// true if we are currently tracking WM_MOUSEEXIT messages.
bool track_mouse_leave_;
// Wrapper class for IME input.
// (See "ui/base/win/ime_input.h" for its details.)
ui::ImeInput ime_input_;
// Represents whether or not this browser process is receiving status
// messages about the focused edit control from a renderer process.
bool ime_notification_;
// true if Enter was hit when render widget host was in focus.
bool capture_enter_key_;
// true if the View is not visible.
bool is_hidden_;
// The touch-state. Its touch-points are updated as necessary. A new
// touch-point is added from an TOUCHEVENTF_DOWN message, and a touch-point
// is removed from the list on an TOUCHEVENTF_UP message.
scoped_ptr<WebTouchState> touch_state_;
// True if we're in the midst of a paint operation and should respond to
// DidPaintRect() notifications by merely invalidating. See comments on
// render_widget_host_view.h:DidPaintRect().
bool about_to_validate_and_paint_;
// true if the View should be closed when its HWND is deactivated (used to
// support SELECT popups which are closed when they are deactivated).
bool close_on_deactivate_;
// Whether Destroy() has been called. Used to detect a crasher
// (http://crbug.com/24248) where render_view_host_ has been deleted when
// OnFinalMessage is called.
bool being_destroyed_;
// Tooltips
// The text to be shown in the tooltip, supplied by the renderer.
string16 tooltip_text_;
// The tooltip control hwnd
HWND tooltip_hwnd_;
// Whether or not a tooltip is currently visible. We use this to track
// whether or not we want to force-close the tooltip when we receive mouse
// move notifications from the renderer. See comment in OnMsgSetTooltipText.
bool tooltip_showing_;
// Factory used to safely scope delayed calls to ShutdownHost().
base::WeakPtrFactory<RenderWidgetHostViewWin> weak_factory_;
// The time at which this view started displaying white pixels as a result of
// not having anything to paint (empty backing store from renderer). This
// value returns true for is_null() if we are not recording whiteout times.
base::TimeTicks whiteout_start_time_;
// The time it took after this view was selected for it to be fully painted.
base::TimeTicks web_contents_switch_paint_time_;
// Registrar so we can listen to RENDERER_PROCESS_TERMINATED events.
NotificationRegistrar registrar_;
// Stores the current text input type received by TextInputStateChanged()
// method.
ui::TextInputType text_input_type_;
ScopedVector<ui::ViewProp> props_;
// Is the widget fullscreen?
bool is_fullscreen_;
// Used to record the last position of the mouse.
struct {
// While the mouse is locked, |unlocked| and |unlocked_global| store the
// last known position just as mouse lock was entered.
// Relative to the upper-left corner of the view.
gfx::Point unlocked;
// Relative to the upper-left corner of the screen.
gfx::Point unlocked_global;
// Only valid while the mouse is locked.
gfx::Point locked_global;
} last_mouse_position_;
// When the mouse cursor is moved to the center of the view by
// MoveCursorToCenterIfNecessary(), we ignore the resulting WM_MOUSEMOVE
// message.
struct {
bool pending;
// Relative to the upper-left corner of the screen.
gfx::Point target;
} move_to_center_request_;
// In the case of the mouse being moved away from the view and then moved
// back, we regard the mouse movement as (0, 0).
bool ignore_mouse_movement_;
ui::Range composition_range_;
// The current composition character bounds.
std::vector<gfx::Rect> composition_character_bounds_;
// TODO(ananta)
// The WM_POINTERDOWN and on screen keyboard handling related members should
// be moved to an independent class to reduce the clutter. This includes all
// members starting from virtual_keyboard_ to
// received_focus_change_after_pointer_down_.
// ITextInputPanel to allow us to show the Windows virtual keyboard when a
// user touches an editable field on the page.
base::win::ScopedComPtr<ITextInputPanel> virtual_keyboard_;
// Set to true if we are in the context of a WM_POINTERDOWN message
bool pointer_down_context_;
// Set to true if the focus is currently on an editable field on the page.
bool focus_on_editable_field_;
// Set to true if we received a focus change after a WM_POINTERDOWN message.
bool received_focus_change_after_pointer_down_;
// Region in which the view will be transparent to clicks.
scoped_ptr<SkRegion> transparent_region_;
// Are touch events currently enabled?
bool touch_events_enabled_;
scoped_ptr<ui::GestureRecognizer> gesture_recognizer_;
DISALLOW_COPY_AND_ASSIGN(RenderWidgetHostViewWin);
};
} // namespace content
#endif // CONTENT_BROWSER_RENDERER_HOST_RENDER_WIDGET_HOST_VIEW_WIN_H_
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