blob: 044d8c3231e0c67cf8c01ed8b24f5dbc4ca69a23 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
|
// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_COMMON_GPU_IMAGE_TRANSPORT_SURFACE_H_
#define CONTENT_COMMON_GPU_IMAGE_TRANSPORT_SURFACE_H_
#pragma once
#if defined(ENABLE_GPU)
#include "base/memory/ref_counted.h"
#include "ipc/ipc_channel.h"
#include "ipc/ipc_message.h"
#include "ui/gfx/size.h"
#include "ui/gfx/native_widget_types.h"
#include "ui/gfx/surface/transport_dib.h"
class GpuChannelManager;
struct GpuHostMsg_AcceleratedSurfaceNew_Params;
struct GpuHostMsg_AcceleratedSurfaceBuffersSwapped_Params;
struct GpuHostMsg_AcceleratedSurfaceRelease_Params;
namespace gfx {
class GLSurface;
}
namespace gpu {
class GpuScheduler;
namespace gles2 {
class GLES2Decoder;
}
}
// The GPU process is agnostic as to how it displays results. On some platforms
// it renders directly to window. On others it renders offscreen and transports
// the results to the browser process to display. This file provides a simple
// framework for making the offscreen path seem more like the onscreen path.
//
// The ImageTransportSurface class defines an simple interface for events that
// should be responded to. The factory returns an offscreen surface that looks
// a lot like an onscreen surface to the GPU process.
//
// The ImageTransportSurfaceHelper provides some glue to the outside world:
// making sure outside events reach the ImageTransportSurface and
// allowing the ImageTransportSurface to send events to the outside world.
class ImageTransportSurface {
public:
virtual void OnNewSurfaceACK(
uint64 surface_id, TransportDIB::Handle surface_handle) = 0;
virtual void OnBuffersSwappedACK() = 0;
virtual void OnResize(gfx::Size size) = 0;
// Creates the appropriate surface depending on the GL implementation.
static scoped_refptr<gfx::GLSurface>
CreateSurface(GpuChannelManager* manager,
int32 render_view_id,
int32 renderer_id,
int32 command_buffer_id,
gfx::PluginWindowHandle handle);
};
class ImageTransportHelper : public IPC::Channel::Listener {
public:
// Takes weak pointers to objects that outlive the helper.
ImageTransportHelper(ImageTransportSurface* surface,
GpuChannelManager* manager,
int32 render_view_id,
int32 renderer_id,
int32 command_buffer_id,
gfx::PluginWindowHandle handle);
virtual ~ImageTransportHelper();
bool Initialize();
void Destroy();
// IPC::Channel::Listener implementation:
virtual bool OnMessageReceived(const IPC::Message& message) OVERRIDE;
// Helper send functions. Caller fills in the surface specific params
// like size and surface id. The helper fills in the rest.
void SendAcceleratedSurfaceNew(
GpuHostMsg_AcceleratedSurfaceNew_Params params);
void SendAcceleratedSurfaceBuffersSwapped(
GpuHostMsg_AcceleratedSurfaceBuffersSwapped_Params params);
void SendAcceleratedSurfaceRelease(
GpuHostMsg_AcceleratedSurfaceRelease_Params params);
// Whether or not we should execute more commands.
void SetScheduled(bool is_scheduled);
// Make the surface's context current.
bool MakeCurrent();
private:
gpu::GpuScheduler* Scheduler();
gpu::gles2::GLES2Decoder* Decoder();
// IPC::Message handlers.
void OnNewSurfaceACK(uint64 surface_id, TransportDIB::Handle surface_handle);
void OnBuffersSwappedACK();
// Backbuffer resize callback.
void Resize(gfx::Size size);
// Weak pointers that point to objects that outlive this helper.
ImageTransportSurface* surface_;
GpuChannelManager* manager_;
int32 render_view_id_;
int32 renderer_id_;
int32 command_buffer_id_;
int32 route_id_;
gfx::PluginWindowHandle handle_;
DISALLOW_COPY_AND_ASSIGN(ImageTransportHelper);
};
#endif // defined(ENABLE_GPU)
#endif // CONTENT_COMMON_GPU_IMAGE_TRANSPORT_SURFACE_H_
|