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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_COMMON_MOJO_SHELL_CONNECTION_IMPL_H_
#define CONTENT_COMMON_MOJO_SHELL_CONNECTION_IMPL_H_
#include <vector>
#include "base/macros.h"
#include "base/memory/scoped_ptr.h"
#include "content/public/common/mojo_shell_connection.h"
#include "mojo/public/cpp/system/message_pipe.h"
#include "mojo/shell/public/cpp/application_impl.h"
#include "mojo/shell/public/cpp/shell_client.h"
namespace mojo {
namespace shell {
class RunnerConnection;
}
}
namespace content {
// Returns true for processes launched from an external mojo shell.
bool IsRunningInMojoShell();
class MojoShellConnectionImpl : public MojoShellConnection,
public mojo::ShellClient {
public:
// Creates an instance of this class and stuffs it in TLS on the calling
// thread. Retrieve it using MojoShellConnection::Get().
static void Create();
// Will return null if no connection has been established (either because it
// hasn't happened yet or the application was not spawned from the external
// Mojo shell).
static MojoShellConnectionImpl* Get();
// Blocks the calling thread until calling GetApplication() will return an
// Initialized() application with a bound ShellPtr. This call is a no-op
// if the connection has already been initialized.
void BindToCommandLinePlatformChannel();
// Same as BindToCommandLinePlatformChannel(), but receives a |handle| instead
// of looking for one on the command line.
void BindToMessagePipe(mojo::ScopedMessagePipeHandle handle);
private:
MojoShellConnectionImpl();
~MojoShellConnectionImpl() override;
// mojo::ShellClient:
void Initialize(mojo::Shell* shell, const std::string& url,
uint32_t id) override;
bool AcceptConnection(mojo::Connection* connection) override;
// MojoShellConnection:
mojo::Shell* GetShell() override;
void AddListener(Listener* listener) override;
void RemoveListener(Listener* listener) override;
// Blocks the calling thread until a connection to the spawning shell is
// established, an Application request from it is bound, and the Initialize()
// method on that application is called.
void WaitForShell(mojo::ScopedMessagePipeHandle handle);
bool initialized_;
scoped_ptr<mojo::shell::RunnerConnection> runner_connection_;
scoped_ptr<mojo::ApplicationImpl> application_impl_;
std::vector<Listener*> listeners_;
DISALLOW_COPY_AND_ASSIGN(MojoShellConnectionImpl);
};
} // namespace content
#endif // CONTENT_COMMON_MOJO_SHELL_CONNECTION_IMPL_H_
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