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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_PLUGIN_PLUGIN_THREAD_H_
#define CONTENT_PLUGIN_PLUGIN_THREAD_H_
#pragma once
#include "base/file_path.h"
#include "base/native_library.h"
#include "build/build_config.h"
#include "content/common/child_thread.h"
#include "content/plugin/plugin_channel.h"
#include "webkit/plugins/npapi/plugin_lib.h"
#if defined(OS_POSIX)
#include "base/file_descriptor_posix.h"
#endif
// The PluginThread class represents a background thread where plugin instances
// live. Communication occurs between WebPluginDelegateProxy in the renderer
// process and WebPluginDelegateStub in this thread through IPC messages.
class PluginThread : public ChildThread {
public:
PluginThread();
virtual ~PluginThread();
// Returns the one plugin thread.
static PluginThread* current();
private:
virtual bool OnControlMessageReceived(const IPC::Message& msg) OVERRIDE;
// Callback for when a channel has been created.
void OnCreateChannel(int renderer_id, bool incognito);
void OnPluginMessage(const std::vector<uint8> &data);
void OnNotifyRenderersOfPendingShutdown();
#if defined(OS_MACOSX)
void OnAppActivated();
void OnPluginFocusNotify(uint32 instance_id);
#endif
// The plugin module which is preloaded in Init
base::NativeLibrary preloaded_plugin_module_;
DISALLOW_COPY_AND_ASSIGN(PluginThread);
};
#endif // CONTENT_PLUGIN_PLUGIN_THREAD_H_
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