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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_PUBLIC_COMMON_GPU_MEMORY_STATS_H_
#define CONTENT_PUBLIC_COMMON_GPU_MEMORY_STATS_H_
// Provides access to the GPU information for the system
// on which chrome is currently running.
#include <stddef.h>
#include <map>
#include "base/process/process.h"
#include "content/common/content_export.h"
namespace content {
struct CONTENT_EXPORT GPUVideoMemoryUsageStats {
GPUVideoMemoryUsageStats();
~GPUVideoMemoryUsageStats();
struct CONTENT_EXPORT ProcessStats {
ProcessStats();
~ProcessStats();
// The bytes of GPU resources accessible by this process
uint32_t video_memory;
// Set to true if this process' GPU resource count is inflated because
// it is counting other processes' resources (e.g, the GPU process has
// duplicate set to true because it is the aggregate of all processes)
bool has_duplicates;
};
typedef std::map<base::ProcessId, ProcessStats> ProcessMap;
// A map of processes to their GPU resource consumption
ProcessMap process_map;
// The total amount of GPU memory allocated at the time of the request.
uint32_t bytes_allocated;
// The maximum amount of GPU memory ever allocated at once.
uint32_t bytes_allocated_historical_max;
};
} // namespace content
#endif // CONTENT_PUBLIC_COMMON_GPU_MEMORY_STATS_H_
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