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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_RENDERER_MEDIA_CANVAS_CAPTURE_HANDLER_H_
#define CONTENT_RENDERER_MEDIA_CANVAS_CAPTURE_HANDLER_H_
#include <stddef.h>
#include <stdint.h>
#include "base/macros.h"
#include "base/memory/ref_counted.h"
#include "base/memory/scoped_ptr.h"
#include "base/threading/thread_checker.h"
#include "content/common/content_export.h"
#include "media/base/video_capturer_source.h"
#include "media/base/video_frame_pool.h"
#include "third_party/WebKit/public/platform/WebCanvasCaptureHandler.h"
#include "third_party/WebKit/public/platform/WebMediaStreamTrack.h"
#include "third_party/WebKit/public/platform/WebSize.h"
#include "third_party/skia/include/core/SkImage.h"
namespace content {
// CanvasCaptureHandler acts as the link between Blink side HTMLCanvasElement
// and Chrome side VideoCapturerSource. It is responsible for handling
// SkImage instances sent from the Blink side, convert them to
// media::VideoFrame and plug them to the MediaStreamTrack.
// CanvasCaptureHandler instance is owned by a blink::CanvasDrawListener which
// is owned by a CanvasCaptureMediaStreamTrack.
// All methods are called on the same thread as construction and destruction,
// i.e. the Main Render thread. Note that a CanvasCaptureHandlerDelegate is
// used to send back frames to |io_task_runner_|, i.e. IO thread.
class CONTENT_EXPORT CanvasCaptureHandler final
: public NON_EXPORTED_BASE(blink::WebCanvasCaptureHandler) {
public:
~CanvasCaptureHandler() override;
// Creates a CanvasCaptureHandler instance and updates UMA histogram.
static CanvasCaptureHandler* CreateCanvasCaptureHandler(
const blink::WebSize& size,
double frame_rate,
const scoped_refptr<base::SingleThreadTaskRunner>& io_task_runner,
blink::WebMediaStreamTrack* track);
// blink::WebCanvasCaptureHandler Implementation.
void sendNewFrame(const SkImage* image) override;
bool needsNewFrame() const override;
// Functions called by media::VideoCapturerSource implementation.
void StartVideoCapture(
const media::VideoCaptureParams& params,
const media::VideoCapturerSource::VideoCaptureDeliverFrameCB&
new_frame_callback,
const media::VideoCapturerSource::RunningCallback& running_callback);
void RequestRefreshFrame();
void StopVideoCapture();
blink::WebSize GetSourceSize() const { return size_; }
private:
// A VideoCapturerSource instance is created, which is responsible for handing
// stop&start callbacks back to CanvasCaptureHandler. That VideoCapturerSource
// is then plugged into a MediaStreamTrack passed as |track|, and it is owned
// by the Blink side MediaStreamSource.
CanvasCaptureHandler(
const blink::WebSize& size,
double frame_rate,
const scoped_refptr<base::SingleThreadTaskRunner>& io_task_runner,
blink::WebMediaStreamTrack* track);
void CreateNewFrame(const SkImage* image);
void AddVideoCapturerSourceToVideoTrack(
scoped_ptr<media::VideoCapturerSource> source,
blink::WebMediaStreamTrack* web_track);
// Object that does all the work of running |new_frame_callback_|.
// Destroyed on |frame_callback_task_runner_| after the class is destroyed.
class CanvasCaptureHandlerDelegate;
media::VideoCaptureFormat capture_format_;
bool ask_for_new_frame_;
const blink::WebSize size_;
gfx::Size last_size;
std::vector<uint8_t> temp_data_;
size_t row_bytes_;
SkImageInfo image_info_;
media::VideoFramePool frame_pool_;
scoped_refptr<media::VideoFrame> last_frame_;
const scoped_refptr<base::SingleThreadTaskRunner> io_task_runner_;
scoped_ptr<CanvasCaptureHandlerDelegate> delegate_;
// Bound to Main Render thread.
base::ThreadChecker main_render_thread_checker_;
base::WeakPtrFactory<CanvasCaptureHandler> weak_ptr_factory_;
DISALLOW_COPY_AND_ASSIGN(CanvasCaptureHandler);
};
} // namespace content
#endif // CONTENT_RENDERER_MEDIA_CANVAS_CAPTURE_HANDLER_H_
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