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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_RENDERER_MEDIA_WEBMEDIAPLAYER_IMPL_H_
#define CONTENT_RENDERER_MEDIA_WEBMEDIAPLAYER_IMPL_H_
#include <string>
#include <vector>
#include "base/basictypes.h"
#include "base/memory/ref_counted.h"
#include "base/memory/scoped_ptr.h"
#include "base/memory/weak_ptr.h"
#include "base/threading/thread.h"
#include "content/renderer/media/crypto/proxy_decryptor.h"
#include "content/renderer/media/video_frame_compositor.h"
#include "media/base/audio_renderer_sink.h"
#include "media/base/decryptor.h"
#include "media/base/media_keys.h"
#include "media/base/pipeline.h"
#include "media/base/text_track.h"
#include "media/filters/skcanvas_video_renderer.h"
#include "skia/ext/platform_canvas.h"
#include "third_party/WebKit/public/platform/WebAudioSourceProvider.h"
#include "third_party/WebKit/public/platform/WebGraphicsContext3D.h"
#include "third_party/WebKit/public/platform/WebMediaPlayer.h"
#include "third_party/WebKit/public/platform/WebMediaPlayerClient.h"
#include "url/gurl.h"
class RenderAudioSourceProvider;
namespace blink {
class WebContentDecryptionModule;
class WebFrame;
}
namespace base {
class MessageLoopProxy;
}
namespace media {
class ChunkDemuxer;
class GpuVideoAcceleratorFactories;
class MediaLog;
}
namespace webkit {
class WebLayerImpl;
}
namespace content {
class BufferedDataSource;
class VideoFrameCompositor;
class WebAudioSourceProviderImpl;
class WebContentDecryptionModuleImpl;
class WebMediaPlayerDelegate;
class WebMediaPlayerParams;
class WebTextTrackImpl;
// The canonical implementation of blink::WebMediaPlayer that's backed by
// media::Pipeline. Handles normal resource loading, Media Source, and
// Encrypted Media.
class WebMediaPlayerImpl
: public blink::WebMediaPlayer,
public base::SupportsWeakPtr<WebMediaPlayerImpl> {
public:
// Constructs a WebMediaPlayer implementation using Chromium's media stack.
// |delegate| may be null.
WebMediaPlayerImpl(
blink::WebFrame* frame,
blink::WebMediaPlayerClient* client,
base::WeakPtr<WebMediaPlayerDelegate> delegate,
const WebMediaPlayerParams& params);
virtual ~WebMediaPlayerImpl();
virtual void load(LoadType load_type,
const blink::WebURL& url,
CORSMode cors_mode);
// Playback controls.
virtual void play();
virtual void pause();
virtual bool supportsSave() const;
virtual void seek(double seconds);
virtual void setRate(double rate);
virtual void setVolume(double volume);
virtual void setPreload(blink::WebMediaPlayer::Preload preload);
virtual const blink::WebTimeRanges& buffered();
virtual double maxTimeSeekable() const;
// Methods for painting.
virtual void paint(blink::WebCanvas* canvas,
const blink::WebRect& rect,
unsigned char alpha);
// True if the loaded media has a playable video/audio track.
virtual bool hasVideo() const;
virtual bool hasAudio() const;
// Dimensions of the video.
virtual blink::WebSize naturalSize() const;
// Getters of playback state.
virtual bool paused() const;
virtual bool seeking() const;
virtual double duration() const;
virtual double currentTime() const;
// Internal states of loading and network.
// TODO(hclam): Ask the pipeline about the state rather than having reading
// them from members which would cause race conditions.
virtual blink::WebMediaPlayer::NetworkState networkState() const;
virtual blink::WebMediaPlayer::ReadyState readyState() const;
virtual bool didLoadingProgress() const;
virtual bool hasSingleSecurityOrigin() const;
virtual bool didPassCORSAccessCheck() const;
virtual double mediaTimeForTimeValue(double timeValue) const;
virtual unsigned decodedFrameCount() const;
virtual unsigned droppedFrameCount() const;
virtual unsigned audioDecodedByteCount() const;
virtual unsigned videoDecodedByteCount() const;
virtual bool copyVideoTextureToPlatformTexture(
blink::WebGraphicsContext3D* web_graphics_context,
unsigned int texture,
unsigned int level,
unsigned int internal_format,
unsigned int type,
bool premultiply_alpha,
bool flip_y);
virtual blink::WebAudioSourceProvider* audioSourceProvider();
virtual MediaKeyException generateKeyRequest(
const blink::WebString& key_system,
const unsigned char* init_data,
unsigned init_data_length);
virtual MediaKeyException addKey(const blink::WebString& key_system,
const unsigned char* key,
unsigned key_length,
const unsigned char* init_data,
unsigned init_data_length,
const blink::WebString& session_id);
virtual MediaKeyException cancelKeyRequest(
const blink::WebString& key_system,
const blink::WebString& session_id);
virtual void setContentDecryptionModule(
blink::WebContentDecryptionModule* cdm);
// Notifies blink that the entire media element region has been invalidated.
// This path is slower than notifying the compositor directly as it performs
// more work and can trigger layouts. It should only be used in two cases:
// 1) Major state changes (e.g., first frame available, run time error
// occured)
// 2) Compositing not available
void InvalidateOnMainThread();
void OnPipelineSeek(media::PipelineStatus status);
void OnPipelineEnded();
void OnPipelineError(media::PipelineStatus error);
void OnPipelineBufferingState(
media::Pipeline::BufferingState buffering_state);
void OnDemuxerOpened();
void OnKeyAdded(const std::string& session_id);
void OnKeyError(const std::string& session_id,
media::MediaKeys::KeyError error_code,
uint32 system_code);
void OnKeyMessage(const std::string& session_id,
const std::vector<uint8>& message,
const std::string& default_url);
void OnNeedKey(const std::string& type,
const std::vector<uint8>& init_data);
void OnAddTextTrack(const media::TextTrackConfig& config,
const media::AddTextTrackDoneCB& done_cb);
void SetOpaque(bool);
private:
// Called after |defer_load_cb_| has decided to allow the load. If
// |defer_load_cb_| is null this is called immediately.
void DoLoad(LoadType load_type,
const blink::WebURL& url,
CORSMode cors_mode);
// Called after asynchronous initialization of a data source completed.
void DataSourceInitialized(const GURL& gurl, bool success);
// Called when the data source is downloading or paused.
void NotifyDownloading(bool is_downloading);
// Finishes starting the pipeline due to a call to load().
void StartPipeline();
// Helpers that set the network/ready state and notifies the client if
// they've changed.
void SetNetworkState(blink::WebMediaPlayer::NetworkState state);
void SetReadyState(blink::WebMediaPlayer::ReadyState state);
// Lets V8 know that player uses extra resources not managed by V8.
void IncrementExternallyAllocatedMemory();
// Actually do the work for generateKeyRequest/addKey so they can easily
// report results to UMA.
MediaKeyException GenerateKeyRequestInternal(const std::string& key_system,
const unsigned char* init_data,
unsigned init_data_length);
MediaKeyException AddKeyInternal(const std::string& key_system,
const unsigned char* key,
unsigned key_length,
const unsigned char* init_data,
unsigned init_data_length,
const std::string& session_id);
MediaKeyException CancelKeyRequestInternal(const std::string& key_system,
const std::string& session_id);
// Gets the duration value reported by the pipeline.
double GetPipelineDuration() const;
// Callbacks from |pipeline_| that are forwarded to |client_|.
void OnDurationChange();
void OnNaturalSizeChange(gfx::Size size);
// Called by VideoRendererImpl on its internal thread with the new frame to be
// painted.
void FrameReady(const scoped_refptr<media::VideoFrame>& frame);
// Requests that this object notifies when a decryptor is ready through the
// |decryptor_ready_cb| provided.
// If |decryptor_ready_cb| is null, the existing callback will be fired with
// NULL immediately and reset.
void SetDecryptorReadyCB(const media::DecryptorReadyCB& decryptor_ready_cb);
blink::WebFrame* frame_;
// TODO(hclam): get rid of these members and read from the pipeline directly.
blink::WebMediaPlayer::NetworkState network_state_;
blink::WebMediaPlayer::ReadyState ready_state_;
// Keep a list of buffered time ranges.
blink::WebTimeRanges buffered_;
// Message loops for posting tasks on Chrome's main thread. Also used
// for DCHECKs so methods calls won't execute in the wrong thread.
const scoped_refptr<base::MessageLoopProxy> main_loop_;
scoped_refptr<base::MessageLoopProxy> media_loop_;
scoped_refptr<media::MediaLog> media_log_;
media::Pipeline pipeline_;
// The currently selected key system. Empty string means that no key system
// has been selected.
std::string current_key_system_;
// The LoadType passed in the |load_type| parameter of the load() call.
LoadType load_type_;
// Playback state.
//
// TODO(scherkus): we have these because Pipeline favours the simplicity of a
// single "playback rate" over worrying about paused/stopped etc... It forces
// all clients to manage the pause+playback rate externally, but is that
// really a bad thing?
//
// TODO(scherkus): since SetPlaybackRate(0) is asynchronous and we don't want
// to hang the render thread during pause(), we record the time at the same
// time we pause and then return that value in currentTime(). Otherwise our
// clock can creep forward a little bit while the asynchronous
// SetPlaybackRate(0) is being executed.
bool paused_;
bool seeking_;
double playback_rate_;
base::TimeDelta paused_time_;
// Seek gets pending if another seek is in progress. Only last pending seek
// will have effect.
bool pending_seek_;
double pending_seek_seconds_;
blink::WebMediaPlayerClient* client_;
base::WeakPtr<WebMediaPlayerDelegate> delegate_;
base::Callback<void(const base::Closure&)> defer_load_cb_;
// Since accelerated compositing status is only known after the first layout,
// we delay reporting it to UMA until that time.
bool accelerated_compositing_reported_;
bool incremented_externally_allocated_memory_;
// Factories for supporting video accelerators. May be null.
scoped_refptr<media::GpuVideoAcceleratorFactories> gpu_factories_;
// Routes audio playback to either AudioRendererSink or WebAudio.
scoped_refptr<WebAudioSourceProviderImpl> audio_source_provider_;
bool is_local_source_;
bool supports_save_;
bool starting_;
// These two are mutually exclusive:
// |data_source_| is used for regular resource loads.
// |chunk_demuxer_| is used for Media Source resource loads.
//
// |demuxer_| will contain the appropriate demuxer based on which resource
// load strategy we're using.
scoped_ptr<BufferedDataSource> data_source_;
scoped_ptr<media::Demuxer> demuxer_;
media::ChunkDemuxer* chunk_demuxer_;
// Temporary for EME v0.1. In the future the init data type should be passed
// through GenerateKeyRequest() directly from WebKit.
std::string init_data_type_;
// Video rendering members.
VideoFrameCompositor compositor_;
media::SkCanvasVideoRenderer skcanvas_video_renderer_;
gfx::Size natural_size_;
// The compositor layer for displaying the video content when using composited
// playback.
scoped_ptr<webkit::WebLayerImpl> video_weblayer_;
// Text track objects get a unique index value when they're created.
int text_track_index_;
// Manages decryption keys and decrypts encrypted frames.
scoped_ptr<ProxyDecryptor> proxy_decryptor_;
// Non-owned pointer to the CDM. Updated via calls to
// setContentDecryptionModule().
WebContentDecryptionModuleImpl* web_cdm_;
media::DecryptorReadyCB decryptor_ready_cb_;
DISALLOW_COPY_AND_ASSIGN(WebMediaPlayerImpl);
};
} // namespace content
#endif // CONTENT_RENDERER_MEDIA_WEBMEDIAPLAYER_IMPL_H_
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