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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "content/renderer/p2p/socket_dispatcher.h"
#include "base/message_loop_proxy.h"
#include "content/common/p2p_messages.h"
P2PSocketDispatcher::P2PSocketDispatcher(RenderView* render_view)
: RenderViewObserver(render_view),
message_loop_(base::MessageLoopProxy::CreateForCurrentThread()) {
}
P2PSocketDispatcher::~P2PSocketDispatcher() {
for (IDMap<P2PSocketClient>::iterator i(&clients_); !i.IsAtEnd();
i.Advance()) {
i.GetCurrentValue()->Detach();
}
}
bool P2PSocketDispatcher::OnMessageReceived(const IPC::Message& message) {
bool handled = true;
IPC_BEGIN_MESSAGE_MAP(P2PSocketDispatcher, message)
IPC_MESSAGE_HANDLER(P2PMsg_OnSocketCreated, OnSocketCreated)
IPC_MESSAGE_HANDLER(P2PMsg_OnError, OnError)
IPC_MESSAGE_HANDLER(P2PMsg_OnDataReceived, OnDataReceived)
IPC_MESSAGE_UNHANDLED(handled = false)
IPC_END_MESSAGE_MAP()
return handled;
}
int P2PSocketDispatcher::RegisterClient(P2PSocketClient* client) {
return clients_.Add(client);
}
void P2PSocketDispatcher::UnregisterClient(int id) {
clients_.Remove(id);
}
void P2PSocketDispatcher::SendP2PMessage(IPC::Message* msg) {
msg->set_routing_id(routing_id());
Send(msg);
}
base::MessageLoopProxy* P2PSocketDispatcher::message_loop() {
return message_loop_;
}
void P2PSocketDispatcher::OnSocketCreated(
int socket_id, const net::IPEndPoint& address) {
P2PSocketClient* client = GetClient(socket_id);
if (client) {
client->OnSocketCreated(address);
}
}
void P2PSocketDispatcher::OnError(int socket_id) {
P2PSocketClient* client = GetClient(socket_id);
if (client) {
client->OnError();
}
}
void P2PSocketDispatcher::OnDataReceived(
int socket_id, const net::IPEndPoint& address,
const std::vector<char>& data) {
P2PSocketClient* client = GetClient(socket_id);
if (client) {
client->OnDataReceived(address, data);
}
}
P2PSocketClient* P2PSocketDispatcher::GetClient(int socket_id) {
P2PSocketClient* client = clients_.Lookup(socket_id);
if (client == NULL) {
// This may happen if the socket was closed, but the browser side
// hasn't processed the close message by the time it sends the
// message to the renderer.
VLOG(1) << "Received P2P message for socket that doesn't exist.";
return NULL;
}
return client;
}
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