summaryrefslogtreecommitdiffstats
path: root/content/renderer/render_thread_impl.h
blob: 1f16ee7d9302e5d6627375986e45bfa8f2f516f3 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef CONTENT_RENDERER_RENDER_THREAD_IMPL_H_
#define CONTENT_RENDERER_RENDER_THREAD_IMPL_H_

#include <set>
#include <string>
#include <vector>

#include "base/memory/memory_pressure_listener.h"
#include "base/observer_list.h"
#include "base/process/process_handle.h"
#include "base/strings/string16.h"
#include "base/timer/timer.h"
#include "build/build_config.h"
#include "content/child/child_thread.h"
#include "content/common/content_export.h"
#include "content/common/gpu/client/gpu_channel_host.h"
#include "content/public/renderer/render_thread.h"
#include "content/renderer/media/renderer_gpu_video_accelerator_factories.h"
#include "ipc/ipc_channel_proxy.h"
#include "ui/gfx/native_widget_types.h"

class GrContext;
class SkBitmap;
struct ViewMsg_New_Params;

namespace blink {
class WebGamepads;
class WebGraphicsContext3D;
class WebMediaStreamCenter;
class WebMediaStreamCenterClient;
}

namespace base {
class MessageLoopProxy;
class Thread;

#if defined(OS_WIN)
namespace win {
class ScopedCOMInitializer;
}
#endif
}

namespace cc {
class ContextProvider;
}

namespace IPC {
class ForwardingMessageFilter;
}

namespace media {
class AudioHardwareConfig;
}

namespace v8 {
class Extension;
}

namespace webkit {
namespace gpu {
class GrContextForWebGraphicsContext3D;
}
}

namespace content {

class AppCacheDispatcher;
class AudioInputMessageFilter;
class AudioMessageFilter;
class AudioRendererMixerManager;
class ContextProviderCommandBuffer;
class DBMessageFilter;
class DevToolsAgentFilter;
class DomStorageDispatcher;
class EmbeddedWorkerDispatcher;
class GamepadSharedMemoryReader;
class GpuChannelHost;
class IndexedDBDispatcher;
class InputEventFilter;
class InputHandlerManager;
class MediaStreamCenter;
class MediaStreamDependencyFactory;
class MIDIMessageFilter;
class P2PSocketDispatcher;
class PeerConnectionTracker;
class RendererDemuxerAndroid;
class RendererWebKitPlatformSupportImpl;
class RenderProcessObserver;
class VideoCaptureImplManager;
class WebGraphicsContext3DCommandBufferImpl;
class WebRTCIdentityService;

// The RenderThreadImpl class represents a background thread where RenderView
// instances live.  The RenderThread supports an API that is used by its
// consumer to talk indirectly to the RenderViews and supporting objects.
// Likewise, it provides an API for the RenderViews to talk back to the main
// process (i.e., their corresponding WebContentsImpl).
//
// Most of the communication occurs in the form of IPC messages.  They are
// routed to the RenderThread according to the routing IDs of the messages.
// The routing IDs correspond to RenderView instances.
class CONTENT_EXPORT RenderThreadImpl : public RenderThread,
                                        public ChildThread,
                                        public GpuChannelHostFactory {
 public:
  static RenderThreadImpl* current();

  RenderThreadImpl();
  // Constructor that's used when running in single process mode.
  explicit RenderThreadImpl(const std::string& channel_name);
  virtual ~RenderThreadImpl();
  virtual void Shutdown() OVERRIDE;

  // When initializing WebKit, ensure that any schemes needed for the content
  // module are registered properly.  Static to allow sharing with tests.
  static void RegisterSchemes();

  // RenderThread implementation:
  virtual bool Send(IPC::Message* msg) OVERRIDE;
  virtual base::MessageLoop* GetMessageLoop() OVERRIDE;
  virtual IPC::SyncChannel* GetChannel() OVERRIDE;
  virtual std::string GetLocale() OVERRIDE;
  virtual IPC::SyncMessageFilter* GetSyncMessageFilter() OVERRIDE;
  virtual scoped_refptr<base::MessageLoopProxy> GetIOMessageLoopProxy()
      OVERRIDE;
  virtual void AddRoute(int32 routing_id, IPC::Listener* listener) OVERRIDE;
  virtual void RemoveRoute(int32 routing_id) OVERRIDE;
  virtual int GenerateRoutingID() OVERRIDE;
  virtual void AddFilter(IPC::ChannelProxy::MessageFilter* filter) OVERRIDE;
  virtual void RemoveFilter(IPC::ChannelProxy::MessageFilter* filter) OVERRIDE;
  virtual void AddObserver(RenderProcessObserver* observer) OVERRIDE;
  virtual void RemoveObserver(RenderProcessObserver* observer) OVERRIDE;
  virtual void SetResourceDispatcherDelegate(
      ResourceDispatcherDelegate* delegate) OVERRIDE;
  virtual void WidgetHidden() OVERRIDE;
  virtual void WidgetRestored() OVERRIDE;
  virtual void EnsureWebKitInitialized() OVERRIDE;
  virtual void RecordUserMetrics(const std::string& action) OVERRIDE;
  virtual scoped_ptr<base::SharedMemory> HostAllocateSharedMemoryBuffer(
      size_t buffer_size) OVERRIDE;
  virtual void RegisterExtension(v8::Extension* extension) OVERRIDE;
  virtual void ScheduleIdleHandler(int64 initial_delay_ms) OVERRIDE;
  virtual void IdleHandler() OVERRIDE;
  virtual int64 GetIdleNotificationDelayInMs() const OVERRIDE;
  virtual void SetIdleNotificationDelayInMs(
      int64 idle_notification_delay_in_ms) OVERRIDE;
  virtual void ToggleWebKitSharedTimer(bool suspend) OVERRIDE;
  virtual void UpdateHistograms(int sequence_number) OVERRIDE;
  virtual int PostTaskToAllWebWorkers(const base::Closure& closure) OVERRIDE;
  virtual bool ResolveProxy(const GURL& url, std::string* proxy_list) OVERRIDE;
#if defined(OS_WIN)
  virtual void PreCacheFont(const LOGFONT& log_font) OVERRIDE;
  virtual void ReleaseCachedFonts() OVERRIDE;
#endif

  // Synchronously establish a channel to the GPU plugin if not previously
  // established or if it has been lost (for example if the GPU plugin crashed).
  // If there is a pending asynchronous request, it will be completed by the
  // time this routine returns.
  GpuChannelHost* EstablishGpuChannelSync(CauseForGpuLaunch);


  // These methods modify how the next message is sent.  Normally, when sending
  // a synchronous message that runs a nested message loop, we need to suspend
  // callbacks into WebKit.  This involves disabling timers and deferring
  // resource loads.  However, there are exceptions when we need to customize
  // the behavior.
  void DoNotSuspendWebKitSharedTimer();
  void DoNotNotifyWebKitOfModalLoop();

  // True if we are running layout tests. This currently disables forwarding
  // various status messages to the console, skips network error pages, and
  // short circuits size update and focus events.
  bool layout_test_mode() const {
    return layout_test_mode_;
  }
  void set_layout_test_mode(bool layout_test_mode) {
    layout_test_mode_ = layout_test_mode;
  }

  IPC::ForwardingMessageFilter* compositor_output_surface_filter() const {
    return compositor_output_surface_filter_.get();
  }

  InputHandlerManager* input_handler_manager() const {
    return input_handler_manager_.get();
  }

  // Will be NULL if threaded compositing has not been enabled.
  scoped_refptr<base::MessageLoopProxy> compositor_message_loop_proxy() const {
    return compositor_message_loop_proxy_;
  }

  AppCacheDispatcher* appcache_dispatcher() const {
    return appcache_dispatcher_.get();
  }

  DomStorageDispatcher* dom_storage_dispatcher() const {
    return dom_storage_dispatcher_.get();
  }

  EmbeddedWorkerDispatcher* embedded_worker_dispatcher() const {
    return embedded_worker_dispatcher_.get();
  }

  AudioInputMessageFilter* audio_input_message_filter() {
    return audio_input_message_filter_.get();
  }

  AudioMessageFilter* audio_message_filter() {
    return audio_message_filter_.get();
  }

  MIDIMessageFilter* midi_message_filter() {
    return midi_message_filter_.get();
  }

#if defined(OS_ANDROID)
  RendererDemuxerAndroid* renderer_demuxer() {
    return renderer_demuxer_.get();
  }
#endif

  // Creates the embedder implementation of WebMediaStreamCenter.
  // The resulting object is owned by WebKit and deleted by WebKit at tear-down.
  blink::WebMediaStreamCenter* CreateMediaStreamCenter(
      blink::WebMediaStreamCenterClient* client);

  // Returns a factory used for creating RTC PeerConnection objects.
  MediaStreamDependencyFactory* GetMediaStreamDependencyFactory();

  PeerConnectionTracker* peer_connection_tracker() {
    return peer_connection_tracker_.get();
  }

  // Current P2PSocketDispatcher. Set to NULL if P2P API is disabled.
  P2PSocketDispatcher* p2p_socket_dispatcher() {
    return p2p_socket_dispatcher_.get();
  }

  VideoCaptureImplManager* video_capture_impl_manager() const {
    return vc_manager_.get();
  }

  // Get the GPU channel. Returns NULL if the channel is not established or
  // has been lost.
  GpuChannelHost* GetGpuChannel();

  // Returns a MessageLoopProxy instance corresponding to the message loop
  // of the thread on which file operations should be run. Must be called
  // on the renderer's main thread.
  scoped_refptr<base::MessageLoopProxy> GetFileThreadMessageLoopProxy();

  // Returns a MessageLoopProxy instance corresponding to the message loop
  // of the thread on which media operations should be run. Must be called
  // on the renderer's main thread.
  scoped_refptr<base::MessageLoopProxy> GetMediaThreadMessageLoopProxy();

  // Causes the idle handler to skip sending idle notifications
  // on the two next scheduled calls, so idle notifications are
  // not sent for at least one notification delay.
  void PostponeIdleNotification();

  scoped_refptr<RendererGpuVideoAcceleratorFactories> GetGpuFactories();

  scoped_refptr<cc::ContextProvider> OffscreenCompositorContextProvider();
  scoped_refptr<cc::ContextProvider> SharedMainThreadContextProvider();

  // AudioRendererMixerManager instance which manages renderer side mixer
  // instances shared based on configured audio parameters.  Lazily created on
  // first call.
  AudioRendererMixerManager* GetAudioRendererMixerManager();

  // AudioHardwareConfig contains audio hardware configuration for
  // renderer side clients.  Creation requires a synchronous IPC call so it is
  // lazily created on the first call.
  media::AudioHardwareConfig* GetAudioHardwareConfig();

#if defined(OS_WIN)
  void PreCacheFontCharacters(const LOGFONT& log_font, const string16& str);
#endif

#if defined(ENABLE_WEBRTC)
  WebRTCIdentityService* get_webrtc_identity_service() {
    return webrtc_identity_service_.get();
  }
#endif

  // For producing custom V8 histograms. Custom histograms are produced if all
  // RenderViews share the same host, and the host is in the pre-specified set
  // of hosts we want to produce custom diagrams for. The name for a custom
  // diagram is the name of the corresponding generic diagram plus a
  // host-specific suffix.
  class CONTENT_EXPORT HistogramCustomizer {
   public:
    HistogramCustomizer();
    ~HistogramCustomizer();

    // Called when a top frame of a RenderView navigates. This function updates
    // RenderThreadImpl's information about whether all RenderViews are
    // displaying a page from the same host. |host| is the host where a
    // RenderView navigated, and |view_count| is the number of RenderViews in
    // this process.
    void RenderViewNavigatedToHost(const std::string& host, size_t view_count);

    // Used for customizing some histograms if all RenderViews share the same
    // host. Returns the current custom histogram name to use for
    // |histogram_name|, or |histogram_name| if it shouldn't be customized.
    std::string ConvertToCustomHistogramName(const char* histogram_name) const;

   private:
    friend class RenderThreadImplUnittest;

    // Used for updating the information on which is the common host which all
    // RenderView's share (if any). If there is no common host, this function is
    // called with an empty string.
    void SetCommonHost(const std::string& host);

    // The current common host of the RenderViews; empty string if there is no
    // common host.
    std::string common_host_;
    // The corresponding suffix.
    std::string common_host_histogram_suffix_;
    // Set of histograms for which we want to produce a custom histogram if
    // possible.
    std::set<std::string> custom_histograms_;

    DISALLOW_COPY_AND_ASSIGN(HistogramCustomizer);
  };

  HistogramCustomizer* histogram_customizer() {
    return &histogram_customizer_;
  }

  void SetFlingCurveParameters(const std::vector<float>& new_touchpad,
                               const std::vector<float>& new_touchscreen);

  // Retrieve current gamepad data.
  void SampleGamepads(blink::WebGamepads* data);

  // Get the browser process's notion of the renderer process's ID.
  // This is the first argument to RenderWidgetHost::FromID. Ideally
  // this would be available on all platforms via base::Process.
  base::ProcessId renderer_process_id() const;

 private:
  // ChildThread
  virtual bool OnControlMessageReceived(const IPC::Message& msg) OVERRIDE;

  // GpuChannelHostFactory implementation:
  virtual bool IsMainThread() OVERRIDE;
  virtual base::MessageLoop* GetMainLoop() OVERRIDE;
  virtual scoped_refptr<base::MessageLoopProxy> GetIOLoopProxy() OVERRIDE;
  virtual base::WaitableEvent* GetShutDownEvent() OVERRIDE;
  virtual scoped_ptr<base::SharedMemory> AllocateSharedMemory(
      size_t size) OVERRIDE;
  virtual int32 CreateViewCommandBuffer(
      int32 surface_id,
      const GPUCreateCommandBufferConfig& init_params) OVERRIDE;
  virtual void CreateImage(
      gfx::PluginWindowHandle window,
      int32 image_id,
      const CreateImageCallback& callback) OVERRIDE;
  virtual void DeleteImage(int32 image_id, int32 sync_point) OVERRIDE;
  virtual scoped_ptr<gfx::GpuMemoryBuffer> AllocateGpuMemoryBuffer(
      size_t width,
      size_t height,
      unsigned internalformat) OVERRIDE;

  void Init();

  void OnSetZoomLevelForCurrentURL(const std::string& scheme,
                                   const std::string& host,
                                   double zoom_level);
  void OnCreateNewView(const ViewMsg_New_Params& params);
  void OnTransferBitmap(const SkBitmap& bitmap, int resource_id);
  void OnPurgePluginListCache(bool reload_pages);
  void OnNetworkStateChanged(bool online);
  void OnGetAccessibilityTree();
  void OnTempCrashWithData(const GURL& data);
  void OnSetRendererProcessID(base::ProcessId process_id);
  void OnMemoryPressure(
      base::MemoryPressureListener::MemoryPressureLevel memory_pressure_level);
#if defined(OS_ANDROID)
  void OnSetWebKitSharedTimersSuspended(bool suspend);
#endif
#if defined(OS_MACOSX)
  void OnUpdateScrollbarTheme(float initial_button_delay,
                              float autoscroll_button_delay,
                              bool jump_on_track_click,
                              bool redraw);
#endif

  void IdleHandlerInForegroundTab();

  scoped_ptr<WebGraphicsContext3DCommandBufferImpl> CreateOffscreenContext3d();

  // These objects live solely on the render thread.
  scoped_ptr<AppCacheDispatcher> appcache_dispatcher_;
  scoped_ptr<DomStorageDispatcher> dom_storage_dispatcher_;
  scoped_ptr<IndexedDBDispatcher> main_thread_indexed_db_dispatcher_;
  scoped_ptr<RendererWebKitPlatformSupportImpl> webkit_platform_support_;
  scoped_ptr<EmbeddedWorkerDispatcher> embedded_worker_dispatcher_;

  // Used on the render thread and deleted by WebKit at shutdown.
  blink::WebMediaStreamCenter* media_stream_center_;

  // Used on the renderer and IPC threads.
  scoped_refptr<DBMessageFilter> db_message_filter_;
  scoped_refptr<AudioInputMessageFilter> audio_input_message_filter_;
  scoped_refptr<AudioMessageFilter> audio_message_filter_;
  scoped_refptr<MIDIMessageFilter> midi_message_filter_;
#if defined(OS_ANDROID)
  scoped_refptr<RendererDemuxerAndroid> renderer_demuxer_;
#endif
  scoped_refptr<DevToolsAgentFilter> devtools_agent_message_filter_;

  scoped_ptr<MediaStreamDependencyFactory> media_stream_factory_;

  // This is used to communicate to the browser process the status
  // of all the peer connections created in the renderer.
  scoped_ptr<PeerConnectionTracker> peer_connection_tracker_;

  // Dispatches all P2P sockets.
  scoped_refptr<P2PSocketDispatcher> p2p_socket_dispatcher_;

  // Used on multiple threads.
  scoped_refptr<VideoCaptureImplManager> vc_manager_;

#if defined(OS_WIN)
  // Initialize COM when using plugins outside the sandbox.
  scoped_ptr<base::win::ScopedCOMInitializer> initialize_com_;
#endif

  // The count of RenderWidgets running through this thread.
  int widget_count_;

  // The count of hidden RenderWidgets running through this thread.
  int hidden_widget_count_;

  // The current value of the idle notification timer delay.
  int64 idle_notification_delay_in_ms_;

  // The number of idle handler calls that skip sending idle notifications.
  int idle_notifications_to_skip_;

  bool suspend_webkit_shared_timer_;
  bool notify_webkit_of_modal_loop_;

  // The following flag is used to control layout test specific behavior.
  bool layout_test_mode_;

  // Timer that periodically calls IdleHandler.
  base::RepeatingTimer<RenderThreadImpl> idle_timer_;

  // The channel from the renderer process to the GPU process.
  scoped_refptr<GpuChannelHost> gpu_channel_;

  // Cache of variables that are needed on the compositor thread by
  // GpuChannelHostFactory methods.
  scoped_refptr<base::MessageLoopProxy> io_message_loop_proxy_;
  base::WaitableEvent* shutdown_event_;

  // A lazily initiated thread on which file operations are run.
  scoped_ptr<base::Thread> file_thread_;

  // May be null if overridden by ContentRendererClient.
  scoped_ptr<base::Thread> compositor_thread_;

  // Thread for running multimedia operations (e.g., video decoding).
  scoped_ptr<base::Thread> media_thread_;

  // Will point to appropriate MessageLoopProxy after initialization,
  // regardless of whether |compositor_thread_| is overriden.
  scoped_refptr<base::MessageLoopProxy> compositor_message_loop_proxy_;

  // May be null if unused by the |input_handler_manager_|.
  scoped_refptr<InputEventFilter> input_event_filter_;
  scoped_ptr<InputHandlerManager> input_handler_manager_;
  scoped_refptr<IPC::ForwardingMessageFilter> compositor_output_surface_filter_;

  scoped_refptr<ContextProviderCommandBuffer> offscreen_compositor_contexts_;
  scoped_refptr<ContextProviderCommandBuffer> shared_main_thread_contexts_;

  ObserverList<RenderProcessObserver> observers_;

  scoped_refptr<ContextProviderCommandBuffer> gpu_va_context_provider_;

  scoped_ptr<AudioRendererMixerManager> audio_renderer_mixer_manager_;
  scoped_ptr<media::AudioHardwareConfig> audio_hardware_config_;

  HistogramCustomizer histogram_customizer_;

  scoped_ptr<base::MemoryPressureListener> memory_pressure_listener_;

  scoped_ptr<WebRTCIdentityService> webrtc_identity_service_;

  scoped_ptr<GamepadSharedMemoryReader> gamepad_shared_memory_reader_;

  base::ProcessId renderer_process_id_;

  DISALLOW_COPY_AND_ASSIGN(RenderThreadImpl);
};

}  // namespace content

#endif  // CONTENT_RENDERER_RENDER_THREAD_IMPL_H_