summaryrefslogtreecommitdiffstats
path: root/dbus/property.h
blob: b214839c97df18115d16dfb3e5d94cd75cadd6e7 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef DBUS_PROPERTY_H_
#define DBUS_PROPERTY_H_
#pragma once

#include <map>
#include <string>

#include "base/basictypes.h"
#include "base/bind.h"
#include "base/callback.h"
#include "dbus/message.h"
#include "dbus/object_proxy.h"

// D-Bus objects frequently provide sets of properties accessed via a
// standard interface of method calls and signals to obtain the current value,
// set a new value and be notified of changes to the value. Unfortunately this
// interface makes heavy use of variants and dictionaries of variants. The
// classes defined here make dealing with properties in a type-safe manner
// possible.
//
// Client implementation classes should define a Properties structure, deriving
// from the PropertySet class defined here. This structure should contain a
// member for each property defined as an instance of the Property<> class,
// specifying the type to the template. Finally the structure should chain up
// to the PropertySet constructor, and then call RegisterProperty() for each
// property defined to associate them with their string name.
//
// Example:
//   class ExampleClient {
//    public:
//     struct Properties : public dbus::PropertySet {
//       dbus::Property<std::string> name;
//       dbus::Property<uint16> version;
//       dbus::Property<dbus::ObjectPath> parent;
//       dbus::Property<std::vector<std::string> > children;
//
//       Properties(dbus::ObjectProxy* object_proxy,
//                  PropertyChangedCallback callback)
//           : dbus::PropertySet(object_proxy, "com.example.DBus", callback) {
//         RegisterProperty("Name", &name);
//         RegisterProperty("Version", &version);
//         RegisterProperty("Parent", &parent);
//         RegisterProperty("Children", &children);
//       }
//       virtual ~Properties() {}
//     };
//
// The Properties structure requires a pointer to the object proxy of the
// actual object to track, and after construction should have signals
// connected to that object and initial values set by calling ConnectSignals()
// and GetAll(). The structure should not outlive the object proxy, so it
// is recommended that the lifecycle of both be managed together.
//
// Example (continued):
//
//     typedef std::map<std::pair<dbus::ObjectProxy*, Properties*> > Object;
//     typedef std::map<dbus::ObjectPath, Object> ObjectMap;
//     ObjectMap object_map_;
//
//     dbus::ObjectProxy* GetObjectProxy(const dbus::ObjectPath& object_path) {
//       return GetObject(object_path).first;
//     }
//
//     Properties* GetProperties(const dbus::ObjectPath& object_path) {
//       return GetObject(object_path).second;
//     }
//
//     Object GetObject(const dbus::ObjectPath& object_path) {
//       ObjectMap::iterator it = object_map_.find(object_path);
//       if (it != object_map_.end())
//         return it->second;
//
//       dbus::ObjectProxy* object_proxy = bus->GetObjectProxy(...);
//       // connect signals, etc.
//
//       Properties* properties = new Properties(
//           object_proxy,
//           base::Bind(&PropertyChanged,
//                      weak_ptr_factory_.GetWeakPtr(),
//                      object_path));
//       properties->ConnectSignals();
//       properties->GetAll();
//
//       Object object = std::make_pair(object_proxy, properties);
//       object_map_[object_path] = object;
//       return object;
//     }
//  };
//
// This now allows code using the client implementation to access properties
// in a type-safe manner, and assuming the PropertyChanged callback is
// propogated up to observers, be notified of changes. A typical access of
// the current value of the name property would be:
//
//   ExampleClient::Properties* p = example_client->GetProperties(object_path);
//   std::string name = p->name.value();
//
// Normally these values are updated from signals emitted by the remote object,
// in case an explicit round-trip is needed to obtain the current value, the
// Get() method can be used and indicates whether or not the value update was
// successful. The updated value can be obtained in the callback using the
// value() method.
//
//   p->children.Get(base::Bind(&OnGetChildren));
//
// A new value can be set using the Set() method, the callback indicates
// success only; it is up to the remote object when (and indeed if) it updates
// the property value, and whether it emits a signal or a Get() call is
// required to obtain it.
//
//   p->version.Set(20, base::Bind(&OnSetVersion))

namespace dbus {

// D-Bus Properties interface constants, declared here rather than
// in property.cc because template methods use them.
const char kPropertiesInterface[] = "org.freedesktop.DBus.Properties";
const char kPropertiesGetAll[] = "GetAll";
const char kPropertiesGet[] = "Get";
const char kPropertiesSet[] = "Set";
const char kPropertiesChanged[] = "PropertiesChanged";

class PropertySet;

// PropertyBase is an abstract base-class consisting of the parts of
// the Property<> template that are not type-specific, such as the
// associated PropertySet, property name, and the type-unsafe parts
// used by PropertySet.
class PropertyBase {
 public:
  PropertyBase() : property_set_(NULL) {}

  // Initializes the |property_set| and property |name| so that method
  // calls may be made from this class. This method is called by
  // PropertySet::RegisterProperty() passing |this| for |property_set| so
  // there should be no need to call it directly. If you do beware that
  // no ownership or reference to |property_set| is taken so that object
  // must outlive this one.
  void Init(PropertySet* property_set, const std::string& name);

  // Retrieves the name of this property, this may be useful in observers
  // to avoid specifying the name in more than once place, e.g.
  //
  //   void Client::PropertyChanged(const dbus::ObjectPath& object_path,
  //                                const std::string &property_name) {
  //     Properties& properties = GetProperties(object_path);
  //     if (property_name == properties.version.name()) {
  //       // Handle version property changing
  //     }
  //   }
  const std::string& name() const { return name_; }

  // Method used by PropertySet to retrieve the value from a MessageReader,
  // no knowledge of the contained type is required, this method returns
  // true if its expected type was found, false if not.
  virtual bool PopValueFromReader(MessageReader*) = 0;

 protected:
  // Retrieves the associated property set.
  PropertySet* property_set() { return property_set_; }

 private:
  // Pointer to the PropertySet instance that this instance is a member of,
  // no ownership is taken and |property_set_| must outlive this class.
  PropertySet* property_set_;

  // Name of the property.
  std::string name_;

  DISALLOW_COPY_AND_ASSIGN(PropertyBase);
};

// PropertySet groups a collection of properties for a remote object
// together into a single structure, fixing their types and name such
// that calls made through it are type-safe.
//
// Clients always sub-class this to add the properties, and should always
// provide a constructor that chains up to this and then calls
// RegisterProperty() for each property defined.
//
// After creation, client code should call ConnectSignals() and most likely
// GetAll() to seed initial values and update as changes occur.
class PropertySet {
 public:
  // Callback for changes to cached values of properties, either notified
  // via signal, or as a result of calls to Get() and GetAll(). The |name|
  // argument specifies the name of the property changed.
  typedef base::Callback<void(const std::string& name)> PropertyChangedCallback;

  // Constructs a property set, where |object_proxy| specifies the proxy for
  // the/ remote object that these properties are for, care should be taken to
  // ensure that this object does not outlive the lifetime of the proxy;
  // |interface| specifies the D-Bus interface of these properties, and
  // |property_changed_callback| specifies the callback for when properties
  // are changed, this may be a NULL callback.
  PropertySet(ObjectProxy* object_proxy, const std::string& interface,
              PropertyChangedCallback property_changed_callback);

  // Destructor; we don't hold on to any references or memory that needs
  // explicit clean-up, but clang thinks we might.
  virtual ~PropertySet();

  // Registers a property, generally called from the subclass constructor;
  // pass the |name| of the property as used in method calls and signals,
  // and the pointer to the |property| member of the structure. This will
  // call the PropertyBase::Init method.
  void RegisterProperty(const std::string& name, PropertyBase* property);

  // Connects property change notification signals to the object, generally
  // called immediately after the object is created and before calls to other
  // methods. Sub-classes may override to use different D-Bus signals.
  virtual void ConnectSignals();

  // Methods connected by ConnectSignals() and called by dbus:: when
  // a property is changed. Sub-classes may override if the property
  // changed signal provides different arguments.
  virtual void ChangedReceived(Signal*);
  virtual void ChangedConnected(const std::string& interface_name,
                                const std::string& signal_name,
                                bool success);

  // Queries the remote object for values of all properties and updates
  // initial values. Sub-classes may override to use a different D-Bus
  // method, or if the remote object does not support retrieving all
  // properties, either ignore or obtain each property value individually.
  virtual void GetAll();
  virtual void OnGetAll(Response* response);

  // Update properties by reading an array of dictionary entries, each
  // containing a string with the name and a variant with the value, from
  // |message_reader|. Returns false if message is in incorrect format.
  bool UpdatePropertiesFromReader(MessageReader* reader);

  // Updates a single property by reading a string with the name and a
  // variant with the value from |message_reader|. Returns false if message
  // is in incorrect format, or property type doesn't match.
  bool UpdatePropertyFromReader(MessageReader* reader);

  // Calls the property changed callback passed to the constructor, used
  // by sub-classes that do not call UpdatePropertiesFromReader() or
  // UpdatePropertyFromReader(). Takes the |name| of the changed property.
  void NotifyPropertyChanged(const std::string& name);

  // Retrieves the object proxy this property set was initialized with,
  // provided for sub-classes overriding methods that make D-Bus calls
  // and for Property<>. Not permitted with const references to this class.
  ObjectProxy* object_proxy() { return object_proxy_; }

  // Retrieves the interface of this property set.
  const std::string& interface() const { return interface_; }

 protected:
  // Get a weak pointer to this property set, provided so that sub-classes
  // overriding methods that make D-Bus calls may use the existing (or
  // override) callbacks without providing their own weak pointer factory.
  base::WeakPtr<PropertySet> GetWeakPtr() {
    return weak_ptr_factory_.GetWeakPtr();
  }

 private:
  // Pointer to object proxy for making method calls, no ownership is taken
  // so this must outlive this class.
  ObjectProxy* object_proxy_;

  // Interface of property, e.g. "org.chromium.ExampleService", this is
  // distinct from the interface of the method call itself which is the
  // general D-Bus Properties interface "org.freedesktop.DBus.Properties".
  std::string interface_;

  // Callback for property changes.
  PropertyChangedCallback property_changed_callback_;

  // Map of properties (as PropertyBase*) defined in the structure to
  // names as used in D-Bus method calls and signals. The base pointer
  // restricts property access via this map to type-unsafe and non-specific
  // actions only.
  typedef std::map<const std::string, PropertyBase*> PropertiesMap;
  PropertiesMap properties_map_;

  // Weak pointer factory as D-Bus callbacks may last longer than these
  // objects.
  base::WeakPtrFactory<PropertySet> weak_ptr_factory_;

  DISALLOW_COPY_AND_ASSIGN(PropertySet);
};

// Property template, this defines the type-specific and type-safe methods
// of properties that can be accessed as members of a PropertySet structure.
//
// Properties provide a cached value that has an initial sensible default
// until the reply to PropertySet::GetAll() is retrieved and is updated by
// all calls to that method, Property<>::Get() and property changed signals
// handled by PropertySet. It can be obtained by calling value() on the
// property.
//
// It is recommended that this cached value be used where necessary, with
// code using PropertySet::PropertyChangedCallback to be notified of changes,
// rather than incurring a round-trip to the remote object for each property
// access.
//
// Where a round-trip is necessary, the Get() method is provided. And to
// update the remote object value, the Set() method is also provided.
//
// Handling of particular D-Bus types is performed via specialization,
// typically the PopValueFromReader() and AppendToWriter() methods will need
// to be provided, and in rare cases a constructor to provide a default value.
// Specializations for basic D-Bus types, strings, object paths and arrays
// are provided for you.
template <class T>
class Property : public PropertyBase {
 public:
  // Callback for Get() method, |success| indicates whether or not the
  // value could be retrived, if true the new value can be obtained by
  // calling value() on the property.
  typedef base::Callback<void(bool success)> GetCallback;

  // Callback for Set() method, |success| indicates whether or not the
  // new property value was accepted by the remote object.
  typedef base::Callback<void(bool success)> SetCallback;

  Property() : weak_ptr_factory_(this) {}

  // Retrieves the cached value.
  const T& value() const { return value_; }

  // Requests an updated value from the remote object incurring a
  // round-trip. |callback| will be called when the new value is available.
  // This may not be implemented by some interfaces, and may be overriden
  // by sub-classes if interfaces use different method calls.
  virtual void Get(GetCallback callback) {
    MethodCall method_call(kPropertiesInterface, kPropertiesGet);
    MessageWriter writer(&method_call);
    writer.AppendString(property_set()->interface());
    writer.AppendString(name());

    ObjectProxy* object_proxy = property_set()->object_proxy();
    DCHECK(object_proxy);
    object_proxy->CallMethod(&method_call,
                             ObjectProxy::TIMEOUT_USE_DEFAULT,
                             base::Bind(&Property<T>::OnGet,
                                        GetWeakPtr(),
                                        callback));
  }

  // Callback for Get(), may be overriden by sub-classes if interfaces
  // use different response arguments.
  virtual void OnGet(SetCallback callback, Response* response) {
    if (!response) {
      LOG(WARNING) << name() << ": Get: failed.";
      return;
    }

    MessageReader reader(response);
    if (PopValueFromReader(&reader))
      property_set()->NotifyPropertyChanged(name());

    if (!callback.is_null())
      callback.Run(response);
  }

  // Requests that the remote object change the property value to |value|,
  // |callback| will be called to indicate the success or failure of the
  // request, however the new value may not be available depending on the
  // remote object. This method may be overridden by sub-classes if
  // interfaces use different method calls.
  virtual void Set(const T& value, SetCallback callback) {
    MethodCall method_call(kPropertiesInterface, kPropertiesSet);
    MessageWriter writer(&method_call);
    writer.AppendString(property_set()->interface());
    writer.AppendString(name());
    AppendToWriter(&writer, value);

    ObjectProxy* object_proxy = property_set()->object_proxy();
    DCHECK(object_proxy);
    object_proxy->CallMethod(&method_call,
                             ObjectProxy::TIMEOUT_USE_DEFAULT,
                             base::Bind(&Property<T>::OnSet,
                                        GetWeakPtr(),
                                        callback));
  }

  // Callback for Set(), may be overriden by sub-classes if interfaces
  // use different response arguments.
  virtual void OnSet(SetCallback callback, Response* response) {
    LOG_IF(WARNING, !response) << name() << ": Set: failed.";
    if (!callback.is_null())
      callback.Run(response);
  }

  // Updates the cached property value, replacing any previous value
  // entirely, by popping from |reader| which should be positioned at the
  // property value, generally of variant type.
  // Implementation provided by specialization.
  virtual bool PopValueFromReader(MessageReader* reader);

  // Appends the passed |value| to |writer|, generally as a variant type.
  // Implementation provided by specialization.
  virtual void AppendToWriter(MessageWriter* writer, const T& value);

 protected:
  // Get a weak pointer to this propertyt, provided so that sub-classes
  // overriding methods that make D-Bus calls may use the existing (or
  // override) callbacks without providing their own weak pointer factory.
  base::WeakPtr<Property<T> > GetWeakPtr() {
    return weak_ptr_factory_.GetWeakPtr();
  }

 private:
  // Current cached value of the property.
  T value_;

  // Weak pointer factory as D-Bus callbacks may last longer than these
  // objects.
  base::WeakPtrFactory<Property<T> > weak_ptr_factory_;
};

}  // namespace dbus

#endif  // DBUS_PROPERTY_H_