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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "device/bluetooth/bluetooth_gatt_connection_bluez.h"
#include "base/bind.h"
#include "base/logging.h"
#include "device/bluetooth/bluetooth_adapter.h"
#include "device/bluetooth/bluetooth_device.h"
#include "device/bluetooth/dbus/bluez_dbus_manager.h"
namespace bluez {
BluetoothGattConnectionBlueZ::BluetoothGattConnectionBlueZ(
scoped_refptr<device::BluetoothAdapter> adapter,
const std::string& device_address,
const dbus::ObjectPath& object_path)
: BluetoothGattConnection(adapter.get(), device_address),
connected_(true),
object_path_(object_path) {
DCHECK(adapter_.get());
DCHECK(!device_address_.empty());
DCHECK(object_path_.IsValid());
bluez::BluezDBusManager::Get()->GetBluetoothDeviceClient()->AddObserver(this);
}
BluetoothGattConnectionBlueZ::~BluetoothGattConnectionBlueZ() {
bluez::BluezDBusManager::Get()->GetBluetoothDeviceClient()->RemoveObserver(
this);
Disconnect();
}
bool BluetoothGattConnectionBlueZ::IsConnected() {
// Lazily determine the activity state of the connection. If already
// marked as inactive, then return false. Otherwise, explicitly mark
// |connected_| as false if the device is removed or disconnected. We do this,
// so that if this method is called during a call to DeviceRemoved or
// DeviceChanged somewhere else, it returns the correct status.
if (!connected_)
return false;
bluez::BluetoothDeviceClient::Properties* properties =
bluez::BluezDBusManager::Get()->GetBluetoothDeviceClient()->GetProperties(
object_path_);
if (!properties || !properties->connected.value())
connected_ = false;
return connected_;
}
void BluetoothGattConnectionBlueZ::Disconnect() {
if (!connected_) {
VLOG(1) << "Connection already inactive.";
return;
}
// TODO(armansito): There isn't currently a good way to manage the ownership
// of a connection between Chrome and bluetoothd plugins/profiles. Until
// a proper reference count is kept by bluetoothd, we might unwittingly kill
// a connection that is managed by the daemon (e.g. HoG). For now, just return
// success to indicate that this BluetoothGattConnection is no longer active,
// even though the underlying connection won't actually be disconnected. This
// technically doesn't violate the contract put forth by this API.
connected_ = false;
}
void BluetoothGattConnectionBlueZ::DeviceRemoved(
const dbus::ObjectPath& object_path) {
if (object_path != object_path_)
return;
connected_ = false;
}
void BluetoothGattConnectionBlueZ::DevicePropertyChanged(
const dbus::ObjectPath& object_path,
const std::string& property_name) {
if (object_path != object_path_)
return;
if (!connected_)
return;
bluez::BluetoothDeviceClient::Properties* properties =
bluez::BluezDBusManager::Get()->GetBluetoothDeviceClient()->GetProperties(
object_path_);
if (!properties) {
connected_ = false;
return;
}
if (property_name == properties->connected.name() &&
!properties->connected.value())
connected_ = false;
// The remote device's bluetooth address may change if it is paired while
// connected.
if (property_name == properties->address.name())
device_address_ = properties->address.value();
}
} // namespace bluez
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