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// Copyright (c) 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef DEVICE_HID_HID_CONNECTION_WIN_H_
#define DEVICE_HID_HID_CONNECTION_WIN_H_
#include <windows.h>
#include <set>
#include "base/win/scoped_handle.h"
#include "device/hid/hid_connection.h"
namespace device {
struct PendingHidTransfer;
class HidConnectionWin : public HidConnection {
public:
HidConnectionWin(const HidDeviceInfo& device_info,
base::win::ScopedHandle file);
private:
friend class HidServiceWin;
friend struct PendingHidTransfer;
~HidConnectionWin();
// HidConnection implementation.
virtual void PlatformClose() override;
virtual void PlatformRead(const ReadCallback& callback) override;
virtual void PlatformWrite(scoped_refptr<net::IOBuffer> buffer,
size_t size,
const WriteCallback& callback) override;
virtual void PlatformGetFeatureReport(uint8_t report_id,
const ReadCallback& callback) override;
virtual void PlatformSendFeatureReport(
scoped_refptr<net::IOBuffer> buffer,
size_t size,
const WriteCallback& callback) override;
void OnReadComplete(scoped_refptr<net::IOBuffer> buffer,
const ReadCallback& callback,
PendingHidTransfer* transfer,
bool signaled);
void OnReadFeatureComplete(scoped_refptr<net::IOBuffer> buffer,
const ReadCallback& callback,
PendingHidTransfer* transfer,
bool signaled);
void OnWriteComplete(const WriteCallback& callback,
PendingHidTransfer* transfer,
bool signaled);
base::win::ScopedHandle file_;
std::set<scoped_refptr<PendingHidTransfer> > transfers_;
DISALLOW_COPY_AND_ASSIGN(HidConnectionWin);
};
} // namespace device
#endif // DEVICE_HID_HID_CONNECTION_WIN_H_
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