summaryrefslogtreecommitdiffstats
path: root/extensions/browser/value_store/leveldb_value_store.cc
blob: e2529ce0377e1af27f3abdb3ee9e1acd8a99ea58 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "extensions/browser/value_store/leveldb_value_store.h"

#include <stdint.h>

#include <utility>

#include "base/files/file_util.h"
#include "base/json/json_reader.h"
#include "base/json/json_writer.h"
#include "base/logging.h"
#include "base/macros.h"
#include "base/strings/string_number_conversions.h"
#include "base/strings/string_util.h"
#include "base/strings/stringprintf.h"
#include "base/strings/sys_string_conversions.h"
#include "base/thread_task_runner_handle.h"
#include "base/trace_event/memory_dump_manager.h"
#include "base/trace_event/process_memory_dump.h"
#include "content/public/browser/browser_thread.h"
#include "third_party/leveldatabase/env_chromium.h"
#include "third_party/leveldatabase/src/include/leveldb/iterator.h"
#include "third_party/leveldatabase/src/include/leveldb/write_batch.h"

using content::BrowserThread;

namespace {

const char kInvalidJson[] = "Invalid JSON";
const char kCannotSerialize[] = "Cannot serialize value to JSON";
const char kRestoredDuringOpen[] = "Database corruption repaired during open";

// UMA values used when recovering from a corrupted leveldb.
// Do not change/delete these values as you will break reporting for older
// copies of Chrome. Only add new values to the end.
enum LevelDBDatabaseCorruptionRecoveryValue {
  LEVELDB_DB_RESTORE_DELETE_SUCCESS = 0,
  LEVELDB_DB_RESTORE_DELETE_FAILURE,
  LEVELDB_DB_RESTORE_REPAIR_SUCCESS,
  LEVELDB_DB_RESTORE_MAX
};

// UMA values used when recovering from a corrupted leveldb.
// Do not change/delete these values as you will break reporting for older
// copies of Chrome. Only add new values to the end.
enum LevelDBValueCorruptionRecoveryValue {
  LEVELDB_VALUE_RESTORE_DELETE_SUCCESS,
  LEVELDB_VALUE_RESTORE_DELETE_FAILURE,
  LEVELDB_VALUE_RESTORE_MAX
};

// Scoped leveldb snapshot which releases the snapshot on destruction.
class ScopedSnapshot {
 public:
  explicit ScopedSnapshot(leveldb::DB* db)
      : db_(db), snapshot_(db->GetSnapshot()) {}

  ~ScopedSnapshot() {
    db_->ReleaseSnapshot(snapshot_);
  }

  const leveldb::Snapshot* get() {
    return snapshot_;
  }

 private:
  leveldb::DB* db_;
  const leveldb::Snapshot* snapshot_;

  DISALLOW_COPY_AND_ASSIGN(ScopedSnapshot);
};

ValueStore::StatusCode LevelDbToValueStoreStatus(
    const leveldb::Status& status) {
  if (status.ok())
    return ValueStore::OK;
  if (status.IsCorruption())
    return ValueStore::CORRUPTION;
  return ValueStore::OTHER_ERROR;
}

}  // namespace

LeveldbValueStore::LeveldbValueStore(const std::string& uma_client_name,
                                     const base::FilePath& db_path)
    : db_path_(db_path),
      db_unrecoverable_(false),
      open_histogram_(nullptr),
      db_restore_histogram_(nullptr),
      value_restore_histogram_(nullptr) {
  DCHECK_CURRENTLY_ON(BrowserThread::FILE);

  open_options_.max_open_files = 0;  // Use minimum.
  open_options_.create_if_missing = true;
  open_options_.paranoid_checks = true;
  open_options_.reuse_logs = leveldb_env::kDefaultLogReuseOptionValue;

  read_options_.verify_checksums = true;

  // Used in lieu of UMA_HISTOGRAM_ENUMERATION because the histogram name is
  // not a constant.
  open_histogram_ = base::LinearHistogram::FactoryGet(
      "Extensions.Database.Open." + uma_client_name, 1,
      leveldb_env::LEVELDB_STATUS_MAX, leveldb_env::LEVELDB_STATUS_MAX + 1,
      base::Histogram::kUmaTargetedHistogramFlag);
  db_restore_histogram_ = base::LinearHistogram::FactoryGet(
      "Extensions.Database.Database.Restore." + uma_client_name, 1,
      LEVELDB_DB_RESTORE_MAX, LEVELDB_DB_RESTORE_MAX + 1,
      base::Histogram::kUmaTargetedHistogramFlag);
  value_restore_histogram_ = base::LinearHistogram::FactoryGet(
      "Extensions.Database.Value.Restore." + uma_client_name, 1,
      LEVELDB_VALUE_RESTORE_MAX, LEVELDB_VALUE_RESTORE_MAX + 1,
      base::Histogram::kUmaTargetedHistogramFlag);
  base::trace_event::MemoryDumpManager::GetInstance()->RegisterDumpProvider(
      this, "LeveldbValueStore", base::ThreadTaskRunnerHandle::Get());
}

LeveldbValueStore::~LeveldbValueStore() {
  DCHECK_CURRENTLY_ON(BrowserThread::FILE);
  base::trace_event::MemoryDumpManager::GetInstance()->UnregisterDumpProvider(
      this);

  // Delete the database from disk if it's empty (but only if we managed to
  // open it!). This is safe on destruction, assuming that we have exclusive
  // access to the database.
  if (db_ && IsEmpty())
    DeleteDbFile();
}

size_t LeveldbValueStore::GetBytesInUse(const std::string& key) {
  // Let SettingsStorageQuotaEnforcer implement this.
  NOTREACHED() << "Not implemented";
  return 0;
}

size_t LeveldbValueStore::GetBytesInUse(
    const std::vector<std::string>& keys) {
  // Let SettingsStorageQuotaEnforcer implement this.
  NOTREACHED() << "Not implemented";
  return 0;
}

size_t LeveldbValueStore::GetBytesInUse() {
  // Let SettingsStorageQuotaEnforcer implement this.
  NOTREACHED() << "Not implemented";
  return 0;
}

ValueStore::ReadResult LeveldbValueStore::Get(const std::string& key) {
  DCHECK_CURRENTLY_ON(BrowserThread::FILE);

  Status status = EnsureDbIsOpen();
  if (!status.ok())
    return MakeReadResult(status);

  scoped_ptr<base::Value> setting;
  status.Merge(ReadFromDb(key, &setting));
  if (!status.ok())
    return MakeReadResult(status);

  base::DictionaryValue* settings = new base::DictionaryValue();
  if (setting)
    settings->SetWithoutPathExpansion(key, setting.release());
  return MakeReadResult(make_scoped_ptr(settings), status);
}

ValueStore::ReadResult LeveldbValueStore::Get(
    const std::vector<std::string>& keys) {
  DCHECK_CURRENTLY_ON(BrowserThread::FILE);

  Status status = EnsureDbIsOpen();
  if (!status.ok())
    return MakeReadResult(status);

  scoped_ptr<base::DictionaryValue> settings(new base::DictionaryValue());

  for (const std::string& key : keys) {
    scoped_ptr<base::Value> setting;
    status.Merge(ReadFromDb(key, &setting));
    if (!status.ok())
      return MakeReadResult(status);
    if (setting)
      settings->SetWithoutPathExpansion(key, setting.release());
  }

  return MakeReadResult(std::move(settings), status);
}

ValueStore::ReadResult LeveldbValueStore::Get() {
  DCHECK_CURRENTLY_ON(BrowserThread::FILE);

  Status status = EnsureDbIsOpen();
  if (!status.ok())
    return MakeReadResult(status);

  base::JSONReader json_reader;
  leveldb::ReadOptions options = leveldb::ReadOptions();
  // All interaction with the db is done on the same thread, so snapshotting
  // isn't strictly necessary.  This is just defensive.
  scoped_ptr<base::DictionaryValue> settings(new base::DictionaryValue());

  ScopedSnapshot snapshot(db_.get());
  options.snapshot = snapshot.get();
  scoped_ptr<leveldb::Iterator> it(db_->NewIterator(options));
  for (it->SeekToFirst(); it->Valid(); it->Next()) {
    std::string key = it->key().ToString();
    scoped_ptr<base::Value> value =
        json_reader.ReadToValue(it->value().ToString());
    if (!value) {
      return MakeReadResult(
          Status(CORRUPTION, Delete(key).ok() ? VALUE_RESTORE_DELETE_SUCCESS
                                              : VALUE_RESTORE_DELETE_FAILURE,
                 kInvalidJson));
    }
    settings->SetWithoutPathExpansion(key, std::move(value));
  }

  if (it->status().IsNotFound()) {
    NOTREACHED() << "IsNotFound() but iterating over all keys?!";
    return MakeReadResult(std::move(settings), status);
  }

  if (!it->status().ok()) {
    status.Merge(ToValueStoreError(it->status()));
    return MakeReadResult(status);
  }

  return MakeReadResult(std::move(settings), status);
}

ValueStore::WriteResult LeveldbValueStore::Set(
    WriteOptions options, const std::string& key, const base::Value& value) {
  DCHECK_CURRENTLY_ON(BrowserThread::FILE);

  Status status = EnsureDbIsOpen();
  if (!status.ok())
    return MakeWriteResult(status);

  leveldb::WriteBatch batch;
  scoped_ptr<ValueStoreChangeList> changes(new ValueStoreChangeList());
  status.Merge(AddToBatch(options, key, value, &batch, changes.get()));
  if (!status.ok())
    return MakeWriteResult(status);

  status.Merge(WriteToDb(&batch));
  return status.ok() ? MakeWriteResult(std::move(changes), status)
                     : MakeWriteResult(status);
}

ValueStore::WriteResult LeveldbValueStore::Set(
    WriteOptions options, const base::DictionaryValue& settings) {
  DCHECK_CURRENTLY_ON(BrowserThread::FILE);

  Status status = EnsureDbIsOpen();
  if (!status.ok())
    return MakeWriteResult(status);

  leveldb::WriteBatch batch;
  scoped_ptr<ValueStoreChangeList> changes(new ValueStoreChangeList());

  for (base::DictionaryValue::Iterator it(settings);
       !it.IsAtEnd(); it.Advance()) {
    status.Merge(
        AddToBatch(options, it.key(), it.value(), &batch, changes.get()));
    if (!status.ok())
      return MakeWriteResult(status);
  }

  status.Merge(WriteToDb(&batch));
  return status.ok() ? MakeWriteResult(std::move(changes), status)
                     : MakeWriteResult(status);
}

ValueStore::WriteResult LeveldbValueStore::Remove(const std::string& key) {
  DCHECK_CURRENTLY_ON(BrowserThread::FILE);
  return Remove(std::vector<std::string>(1, key));
}

ValueStore::WriteResult LeveldbValueStore::Remove(
    const std::vector<std::string>& keys) {
  DCHECK_CURRENTLY_ON(BrowserThread::FILE);

  Status status = EnsureDbIsOpen();
  if (!status.ok())
    return MakeWriteResult(status);

  leveldb::WriteBatch batch;
  scoped_ptr<ValueStoreChangeList> changes(new ValueStoreChangeList());

  for (const std::string& key : keys) {
    scoped_ptr<base::Value> old_value;
    status.Merge(ReadFromDb(key, &old_value));
    if (!status.ok())
      return MakeWriteResult(status);

    if (old_value) {
      changes->push_back(ValueStoreChange(key, old_value.release(), NULL));
      batch.Delete(key);
    }
  }

  leveldb::Status ldb_status = db_->Write(leveldb::WriteOptions(), &batch);
  if (!ldb_status.ok() && !ldb_status.IsNotFound()) {
    status.Merge(ToValueStoreError(ldb_status));
    return MakeWriteResult(status);
  }
  return MakeWriteResult(std::move(changes), status);
}

ValueStore::WriteResult LeveldbValueStore::Clear() {
  DCHECK_CURRENTLY_ON(BrowserThread::FILE);

  scoped_ptr<ValueStoreChangeList> changes(new ValueStoreChangeList());

  ReadResult read_result = Get();
  if (!read_result->status().ok())
    return MakeWriteResult(read_result->status());

  base::DictionaryValue& whole_db = read_result->settings();
  while (!whole_db.empty()) {
    std::string next_key = base::DictionaryValue::Iterator(whole_db).key();
    scoped_ptr<base::Value> next_value;
    whole_db.RemoveWithoutPathExpansion(next_key, &next_value);
    changes->push_back(ValueStoreChange(next_key, next_value.release(), NULL));
  }

  DeleteDbFile();
  return MakeWriteResult(std::move(changes), read_result->status());
}

bool LeveldbValueStore::WriteToDbForTest(leveldb::WriteBatch* batch) {
  return WriteToDb(batch).ok();
}

bool LeveldbValueStore::OnMemoryDump(
    const base::trace_event::MemoryDumpArgs& args,
    base::trace_event::ProcessMemoryDump* pmd) {
  DCHECK_CURRENTLY_ON(BrowserThread::FILE);

  // Return true so that the provider is not disabled.
  if (!db_)
    return true;

  std::string value;
  uint64_t size;
  bool res = db_->GetProperty("leveldb.approximate-memory-usage", &value);
  DCHECK(res);
  res = base::StringToUint64(value, &size);
  DCHECK(res);

  auto dump = pmd->CreateAllocatorDump(
      base::StringPrintf("leveldb/value_store/%s/%p",
                         open_histogram_->histogram_name().c_str(), this));
  dump->AddScalar(base::trace_event::MemoryAllocatorDump::kNameSize,
                  base::trace_event::MemoryAllocatorDump::kUnitsBytes, size);

  // Memory is allocated from system allocator (malloc).
  const char* system_allocator_name =
      base::trace_event::MemoryDumpManager::GetInstance()
          ->system_allocator_pool_name();
  if (system_allocator_name)
    pmd->AddSuballocation(dump->guid(), system_allocator_name);

  return true;
}

ValueStore::BackingStoreRestoreStatus LeveldbValueStore::LogRestoreStatus(
    BackingStoreRestoreStatus restore_status) {
  switch (restore_status) {
    case RESTORE_NONE:
      NOTREACHED();
      break;
    case DB_RESTORE_DELETE_SUCCESS:
      db_restore_histogram_->Add(LEVELDB_DB_RESTORE_DELETE_SUCCESS);
      break;
    case DB_RESTORE_DELETE_FAILURE:
      db_restore_histogram_->Add(LEVELDB_DB_RESTORE_DELETE_FAILURE);
      break;
    case DB_RESTORE_REPAIR_SUCCESS:
      db_restore_histogram_->Add(LEVELDB_DB_RESTORE_REPAIR_SUCCESS);
      break;
    case VALUE_RESTORE_DELETE_SUCCESS:
      value_restore_histogram_->Add(LEVELDB_VALUE_RESTORE_DELETE_SUCCESS);
      break;
    case VALUE_RESTORE_DELETE_FAILURE:
      value_restore_histogram_->Add(LEVELDB_VALUE_RESTORE_DELETE_FAILURE);
      break;
  }
  return restore_status;
}

ValueStore::BackingStoreRestoreStatus LeveldbValueStore::FixCorruption(
    const std::string* key) {
  leveldb::Status s;
  if (key && db_) {
    s = Delete(*key);
    // Deleting involves writing to the log, so it's possible to have a
    // perfectly OK database but still have a delete fail.
    if (s.ok())
      return LogRestoreStatus(VALUE_RESTORE_DELETE_SUCCESS);
    else if (s.IsIOError())
      return LogRestoreStatus(VALUE_RESTORE_DELETE_FAILURE);
    // Any other kind of failure triggers a db repair.
  }

  // Make sure database is closed.
  db_.reset();

  // First try the less lossy repair.
  BackingStoreRestoreStatus restore_status = RESTORE_NONE;

  leveldb::Options repair_options;
  repair_options.create_if_missing = true;
  repair_options.paranoid_checks = true;

  // RepairDB can drop an unbounded number of leveldb tables (key/value sets).
  s = leveldb::RepairDB(db_path_.AsUTF8Unsafe(), repair_options);

  leveldb::DB* db = nullptr;
  if (s.ok()) {
    restore_status = DB_RESTORE_REPAIR_SUCCESS;
    s = leveldb::DB::Open(open_options_, db_path_.AsUTF8Unsafe(), &db);
  }

  if (!s.ok()) {
    if (DeleteDbFile()) {
      restore_status = DB_RESTORE_DELETE_SUCCESS;
      s = leveldb::DB::Open(open_options_, db_path_.AsUTF8Unsafe(), &db);
    } else {
      restore_status = DB_RESTORE_DELETE_FAILURE;
    }
  }

  if (s.ok())
    db_.reset(db);
  else
    db_unrecoverable_ = true;

  if (s.ok() && key) {
    s = Delete(*key);
    if (s.ok()) {
      restore_status = VALUE_RESTORE_DELETE_SUCCESS;
    } else if (s.IsIOError()) {
      restore_status = VALUE_RESTORE_DELETE_FAILURE;
    } else {
      db_.reset(db);
      if (!DeleteDbFile())
        db_unrecoverable_ = true;
      restore_status = DB_RESTORE_DELETE_FAILURE;
    }
  }

  // Only log for the final and most extreme form of database restoration.
  LogRestoreStatus(restore_status);

  return restore_status;
}

ValueStore::Status LeveldbValueStore::EnsureDbIsOpen() {
  DCHECK_CURRENTLY_ON(BrowserThread::FILE);

  if (db_)
    return Status();

  if (db_unrecoverable_) {
    return ValueStore::Status(ValueStore::CORRUPTION,
                              ValueStore::DB_RESTORE_DELETE_FAILURE,
                              "Database corrupted");
  }

  leveldb::DB* db = NULL;
  leveldb::Status ldb_status =
      leveldb::DB::Open(open_options_, db_path_.AsUTF8Unsafe(), &db);
  open_histogram_->Add(leveldb_env::GetLevelDBStatusUMAValue(ldb_status));
  Status status = ToValueStoreError(ldb_status);
  if (ldb_status.ok()) {
    db_.reset(db);
  } else if (ldb_status.IsCorruption()) {
    status.restore_status = FixCorruption(nullptr);
    if (status.restore_status != DB_RESTORE_DELETE_FAILURE) {
      status.code = OK;
      status.message = kRestoredDuringOpen;
    }
  }

  return status;
}

ValueStore::Status LeveldbValueStore::ReadFromDb(
    const std::string& key,
    scoped_ptr<base::Value>* setting) {
  DCHECK_CURRENTLY_ON(BrowserThread::FILE);
  DCHECK(setting);

  std::string value_as_json;
  leveldb::Status s = db_->Get(read_options_, key, &value_as_json);

  if (s.IsNotFound()) {
    // Despite there being no value, it was still a success. Check this first
    // because ok() is false on IsNotFound.
    return Status();
  }

  if (!s.ok())
    return ToValueStoreError(s);

  scoped_ptr<base::Value> value = base::JSONReader().ReadToValue(value_as_json);
  if (!value)
    return Status(CORRUPTION, FixCorruption(&key), kInvalidJson);

  *setting = std::move(value);
  return Status();
}

ValueStore::Status LeveldbValueStore::AddToBatch(
    ValueStore::WriteOptions options,
    const std::string& key,
    const base::Value& value,
    leveldb::WriteBatch* batch,
    ValueStoreChangeList* changes) {
  bool write_new_value = true;

  if (!(options & NO_GENERATE_CHANGES)) {
    scoped_ptr<base::Value> old_value;
    Status status = ReadFromDb(key, &old_value);
    if (!status.ok())
      return status;
    if (!old_value || !old_value->Equals(&value)) {
      changes->push_back(
          ValueStoreChange(key, old_value.release(), value.DeepCopy()));
    } else {
      write_new_value = false;
    }
  }

  if (write_new_value) {
    std::string value_as_json;
    if (!base::JSONWriter::Write(value, &value_as_json))
      return Status(OTHER_ERROR, kCannotSerialize);
    batch->Put(key, value_as_json);
  }

  return Status();
}

ValueStore::Status LeveldbValueStore::WriteToDb(leveldb::WriteBatch* batch) {
  leveldb::Status status = db_->Write(leveldb::WriteOptions(), batch);
  return ToValueStoreError(status);
}

bool LeveldbValueStore::IsEmpty() {
  DCHECK_CURRENTLY_ON(BrowserThread::FILE);
  scoped_ptr<leveldb::Iterator> it(db_->NewIterator(leveldb::ReadOptions()));

  it->SeekToFirst();
  bool is_empty = !it->Valid();
  if (!it->status().ok()) {
    LOG(ERROR) << "Checking DB emptiness failed: " << it->status().ToString();
    return false;
  }
  return is_empty;
}

leveldb::Status LeveldbValueStore::Delete(const std::string& key) {
  DCHECK_CURRENTLY_ON(BrowserThread::FILE);
  DCHECK(db_.get());

  leveldb::WriteBatch batch;
  batch.Delete(key);

  return db_->Write(leveldb::WriteOptions(), &batch);
}

bool LeveldbValueStore::DeleteDbFile() {
  db_.reset();  // release any lock on the directory
  if (!base::DeleteFile(db_path_, true /* recursive */)) {
    LOG(WARNING) << "Failed to delete LeveldbValueStore database at " <<
        db_path_.value();
    return false;
  }
  return true;
}

ValueStore::Status LeveldbValueStore::ToValueStoreError(
    const leveldb::Status& status) {
  CHECK(!status.IsNotFound());  // not an error

  std::string message = status.ToString();
  // The message may contain |db_path_|, which may be considered sensitive
  // data, and those strings are passed to the extension, so strip it out.
  base::ReplaceSubstringsAfterOffset(
      &message, 0u, db_path_.AsUTF8Unsafe(), "...");

  return Status(LevelDbToValueStoreStatus(status), message);
}