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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#import "extensions/shell/browser/shell_native_app_window_mac.h"
#import <Cocoa/Cocoa.h>
#include "base/logging.h"
#include "base/mac/foundation_util.h"
#include "base/strings/sys_string_conversions.h"
#include "content/public/browser/web_contents.h"
#import "ui/gfx/mac/coordinate_conversion.h"
@implementation ShellNativeAppWindowController
@synthesize appWindow = appWindow_;
- (void)windowWillClose:(NSNotification*)notification {
if (appWindow_)
appWindow_->WindowWillClose();
}
@end
// TODO(yoz): Do we need to handle commands (keyboard shortcuts)?
// Do we need need ChromeEventProcessingWindow or UnderlayOpenGLHostingWindow?
@interface ShellNSWindow : NSWindow
@end
@implementation ShellNSWindow
- (BOOL)_isTitleHidden {
return YES;
}
@end
namespace extensions {
ShellNativeAppWindowMac::ShellNativeAppWindowMac(
AppWindow* app_window,
const AppWindow::CreateParams& params)
: ShellNativeAppWindow(app_window, params) {
base::scoped_nsobject<NSWindow> shell_window;
NSUInteger style_mask = NSTitledWindowMask | NSClosableWindowMask;
NSRect cocoa_bounds = gfx::ScreenRectToNSRect(
params.GetInitialWindowBounds(gfx::Insets()));
shell_window.reset(
[[ShellNSWindow alloc] initWithContentRect:cocoa_bounds
styleMask:style_mask
backing:NSBackingStoreBuffered
defer:NO]);
[shell_window setReleasedWhenClosed:NO];
window_controller_.reset([[ShellNativeAppWindowController alloc]
initWithWindow:shell_window]);
[[window_controller_ window] setDelegate:window_controller_];
[window_controller_ setAppWindow:this];
NSView* view = app_window->web_contents()->GetNativeView();
NSView* frameView = [window() contentView];
[view setFrame:[frameView bounds]];
[frameView addSubview:view];
}
ShellNativeAppWindowMac::~ShellNativeAppWindowMac() {
[window() setDelegate:nil];
[window() close];
}
bool ShellNativeAppWindowMac::IsActive() const {
return [window() isKeyWindow];
}
gfx::NativeWindow ShellNativeAppWindowMac::GetNativeWindow() const {
return window();
}
gfx::Rect ShellNativeAppWindowMac::GetBounds() const {
return gfx::ScreenRectFromNSRect([window() frame]);
}
void ShellNativeAppWindowMac::Show() {
[window_controller_ showWindow:nil];
}
void ShellNativeAppWindowMac::Hide() {
NOTIMPLEMENTED();
}
void ShellNativeAppWindowMac::Activate() {
// TODO(yoz): Activate in front of other applications.
[[window_controller_ window] makeKeyAndOrderFront:window_controller_];
}
void ShellNativeAppWindowMac::Deactivate() {
// See crbug.com/51364.
NOTIMPLEMENTED();
}
void ShellNativeAppWindowMac::SetBounds(const gfx::Rect& bounds) {
// TODO(yoz): Windows should be fullscreen.
NOTIMPLEMENTED();
}
void ShellNativeAppWindowMac::WindowWillClose() {
[window_controller_ setAppWindow:NULL];
app_window()->OnNativeWindowChanged();
app_window()->OnNativeClose();
}
ShellNSWindow* ShellNativeAppWindowMac::window() const {
return base::mac::ObjCCastStrict<ShellNSWindow>([window_controller_ window]);
}
} // namespace extensions
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