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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// This file is auto-generated from
// gpu/command_buffer/build_gles2_cmd_buffer.py
// DO NOT EDIT!
// It is included by client_context_state.h
#ifndef GPU_COMMAND_BUFFER_CLIENT_CLIENT_CONTEXT_STATE_AUTOGEN_H_
#define GPU_COMMAND_BUFFER_CLIENT_CLIENT_CONTEXT_STATE_AUTOGEN_H_
struct EnableFlags {
EnableFlags();
bool blend;
bool cull_face;
bool depth_test;
bool dither;
bool polygon_offset_fill;
bool sample_alpha_to_coverage;
bool sample_coverage;
bool scissor_test;
bool stencil_test;
};
#endif // GPU_COMMAND_BUFFER_CLIENT_CLIENT_CONTEXT_STATE_AUTOGEN_H_
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