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// Copyright (c) 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

// This file is auto-generated from
// gpu/command_buffer/build_gles2_cmd_buffer.py
// DO NOT EDIT!

// It is included by client_context_state.h
#ifndef GPU_COMMAND_BUFFER_CLIENT_CLIENT_CONTEXT_STATE_AUTOGEN_H_
#define GPU_COMMAND_BUFFER_CLIENT_CLIENT_CONTEXT_STATE_AUTOGEN_H_

struct EnableFlags {
  EnableFlags();
  bool blend;
  bool cull_face;
  bool depth_test;
  bool dither;
  bool polygon_offset_fill;
  bool sample_alpha_to_coverage;
  bool sample_coverage;
  bool scissor_test;
  bool stencil_test;
};

#endif  // GPU_COMMAND_BUFFER_CLIENT_CLIENT_CONTEXT_STATE_AUTOGEN_H_