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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef GPU_COMMAND_BUFFER_CLIENT_GPU_MEMORY_BUFFER_MANAGER_H_
#define GPU_COMMAND_BUFFER_CLIENT_GPU_MEMORY_BUFFER_MANAGER_H_

#include "base/memory/scoped_ptr.h"
#include "gpu/gpu_export.h"
#include "ui/gfx/geometry/size.h"
#include "ui/gfx/gpu_memory_buffer.h"

namespace gpu {

class GPU_EXPORT GpuMemoryBufferManager {
 public:
  GpuMemoryBufferManager();

  // Allocates a GpuMemoryBuffer that can be shared with another process.
  virtual scoped_ptr<gfx::GpuMemoryBuffer> AllocateGpuMemoryBuffer(
      const gfx::Size& size,
      gfx::BufferFormat format,
      gfx::BufferUsage usage) = 0;

  // Creates a GpuMemoryBuffer from existing handle.
  virtual scoped_ptr<gfx::GpuMemoryBuffer> CreateGpuMemoryBufferFromHandle(
      const gfx::GpuMemoryBufferHandle& handle,
      const gfx::Size& size,
      gfx::BufferFormat format) = 0;

  // Returns a GpuMemoryBuffer instance given a ClientBuffer. Returns NULL on
  // failure.
  virtual gfx::GpuMemoryBuffer* GpuMemoryBufferFromClientBuffer(
      ClientBuffer buffer) = 0;

  // Associates destruction sync point with |buffer|.
  virtual void SetDestructionSyncPoint(gfx::GpuMemoryBuffer* buffer,
                                       uint32 sync_point) = 0;

 protected:
  virtual ~GpuMemoryBufferManager();
};

}  // namespace gpu

#endif  // GPU_COMMAND_BUFFER_CLIENT_GPU_MEMORY_BUFFER_MANAGER_H_