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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef GPU_COMMAND_BUFFER_SERVICE_ASYNC_PIXEL_TRANSFER_MANAGER_STUB_H_
#define GPU_COMMAND_BUFFER_SERVICE_ASYNC_PIXEL_TRANSFER_MANAGER_STUB_H_

#include "gpu/command_buffer/service/async_pixel_transfer_manager.h"

namespace gpu {

class AsyncPixelTransferManagerStub : public AsyncPixelTransferManager {
 public:
  AsyncPixelTransferManagerStub();
  virtual ~AsyncPixelTransferManagerStub();

  // AsyncPixelTransferManager implementation:
  virtual void BindCompletedAsyncTransfers() OVERRIDE;
  virtual void AsyncNotifyCompletion(
      const AsyncMemoryParams& mem_params,
      AsyncPixelTransferCompletionObserver* observer) OVERRIDE;
  virtual uint32 GetTextureUploadCount() OVERRIDE;
  virtual base::TimeDelta GetTotalTextureUploadTime() OVERRIDE;
  virtual void ProcessMorePendingTransfers() OVERRIDE;
  virtual bool NeedsProcessMorePendingTransfers() OVERRIDE;

 private:
  // AsyncPixelTransferManager implementation:
  virtual AsyncPixelTransferDelegate* CreatePixelTransferDelegateImpl(
      gles2::TextureRef* ref,
      const AsyncTexImage2DParams& define_params) OVERRIDE;

  DISALLOW_COPY_AND_ASSIGN(AsyncPixelTransferManagerStub);
};

}  // namespace gpu

#endif  // GPU_COMMAND_BUFFER_SERVICE_ASYNC_PIXEL_TRANSFER_MANAGER_STUB_H_