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// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "gpu/command_buffer/service/buffer_manager.h"
#include "testing/gtest/include/gtest/gtest.h"
namespace gpu {
namespace gles2 {
class BufferManagerTest : public testing::Test {
public:
BufferManagerTest() {
}
protected:
virtual void SetUp() {
}
virtual void TearDown() {
}
BufferManager manager_;
};
TEST_F(BufferManagerTest, Basic) {
const GLuint kBuffer1Id = 1;
const GLsizeiptr kBuffer1Size = 123;
const GLuint kBuffer2Id = 2;
// Check we can create buffer.
manager_.CreateBufferInfo(kBuffer1Id);
// Check buffer got created.
BufferManager::BufferInfo* info1 = manager_.GetBufferInfo(kBuffer1Id);
ASSERT_TRUE(info1 != NULL);
// Check we and set its size.
info1->set_size(kBuffer1Size);
EXPECT_EQ(kBuffer1Size, info1->size());
// Check we get nothing for a non-existent buffer.
EXPECT_TRUE(manager_.GetBufferInfo(kBuffer2Id) == NULL);
// Check trying to a remove non-existent buffers does not crash.
manager_.RemoveBufferInfo(kBuffer2Id);
// Check we can't get the buffer after we remove it.
manager_.RemoveBufferInfo(kBuffer1Id);
EXPECT_TRUE(manager_.GetBufferInfo(kBuffer1Id) == NULL);
}
// TODO(gman): Test GetMaxValueForRange.
} // namespace gles2
} // namespace gpu
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