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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef GPU_COMMAND_BUFFER_SERVICE_IMAGE_MANAGER_H_
#define GPU_COMMAND_BUFFER_SERVICE_IMAGE_MANAGER_H_
#include <stdint.h>
#include "base/containers/hash_tables.h"
#include "base/macros.h"
#include "base/memory/ref_counted.h"
#include "gpu/gpu_export.h"
namespace gl {
class GLImage;
}
namespace gpu {
namespace gles2 {
// This class keeps track of the images and their state.
class GPU_EXPORT ImageManager {
public:
ImageManager();
~ImageManager();
void Destroy(bool have_context);
void AddImage(gl::GLImage* image, int32_t service_id);
void RemoveImage(int32_t service_id);
gl::GLImage* LookupImage(int32_t service_id);
private:
typedef base::hash_map<int32_t, scoped_refptr<gl::GLImage>> GLImageMap;
GLImageMap images_;
DISALLOW_COPY_AND_ASSIGN(ImageManager);
};
} // namespage gles2
} // namespace gpu
#endif // GPU_COMMAND_BUFFER_SERVICE_IMAGE_MANAGER_H_
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