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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#include "base/logging.h"
#include "gpu/command_buffer/tests/gl_manager.h"
#include "gpu/command_buffer/tests/gl_test_utils.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"
namespace gpu {
class GLSharedResources : public testing::Test {
protected:
void SetUp() override {
GLManager::Options options;
options.bind_generates_resource = true;
gl1_.Initialize(options);
options.share_group_manager = &gl1_;
gl2_.Initialize(options);
}
void TearDown() override {
gl1_.Destroy();
gl2_.Destroy();
}
GLManager gl1_;
GLManager gl2_;
};
// Test that GL creating/deleting works across context.
TEST_F(GLSharedResources, CreateDelete) {
gl1_.MakeCurrent();
GLuint tex = 0;
glGenTextures(1, &tex);
gl2_.MakeCurrent();
glBindTexture(GL_TEXTURE_2D, tex);
glDeleteTextures(1, &tex);
gl1_.MakeCurrent();
glBindTexture(GL_TEXTURE_2D,tex);
GLTestHelper::CheckGLError("no errors", __LINE__);
gl2_.MakeCurrent();
GLTestHelper::CheckGLError("no errors", __LINE__);
}
} // namespace gpu
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