summaryrefslogtreecommitdiffstats
path: root/gpu/config/gpu_control_list.h
blob: a5abf5236347bf0b6210c702265e4c427dd6103d (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
// Copyright (c) 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef GPU_CONFIG_GPU_CONTROL_LIST_H_
#define GPU_CONFIG_GPU_CONTROL_LIST_H_

#include <set>
#include <string>
#include <vector>

#include "base/basictypes.h"
#include "base/containers/hash_tables.h"
#include "base/gtest_prod_util.h"
#include "base/memory/ref_counted.h"
#include "base/memory/scoped_ptr.h"
#include "base/values.h"
#include "build/build_config.h"
#include "gpu/gpu_export.h"

namespace gpu {
struct GPUInfo;

class GPU_EXPORT GpuControlList {
 public:
  enum OsType {
    kOsLinux,
    kOsMacosx,
    kOsWin,
    kOsChromeOS,
    kOsAndroid,
    kOsAny,
    kOsUnknown
  };

  enum OsFilter {
    // In loading, ignore all entries that belong to other OS.
    kCurrentOsOnly,
    // In loading, keep all entries. This is for testing only.
    kAllOs
  };

  GpuControlList();
  virtual ~GpuControlList();

  // Loads control list information from a json file.
  // If failed, the current GpuControlList is un-touched.
  bool LoadList(const std::string& json_context, OsFilter os_filter);

  // Collects system information and combines them with gpu_info and control
  // list information to decide which entries are applied to the current
  // system and returns the union of features specified in each entry.
  // If os is kOsAny, use the current OS; if os_version is empty, use the
  // current OS version.
  std::set<int> MakeDecision(
      OsType os, std::string os_version, const GPUInfo& gpu_info);

  // Collects the active entries from the last MakeDecision() call.
  // If disabled set to true, return entries that are disabled; otherwise,
  // return enabled entries.
  void GetDecisionEntries(std::vector<uint32>* entry_ids,
                          bool disabled) const;

  // Returns the description and bugs from active entries from the last
  // MakeDecision() call.
  //
  // Each problems has:
  // {
  //    "description": "Your GPU is too old",
  //    "crBugs": [1234],
  //    "webkitBugs": []
  // }
  void GetReasons(
      base::ListValue* problem_list, const std::string& tag) const;

  // Return the largest entry id.  This is used for histogramming.
  uint32 max_entry_id() const;

  // Returns the version of the control list.
  std::string version() const;

  // Check if we need more gpu info to make the decisions.
  // This is computed from the last MakeDecision() call.
  // If yes, we should create a gl context and do a full gpu info collection.
  bool needs_more_info() const { return needs_more_info_; }

  // Returns the number of entries.  This is only for tests.
  size_t num_entries() const;

  // Register a feature to FeatureMap - used to construct a GpuControlList.
  void AddSupportedFeature(const std::string& feature_name, int feature_id);
  // Register whether "all" is recognized as all features.
  void set_supports_feature_type_all(bool supported);

  // Enables logging of control list decisions.
  void enable_control_list_logging(
      const std::string& control_list_logging_name) {
    control_list_logging_enabled_ = true;
    control_list_logging_name_ = control_list_logging_name;
  }

 private:
  friend class GpuControlListEntryTest;
  friend class MachineModelInfoTest;
  friend class NumberInfoTest;
  friend class OsInfoTest;
  friend class StringInfoTest;
  friend class VersionInfoTest;

  enum NumericOp {
    kBetween,  // <= * <=
    kEQ,  // =
    kLT,  // <
    kLE,  // <=
    kGT,  // >
    kGE,  // >=
    kAny,
    kUnknown  // Indicates the data is invalid.
  };

  class GPU_EXPORT VersionInfo {
   public:
    // If version_style is empty, it defaults to kNumerical.
    VersionInfo(const std::string& version_op,
                const std::string& version_style,
                const std::string& version_string,
                const std::string& version_string2);
    ~VersionInfo();

    // Determines if a given version is included in the VersionInfo range.
    // "splitter" divides version string into segments.
    bool Contains(const std::string& version, char splitter) const;
    // Same as above, using '.' as splitter.
    bool Contains(const std::string& version) const;

    // Determine if the version_style is lexical.
    bool IsLexical() const;

    // Determines if the VersionInfo contains valid information.
    bool IsValid() const;

   private:
    enum VersionStyle {
      kVersionStyleNumerical,
      kVersionStyleLexical,
      kVersionStyleUnknown
    };

    static VersionStyle StringToVersionStyle(const std::string& version_style);

    // Compare two version strings.
    // Return 1 if version > version_ref,
    //        0 if version = version_ref,
    //       -1 if version < version_ref.
    // Note that we only compare as many segments as both versions contain.
    // For example: Compare("10.3.1", "10.3") returns 0,
    //              Compare("10.3", "10.3.1") returns 0.
    // If "version_style" is Lexical, the first segment is compared
    // numerically, all other segments are compared lexically.
    // Lexical is used for AMD Linux driver versions only.
    static int Compare(const std::vector<std::string>& version,
                       const std::vector<std::string>& version_ref,
                       VersionStyle version_style);

    NumericOp op_;
    VersionStyle version_style_;
    std::vector<std::string> version_;
    std::vector<std::string> version2_;
  };

  class GPU_EXPORT OsInfo {
   public:
    OsInfo(const std::string& os,
           const std::string& version_op,
           const std::string& version_string,
           const std::string& version_string2);
    ~OsInfo();

    // Determines if a given os/version is included in the OsInfo set.
    bool Contains(OsType type, const std::string& version) const;

    // Determines if the VersionInfo contains valid information.
    bool IsValid() const;

    OsType type() const;

    // Maps string to OsType; returns kOsUnknown if it's not a valid os.
    static OsType StringToOsType(const std::string& os);

   private:
    OsType type_;
    scoped_ptr<VersionInfo> version_info_;
  };

  class GPU_EXPORT FloatInfo {
   public:
    FloatInfo(const std::string& float_op,
              const std::string& float_value,
              const std::string& float_value2);

    // Determines if a given float is included in the FloatInfo.
    bool Contains(float value) const;

    // Determines if the FloatInfo contains valid information.
    bool IsValid() const;

   private:
    NumericOp op_;
    float value_;
    float value2_;
  };

  class GPU_EXPORT IntInfo {
   public:
    IntInfo(const std::string& int_op,
            const std::string& int_value,
            const std::string& int_value2);

    // Determines if a given int is included in the IntInfo.
    bool Contains(int value) const;

    // Determines if the IntInfo contains valid information.
    bool IsValid() const;

   private:
    NumericOp op_;
    int value_;
    int value2_;
  };

  class GPU_EXPORT BoolInfo {
   public:
    explicit BoolInfo(bool value);

    // Determines if a given bool is included in the BoolInfo.
    bool Contains(bool value) const;

   private:
    bool value_;
  };

  class GpuControlListEntry;
  typedef scoped_refptr<GpuControlListEntry> ScopedGpuControlListEntry;

  typedef base::hash_map<std::string, int> FeatureMap;

  class GPU_EXPORT GpuControlListEntry
      : public base::RefCounted<GpuControlListEntry> {
   public:
    // Constructs GpuControlListEntry from DictionaryValue loaded from json.
    // Top-level entry must have an id number.  Others are exceptions.
    static ScopedGpuControlListEntry GetEntryFromValue(
        const base::DictionaryValue* value, bool top_level,
        const FeatureMap& feature_map,
        bool supports_feature_type_all);

    // Logs a control list match for this rule in the list identified by
    // |control_list_logging_name|.
    void LogControlListMatch(
        const std::string& control_list_logging_name) const;

    // Determines if a given os/gc/machine_model/driver is included in the
    // Entry set.
    bool Contains(OsType os_type, const std::string& os_version,
                  const GPUInfo& gpu_info) const;

    // Determines whether we needs more gpu info to make the blacklisting
    // decision.  It should only be checked if Contains() returns true.
    bool NeedsMoreInfo(const GPUInfo& gpu_info) const;

    // Returns the OsType.
    OsType GetOsType() const;

    // Returns the entry's unique id.  0 is reserved.
    uint32 id() const;

    // Returns whether the entry is disabled.
    bool disabled() const;

    // Returns the description of the entry
    const std::string& description() const { return description_; }

    // Returns a list of Chromium and Webkit bugs applicable to this entry
    const std::vector<int>& cr_bugs() const { return cr_bugs_; }
    const std::vector<int>& webkit_bugs() const { return webkit_bugs_; }

    // Returns the blacklisted features in this entry.
    const std::set<int>& features() const;

    // Returns a list of blacklisted feature names in this entry.
    void GetFeatureNames(base::ListValue* feature_names,
                         const FeatureMap& feature_map,
                         bool supports_feature_type_all) const;

   private:
    friend class base::RefCounted<GpuControlListEntry>;

    enum MultiGpuStyle {
      kMultiGpuStyleOptimus,
      kMultiGpuStyleAMDSwitchable,
      kMultiGpuStyleAMDSwitchableIntegrated,
      kMultiGpuStyleAMDSwitchableDiscrete,
      kMultiGpuStyleNone
    };

    enum MultiGpuCategory {
      // This entry applies if this is the primary GPU on the system.
      kMultiGpuCategoryPrimary,
      // This entry applies if this is a secondary GPU on the system.
      kMultiGpuCategorySecondary,
      // This entry applies if this is the active GPU on the system.
      kMultiGpuCategoryActive,
      // This entry applies if this is any of the GPUs on the system.
      kMultiGpuCategoryAny,
      kMultiGpuCategoryNone
    };

    enum GLType {
      kGLTypeGL,  // This is default on MacOSX, Linux, ChromeOS
      kGLTypeGLES,  // This is default on Android
      kGLTypeANGLE,  // This is default on Windows
      kGLTypeNone
    };

    GpuControlListEntry();
    ~GpuControlListEntry();

    bool SetId(uint32 id);

    void SetDisabled(bool disabled);

    bool SetOsInfo(const std::string& os,
                   const std::string& version_op,
                   const std::string& version_string,
                   const std::string& version_string2);

    bool SetVendorId(const std::string& vendor_id_string);

    bool AddDeviceId(const std::string& device_id_string);

    bool SetMultiGpuStyle(const std::string& multi_gpu_style_string);

    bool SetMultiGpuCategory(const std::string& multi_gpu_category_string);

    bool SetGLType(const std::string& gl_type_string);

    bool SetDriverVendorInfo(const std::string& vendor_value);

    bool SetDriverVersionInfo(const std::string& version_op,
                              const std::string& version_style,
                              const std::string& version_string,
                              const std::string& version_string2);

    bool SetDriverDateInfo(const std::string& date_op,
                           const std::string& date_string,
                           const std::string& date_string2);

    bool SetGLVersionInfo(const std::string& version_op,
                          const std::string& version_string,
                          const std::string& version_string2);

    bool SetGLVendorInfo(const std::string& vendor_value);

    bool SetGLRendererInfo(const std::string& renderer_value);

    bool SetGLExtensionsInfo(const std::string& extensions_value);

    bool SetGLResetNotificationStrategyInfo(const std::string& op,
                                            const std::string& int_string,
                                            const std::string& int_string2);

    bool SetCpuBrand(const std::string& cpu_value);

    bool SetPerfGraphicsInfo(const std::string& op,
                             const std::string& float_string,
                             const std::string& float_string2);

    bool SetPerfGamingInfo(const std::string& op,
                           const std::string& float_string,
                           const std::string& float_string2);

    bool SetPerfOverallInfo(const std::string& op,
                            const std::string& float_string,
                            const std::string& float_string2);

    bool AddMachineModelName(const std::string& model_name);

    bool SetMachineModelVersionInfo(const std::string& version_op,
                                    const std::string& version_string,
                                    const std::string& version_string2);

    bool SetGpuCountInfo(const std::string& op,
                         const std::string& int_string,
                         const std::string& int_string2);

    void SetDirectRenderingInfo(bool value);

    bool SetFeatures(const std::vector<std::string>& features,
                     const FeatureMap& feature_map,
                     bool supports_feature_type_all);

    void AddException(ScopedGpuControlListEntry exception);

    // Return true if GL_VERSION string does not fit the entry info
    // on GL type and GL version.
    bool GLVersionInfoMismatch(const std::string& gl_version) const;

    static MultiGpuStyle StringToMultiGpuStyle(const std::string& style);

    static MultiGpuCategory StringToMultiGpuCategory(
        const std::string& category);

    static GLType StringToGLType(const std::string& gl_type);

    // map a feature_name to feature_id. If the string is not a registered
    // feature name, return false.
    static bool StringToFeature(const std::string& feature_name,
                                int* feature_id,
                                const FeatureMap& feature_map);

    // Return the default GL type, depending on the OS.
    // See GLType declaration.
    static GLType GetDefaultGLType();

    uint32 id_;
    bool disabled_;
    std::string description_;
    std::vector<int> cr_bugs_;
    std::vector<int> webkit_bugs_;
    scoped_ptr<OsInfo> os_info_;
    uint32 vendor_id_;
    std::vector<uint32> device_id_list_;
    MultiGpuStyle multi_gpu_style_;
    MultiGpuCategory multi_gpu_category_;
    GLType gl_type_;
    std::string driver_vendor_info_;
    scoped_ptr<VersionInfo> driver_version_info_;
    scoped_ptr<VersionInfo> driver_date_info_;
    scoped_ptr<VersionInfo> gl_version_info_;
    std::string gl_vendor_info_;
    std::string gl_renderer_info_;
    std::string gl_extensions_info_;
    scoped_ptr<IntInfo> gl_reset_notification_strategy_info_;
    std::string cpu_brand_;
    scoped_ptr<FloatInfo> perf_graphics_info_;
    scoped_ptr<FloatInfo> perf_gaming_info_;
    scoped_ptr<FloatInfo> perf_overall_info_;
    std::vector<std::string> machine_model_name_list_;
    scoped_ptr<VersionInfo> machine_model_version_info_;
    scoped_ptr<IntInfo> gpu_count_info_;
    scoped_ptr<BoolInfo> direct_rendering_info_;
    std::set<int> features_;
    std::vector<ScopedGpuControlListEntry> exceptions_;
  };

  // Gets the current OS type.
  static OsType GetOsType();

  bool LoadList(const base::DictionaryValue& parsed_json, OsFilter os_filter);

  void Clear();

  static NumericOp StringToNumericOp(const std::string& op);

  std::string version_;
  std::vector<ScopedGpuControlListEntry> entries_;

  // This records all the blacklist entries that are appliable to the current
  // user machine.  It is updated everytime MakeDecision() is called and is
  // used later by GetDecisionEntries().
  std::vector<ScopedGpuControlListEntry> active_entries_;

  uint32 max_entry_id_;

  bool needs_more_info_;

  // The features a GpuControlList recognizes and handles.
  FeatureMap feature_map_;
  bool supports_feature_type_all_;

  bool control_list_logging_enabled_;
  std::string control_list_logging_name_;
};

}  // namespace gpu

#endif  // GPU_CONFIG_GPU_CONTROL_LIST_H_