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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef GPU_IPC_COMMON_MEMORY_STATS_H_
#define GPU_IPC_COMMON_MEMORY_STATS_H_
// Provides access to the GPU information for the system
// on which chrome is currently running.
#include <stddef.h>
#include <map>
#include "base/process/process.h"
#include "gpu/gpu_export.h"
namespace gpu {
// Note: we use uint64_t instead of size_t for byte count because this struct
// is sent over IPC which could span 32 & 64 bit processes.
struct GPU_EXPORT VideoMemoryUsageStats {
VideoMemoryUsageStats();
~VideoMemoryUsageStats();
struct GPU_EXPORT ProcessStats {
ProcessStats();
~ProcessStats();
// The bytes of GPU resources accessible by this process
uint64_t video_memory;
// Set to true if this process' GPU resource count is inflated because
// it is counting other processes' resources (e.g, the GPU process has
// duplicate set to true because it is the aggregate of all processes)
bool has_duplicates;
};
typedef std::map<base::ProcessId, ProcessStats> ProcessMap;
// A map of processes to their GPU resource consumption
ProcessMap process_map;
// The total amount of GPU memory allocated at the time of the request.
uint64_t bytes_allocated;
// The maximum amount of GPU memory ever allocated at once.
uint64_t bytes_allocated_historical_max;
};
} // namespace gpu
#endif // GPU_IPC_COMMON_MEMORY_STATS_H_
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