1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
|
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <sys/socket.h>
#include "base/bind.h"
#include "base/files/file_path.h"
#include "base/path_service.h"
#include "base/posix/eintr_wrapper.h"
#include "base/synchronization/waitable_event.h"
#include "base/threading/thread.h"
#include "base/threading/thread_restrictions.h"
#include "ipc/unix_domain_socket_util.h"
#include "testing/gtest/include/gtest/gtest.h"
namespace {
class SocketAcceptor : public base::MessageLoopForIO::Watcher {
public:
SocketAcceptor(int fd, base::MessageLoopProxy* target_thread)
: server_fd_(-1),
target_thread_(target_thread),
started_watching_event_(false, false),
accepted_event_(false, false) {
target_thread->PostTask(FROM_HERE,
base::Bind(&SocketAcceptor::StartWatching, base::Unretained(this), fd));
}
virtual ~SocketAcceptor() {
Close();
}
int server_fd() const { return server_fd_; }
void WaitUntilReady() {
started_watching_event_.Wait();
}
void WaitForAccept() {
accepted_event_.Wait();
}
void Close() {
if (watcher_.get()) {
target_thread_->PostTask(FROM_HERE,
base::Bind(&SocketAcceptor::StopWatching, base::Unretained(this),
watcher_.release()));
}
}
private:
void StartWatching(int fd) {
watcher_.reset(new base::MessageLoopForIO::FileDescriptorWatcher);
base::MessageLoopForIO::current()->WatchFileDescriptor(
fd, true, base::MessageLoopForIO::WATCH_READ, watcher_.get(), this);
started_watching_event_.Signal();
}
void StopWatching(base::MessageLoopForIO::FileDescriptorWatcher* watcher) {
watcher->StopWatchingFileDescriptor();
delete watcher;
}
virtual void OnFileCanReadWithoutBlocking(int fd) OVERRIDE {
ASSERT_EQ(-1, server_fd_);
IPC::ServerAcceptConnection(fd, &server_fd_);
watcher_->StopWatchingFileDescriptor();
accepted_event_.Signal();
}
virtual void OnFileCanWriteWithoutBlocking(int fd) OVERRIDE {}
int server_fd_;
base::MessageLoopProxy* target_thread_;
scoped_ptr<base::MessageLoopForIO::FileDescriptorWatcher> watcher_;
base::WaitableEvent started_watching_event_;
base::WaitableEvent accepted_event_;
DISALLOW_COPY_AND_ASSIGN(SocketAcceptor);
};
const base::FilePath GetChannelDir() {
#if defined(OS_ANDROID)
base::FilePath tmp_dir;
PathService::Get(base::DIR_CACHE, &tmp_dir);
return tmp_dir;
#else
return base::FilePath("/var/tmp");
#endif
}
class TestUnixSocketConnection {
public:
TestUnixSocketConnection()
: worker_("WorkerThread"),
server_listen_fd_(-1),
server_fd_(-1),
client_fd_(-1) {
socket_name_ = GetChannelDir().Append("TestSocket");
base::Thread::Options options;
options.message_loop_type = base::MessageLoop::TYPE_IO;
worker_.StartWithOptions(options);
}
bool CreateServerSocket() {
IPC::CreateServerUnixDomainSocket(socket_name_, &server_listen_fd_);
if (server_listen_fd_ < 0)
return false;
struct stat socket_stat;
stat(socket_name_.value().c_str(), &socket_stat);
EXPECT_TRUE(S_ISSOCK(socket_stat.st_mode));
acceptor_.reset(new SocketAcceptor(server_listen_fd_,
worker_.message_loop_proxy().get()));
acceptor_->WaitUntilReady();
return true;
}
bool CreateClientSocket() {
DCHECK(server_listen_fd_ >= 0);
IPC::CreateClientUnixDomainSocket(socket_name_, &client_fd_);
if (client_fd_ < 0)
return false;
acceptor_->WaitForAccept();
server_fd_ = acceptor_->server_fd();
return server_fd_ >= 0;
}
virtual ~TestUnixSocketConnection() {
if (client_fd_ >= 0)
close(client_fd_);
if (server_fd_ >= 0)
close(server_fd_);
if (server_listen_fd_ >= 0) {
close(server_listen_fd_);
unlink(socket_name_.value().c_str());
}
}
int client_fd() const { return client_fd_; }
int server_fd() const { return server_fd_; }
private:
base::Thread worker_;
base::FilePath socket_name_;
int server_listen_fd_;
int server_fd_;
int client_fd_;
scoped_ptr<SocketAcceptor> acceptor_;
};
// Ensure that IPC::CreateServerUnixDomainSocket creates a socket that
// IPC::CreateClientUnixDomainSocket can successfully connect to.
TEST(UnixDomainSocketUtil, Connect) {
TestUnixSocketConnection connection;
ASSERT_TRUE(connection.CreateServerSocket());
ASSERT_TRUE(connection.CreateClientSocket());
}
// Ensure that messages can be sent across the resulting socket.
TEST(UnixDomainSocketUtil, SendReceive) {
TestUnixSocketConnection connection;
ASSERT_TRUE(connection.CreateServerSocket());
ASSERT_TRUE(connection.CreateClientSocket());
const char buffer[] = "Hello, server!";
size_t buf_len = sizeof(buffer);
size_t sent_bytes =
HANDLE_EINTR(send(connection.client_fd(), buffer, buf_len, 0));
ASSERT_EQ(buf_len, sent_bytes);
char recv_buf[sizeof(buffer)];
size_t received_bytes =
HANDLE_EINTR(recv(connection.server_fd(), recv_buf, buf_len, 0));
ASSERT_EQ(buf_len, received_bytes);
ASSERT_EQ(0, memcmp(recv_buf, buffer, buf_len));
}
} // namespace
|