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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MASH_SESSION_SESSION_H_
#define MASH_SESSION_SESSION_H_
#include <map>
#include "base/callback.h"
#include "base/macros.h"
#include "base/memory/scoped_ptr.h"
#include "mash/session/public/interfaces/session.mojom.h"
#include "mojo/public/cpp/bindings/binding_set.h"
#include "mojo/public/cpp/bindings/interface_ptr_set.h"
#include "mojo/shell/public/cpp/interface_factory.h"
#include "mojo/shell/public/cpp/shell_client.h"
namespace mojo {
class Connection;
}
namespace mash {
namespace session {
class Session : public mojo::ShellClient,
public mojom::Session,
public mojo::InterfaceFactory<mojom::Session> {
public:
Session();
~Session() override;
private:
// mojo::ShellClient:
void Initialize(mojo::Connector* connector,
const mojo::Identity& identity,
uint32_t id) override;
bool AcceptConnection(mojo::Connection* connection) override;
// mojom::Session:
void Logout() override;
void SwitchUser() override;
void AddScreenlockStateListener(
mojom::ScreenlockStateListenerPtr listener) override;
void LockScreen() override;
void UnlockScreen() override;
// mojo::InterfaceFactory<mojom::Session>:
void Create(mojo::Connection* connection,
mojom::SessionRequest request) override;
void StartWindowManager();
void StartSystemUI();
void StartBrowserDriver();
void StartQuickLaunch();
void StartScreenlock();
void StopScreenlock();
// Starts the application at |url|, running |restart_callback| if the
// connection to the application is closed.
void StartRestartableService(const std::string& url,
const base::Closure& restart_callback);
mojo::Connector* connector_;
std::map<std::string, scoped_ptr<mojo::Connection>> connections_;
bool screen_locked_;
mojo::BindingSet<mojom::Session> bindings_;
mojo::InterfacePtrSet<mojom::ScreenlockStateListener> screenlock_listeners_;
DISALLOW_COPY_AND_ASSIGN(Session);
};
} // namespace session
} // namespace mash
#endif // MASH_SESSION_SESSION_H_
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