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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "media/audio/audio_manager_base.h"
#include "media/audio/audio_output_dispatcher.h"
#include "media/audio/audio_output_proxy.h"
static const int kStreamCloseDelayMs = 5000;
const char AudioManagerBase::kDefaultDeviceName[] = "Default";
AudioManagerBase::AudioManagerBase()
: audio_thread_("AudioThread"),
initialized_(false) {
}
AudioManagerBase::~AudioManagerBase() {
DCHECK(!audio_thread_.IsRunning());
}
void AudioManagerBase::Init() {
initialized_ = audio_thread_.Start();
}
void AudioManagerBase::Cleanup() {
if (initialized_) {
initialized_ = false;
audio_thread_.Stop();
}
}
string16 AudioManagerBase::GetAudioInputDeviceModel() {
return string16();
}
MessageLoop* AudioManagerBase::GetMessageLoop() {
DCHECK(initialized_);
return audio_thread_.message_loop();
}
AudioOutputStream* AudioManagerBase::MakeAudioOutputStreamProxy(
const AudioParameters& params) {
if (!initialized_)
return NULL;
scoped_refptr<AudioOutputDispatcher>& dispatcher =
output_dispatchers_[params];
if (!dispatcher)
dispatcher = new AudioOutputDispatcher(this, params, kStreamCloseDelayMs);
return new AudioOutputProxy(dispatcher);
}
bool AudioManagerBase::CanShowAudioInputSettings() {
return false;
}
void AudioManagerBase::ShowAudioInputSettings() {
}
void AudioManagerBase::GetAudioInputDeviceNames(
media::AudioDeviceNames* device_names) {
}
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