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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef MEDIA_AUDIO_FAKE_AUDIO_MANAGER_H_
#define MEDIA_AUDIO_FAKE_AUDIO_MANAGER_H_

#include <string>
#include "base/compiler_specific.h"
#include "media/audio/audio_manager_base.h"
#include "media/audio/fake_audio_input_stream.h"
#include "media/audio/fake_audio_output_stream.h"

namespace media {

class MEDIA_EXPORT FakeAudioManager : public AudioManagerBase {
 public:
  FakeAudioManager(AudioLogFactory* audio_log_factory);

  // Implementation of AudioManager.
  bool HasAudioOutputDevices() override;
  bool HasAudioInputDevices() override;

  // Implementation of AudioManagerBase.
  AudioOutputStream* MakeLinearOutputStream(
      const AudioParameters& params) override;
  AudioOutputStream* MakeLowLatencyOutputStream(
      const AudioParameters& params,
      const std::string& device_id) override;
  AudioInputStream* MakeLinearInputStream(
      const AudioParameters& params,
      const std::string& device_id) override;
  AudioInputStream* MakeLowLatencyInputStream(
      const AudioParameters& params,
      const std::string& device_id) override;
  AudioParameters GetInputStreamParameters(
      const std::string& device_id) override;

 protected:
  ~FakeAudioManager() override;

  AudioParameters GetPreferredOutputStreamParameters(
      const std::string& output_device_id,
      const AudioParameters& input_params) override;

 private:
  DISALLOW_COPY_AND_ASSIGN(FakeAudioManager);
};

}  // namespace media

#endif  // MEDIA_AUDIO_FAKE_AUDIO_MANAGER_H_