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|
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <windows.h>
#include <mmsystem.h>
#include "base/basictypes.h"
#include "base/environment.h"
#include "base/file_util.h"
#include "base/memory/scoped_ptr.h"
#include "base/message_loop.h"
#include "base/test/test_timeouts.h"
#include "base/time.h"
#include "base/path_service.h"
#include "base/win/scoped_com_initializer.h"
#include "media/audio/audio_io.h"
#include "media/audio/audio_manager.h"
#include "media/audio/audio_util.h"
#include "media/audio/win/audio_low_latency_output_win.h"
#include "media/audio/win/core_audio_util_win.h"
#include "media/base/decoder_buffer.h"
#include "media/base/seekable_buffer.h"
#include "media/base/test_data_util.h"
#include "testing/gmock_mutant.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"
using ::testing::_;
using ::testing::AnyNumber;
using ::testing::AtLeast;
using ::testing::Between;
using ::testing::CreateFunctor;
using ::testing::DoAll;
using ::testing::Gt;
using ::testing::InvokeWithoutArgs;
using ::testing::NotNull;
using ::testing::Return;
using base::win::ScopedCOMInitializer;
namespace media {
static const char kSpeechFile_16b_s_48k[] = "speech_16b_stereo_48kHz.raw";
static const char kSpeechFile_16b_s_44k[] = "speech_16b_stereo_44kHz.raw";
static const size_t kFileDurationMs = 20000;
static const size_t kNumFileSegments = 2;
static const int kBitsPerSample = 16;
static const size_t kMaxDeltaSamples = 1000;
static const char* kDeltaTimeMsFileName = "delta_times_ms.txt";
MATCHER_P(HasValidDelay, value, "") {
// It is difficult to come up with a perfect test condition for the delay
// estimation. For now, verify that the produced output delay is always
// larger than the selected buffer size.
return arg.hardware_delay_bytes >= value.hardware_delay_bytes;
}
// Used to terminate a loop from a different thread than the loop belongs to.
// |loop| should be a MessageLoopProxy.
ACTION_P(QuitLoop, loop) {
loop->PostTask(FROM_HERE, MessageLoop::QuitClosure());
}
class MockAudioSourceCallback : public AudioOutputStream::AudioSourceCallback {
public:
MOCK_METHOD2(OnMoreData, int(AudioBus* audio_bus,
AudioBuffersState buffers_state));
MOCK_METHOD3(OnMoreIOData, int(AudioBus* source,
AudioBus* dest,
AudioBuffersState buffers_state));
MOCK_METHOD2(OnError, void(AudioOutputStream* stream, int code));
};
// This audio source implementation should be used for manual tests only since
// it takes about 20 seconds to play out a file.
class ReadFromFileAudioSource : public AudioOutputStream::AudioSourceCallback {
public:
explicit ReadFromFileAudioSource(const std::string& name)
: pos_(0),
previous_call_time_(base::Time::Now()),
text_file_(NULL),
elements_to_write_(0) {
// Reads a test file from media/test/data directory.
file_ = ReadTestDataFile(name);
// Creates an array that will store delta times between callbacks.
// The content of this array will be written to a text file at
// destruction and can then be used for off-line analysis of the exact
// timing of callbacks. The text file will be stored in media/test/data.
delta_times_.reset(new int[kMaxDeltaSamples]);
}
virtual ~ReadFromFileAudioSource() {
// Get complete file path to output file in directory containing
// media_unittests.exe.
FilePath file_name;
EXPECT_TRUE(PathService::Get(base::DIR_EXE, &file_name));
file_name = file_name.AppendASCII(kDeltaTimeMsFileName);
EXPECT_TRUE(!text_file_);
text_file_ = file_util::OpenFile(file_name, "wt");
DLOG_IF(ERROR, !text_file_) << "Failed to open log file.";
// Write the array which contains delta times to a text file.
size_t elements_written = 0;
while (elements_written < elements_to_write_) {
fprintf(text_file_, "%d\n", delta_times_[elements_written]);
++elements_written;
}
file_util::CloseFile(text_file_);
}
// AudioOutputStream::AudioSourceCallback implementation.
virtual int OnMoreData(AudioBus* audio_bus,
AudioBuffersState buffers_state) {
// Store time difference between two successive callbacks in an array.
// These values will be written to a file in the destructor.
int diff = (base::Time::Now() - previous_call_time_).InMilliseconds();
previous_call_time_ = base::Time::Now();
if (elements_to_write_ < kMaxDeltaSamples) {
delta_times_[elements_to_write_] = diff;
++elements_to_write_;
}
int max_size =
audio_bus->frames() * audio_bus->channels() * kBitsPerSample / 8;
// Use samples read from a data file and fill up the audio buffer
// provided to us in the callback.
if (pos_ + static_cast<int>(max_size) > file_size())
max_size = file_size() - pos_;
int frames = max_size / (audio_bus->channels() * kBitsPerSample / 8);
if (max_size) {
audio_bus->FromInterleaved(
file_->GetData() + pos_, frames, kBitsPerSample / 8);
pos_ += max_size;
}
return frames;
}
virtual int OnMoreIOData(AudioBus* source,
AudioBus* dest,
AudioBuffersState buffers_state) OVERRIDE {
NOTREACHED();
return 0;
}
virtual void OnError(AudioOutputStream* stream, int code) {}
int file_size() { return file_->GetDataSize(); }
private:
scoped_refptr<DecoderBuffer> file_;
scoped_array<int> delta_times_;
int pos_;
base::Time previous_call_time_;
FILE* text_file_;
size_t elements_to_write_;
};
static bool ExclusiveModeIsEnabled() {
return (WASAPIAudioOutputStream::GetShareMode() ==
AUDCLNT_SHAREMODE_EXCLUSIVE);
}
// Convenience method which ensures that we are not running on the build
// bots and that at least one valid output device can be found. We also
// verify that we are not running on XP since the low-latency (WASAPI-
// based) version requires Windows Vista or higher.
static bool CanRunAudioTests(AudioManager* audio_man) {
if (!CoreAudioUtil::IsSupported()) {
LOG(WARNING) << "This test requires Windows Vista or higher.";
return false;
}
// TODO(henrika): note that we use Wave today to query the number of
// existing output devices.
if (!audio_man->HasAudioOutputDevices()) {
LOG(WARNING) << "No output devices detected.";
return false;
}
return true;
}
// Convenience method which creates a default AudioOutputStream object but
// also allows the user to modify the default settings.
class AudioOutputStreamWrapper {
public:
explicit AudioOutputStreamWrapper(AudioManager* audio_manager)
: audio_man_(audio_manager),
format_(AudioParameters::AUDIO_PCM_LOW_LATENCY),
bits_per_sample_(kBitsPerSample) {
AudioParameters preferred_params;
EXPECT_TRUE(SUCCEEDED(CoreAudioUtil::GetPreferredAudioParameters(
eRender, eConsole, &preferred_params)));
channel_layout_ = preferred_params.channel_layout();
sample_rate_ = preferred_params.sample_rate();
samples_per_packet_ = preferred_params.frames_per_buffer();
}
~AudioOutputStreamWrapper() {}
// Creates AudioOutputStream object using default parameters.
AudioOutputStream* Create() {
return CreateOutputStream();
}
// Creates AudioOutputStream object using non-default parameters where the
// frame size is modified.
AudioOutputStream* Create(int samples_per_packet) {
samples_per_packet_ = samples_per_packet;
return CreateOutputStream();
}
// Creates AudioOutputStream object using non-default parameters where the
// sample rate and frame size are modified.
AudioOutputStream* Create(int sample_rate, int samples_per_packet) {
sample_rate_ = sample_rate;
samples_per_packet_ = samples_per_packet;
return CreateOutputStream();
}
AudioParameters::Format format() const { return format_; }
int channels() const { return ChannelLayoutToChannelCount(channel_layout_); }
int bits_per_sample() const { return bits_per_sample_; }
int sample_rate() const { return sample_rate_; }
int samples_per_packet() const { return samples_per_packet_; }
private:
AudioOutputStream* CreateOutputStream() {
AudioOutputStream* aos = audio_man_->MakeAudioOutputStream(
AudioParameters(format_, channel_layout_, sample_rate_,
bits_per_sample_, samples_per_packet_));
EXPECT_TRUE(aos);
return aos;
}
AudioManager* audio_man_;
AudioParameters::Format format_;
ChannelLayout channel_layout_;
int bits_per_sample_;
int sample_rate_;
int samples_per_packet_;
};
// Convenience method which creates a default AudioOutputStream object.
static AudioOutputStream* CreateDefaultAudioOutputStream(
AudioManager* audio_manager) {
AudioOutputStreamWrapper aosw(audio_manager);
AudioOutputStream* aos = aosw.Create();
return aos;
}
// Verify that we can retrieve the current hardware/mixing sample rate
// for the default audio device.
// TODO(henrika): modify this test when we support full device enumeration.
TEST(WASAPIAudioOutputStreamTest, HardwareSampleRate) {
// Skip this test in exclusive mode since the resulting rate is only utilized
// for shared mode streams.
scoped_ptr<AudioManager> audio_manager(AudioManager::Create());
if (!CanRunAudioTests(audio_manager.get()) || ExclusiveModeIsEnabled())
return;
// Default device intended for games, system notification sounds,
// and voice commands.
int fs = static_cast<int>(
WASAPIAudioOutputStream::HardwareSampleRate());
EXPECT_GE(fs, 0);
}
// Test Create(), Close() calling sequence.
TEST(WASAPIAudioOutputStreamTest, CreateAndClose) {
scoped_ptr<AudioManager> audio_manager(AudioManager::Create());
if (!CanRunAudioTests(audio_manager.get()))
return;
AudioOutputStream* aos = CreateDefaultAudioOutputStream(audio_manager.get());
aos->Close();
}
// Test Open(), Close() calling sequence.
TEST(WASAPIAudioOutputStreamTest, OpenAndClose) {
scoped_ptr<AudioManager> audio_manager(AudioManager::Create());
if (!CanRunAudioTests(audio_manager.get()))
return;
AudioOutputStream* aos = CreateDefaultAudioOutputStream(audio_manager.get());
EXPECT_TRUE(aos->Open());
aos->Close();
}
// Test Open(), Start(), Close() calling sequence.
TEST(WASAPIAudioOutputStreamTest, OpenStartAndClose) {
scoped_ptr<AudioManager> audio_manager(AudioManager::Create());
if (!CanRunAudioTests(audio_manager.get()))
return;
AudioOutputStream* aos = CreateDefaultAudioOutputStream(audio_manager.get());
EXPECT_TRUE(aos->Open());
MockAudioSourceCallback source;
EXPECT_CALL(source, OnError(aos, _))
.Times(0);
aos->Start(&source);
aos->Close();
}
// Test Open(), Start(), Stop(), Close() calling sequence.
TEST(WASAPIAudioOutputStreamTest, OpenStartStopAndClose) {
scoped_ptr<AudioManager> audio_manager(AudioManager::Create());
if (!CanRunAudioTests(audio_manager.get()))
return;
AudioOutputStream* aos = CreateDefaultAudioOutputStream(audio_manager.get());
EXPECT_TRUE(aos->Open());
MockAudioSourceCallback source;
EXPECT_CALL(source, OnError(aos, _))
.Times(0);
aos->Start(&source);
aos->Stop();
aos->Close();
}
// Test SetVolume(), GetVolume()
TEST(WASAPIAudioOutputStreamTest, Volume) {
scoped_ptr<AudioManager> audio_manager(AudioManager::Create());
if (!CanRunAudioTests(audio_manager.get()))
return;
AudioOutputStream* aos = CreateDefaultAudioOutputStream(audio_manager.get());
// Initial volume should be full volume (1.0).
double volume = 0.0;
aos->GetVolume(&volume);
EXPECT_EQ(1.0, volume);
// Verify some valid volume settings.
aos->SetVolume(0.0);
aos->GetVolume(&volume);
EXPECT_EQ(0.0, volume);
aos->SetVolume(0.5);
aos->GetVolume(&volume);
EXPECT_EQ(0.5, volume);
aos->SetVolume(1.0);
aos->GetVolume(&volume);
EXPECT_EQ(1.0, volume);
// Ensure that invalid volume setting have no effect.
aos->SetVolume(1.5);
aos->GetVolume(&volume);
EXPECT_EQ(1.0, volume);
aos->SetVolume(-0.5);
aos->GetVolume(&volume);
EXPECT_EQ(1.0, volume);
aos->Close();
}
// Test some additional calling sequences.
TEST(WASAPIAudioOutputStreamTest, MiscCallingSequences) {
scoped_ptr<AudioManager> audio_manager(AudioManager::Create());
if (!CanRunAudioTests(audio_manager.get()))
return;
AudioOutputStream* aos = CreateDefaultAudioOutputStream(audio_manager.get());
WASAPIAudioOutputStream* waos = static_cast<WASAPIAudioOutputStream*>(aos);
// Open(), Open() is a valid calling sequence (second call does nothing).
EXPECT_TRUE(aos->Open());
EXPECT_TRUE(aos->Open());
MockAudioSourceCallback source;
// Start(), Start() is a valid calling sequence (second call does nothing).
aos->Start(&source);
EXPECT_TRUE(waos->started());
aos->Start(&source);
EXPECT_TRUE(waos->started());
// Stop(), Stop() is a valid calling sequence (second call does nothing).
aos->Stop();
EXPECT_FALSE(waos->started());
aos->Stop();
EXPECT_FALSE(waos->started());
// Start(), Stop(), Start(), Stop().
aos->Start(&source);
EXPECT_TRUE(waos->started());
aos->Stop();
EXPECT_FALSE(waos->started());
aos->Start(&source);
EXPECT_TRUE(waos->started());
aos->Stop();
EXPECT_FALSE(waos->started());
aos->Close();
}
// Use preferred packet size and verify that rendering starts.
TEST(WASAPIAudioOutputStreamTest, ValidPacketSize) {
scoped_ptr<AudioManager> audio_manager(AudioManager::Create());
if (!CanRunAudioTests(audio_manager.get()))
return;
MessageLoopForUI loop;
MockAudioSourceCallback source;
// Create default WASAPI output stream which plays out in stereo using
// the shared mixing rate. The default buffer size is 10ms.
AudioOutputStreamWrapper aosw(audio_manager.get());
AudioOutputStream* aos = aosw.Create();
EXPECT_TRUE(aos->Open());
// Derive the expected size in bytes of each packet.
uint32 bytes_per_packet = aosw.channels() * aosw.samples_per_packet() *
(aosw.bits_per_sample() / 8);
// Set up expected minimum delay estimation.
AudioBuffersState state(0, bytes_per_packet);
// Wait for the first callback and verify its parameters.
EXPECT_CALL(source, OnMoreData(NotNull(), HasValidDelay(state)))
.WillOnce(DoAll(
QuitLoop(loop.message_loop_proxy()),
Return(aosw.samples_per_packet())));
aos->Start(&source);
loop.PostDelayedTask(FROM_HERE, MessageLoop::QuitClosure(),
TestTimeouts::action_timeout());
loop.Run();
aos->Stop();
aos->Close();
}
// Use a non-preferred packet size and verify that Open() fails.
TEST(WASAPIAudioOutputStreamTest, InvalidPacketSize) {
scoped_ptr<AudioManager> audio_manager(AudioManager::Create());
if (!CanRunAudioTests(audio_manager.get()))
return;
if (ExclusiveModeIsEnabled())
return;
AudioParameters preferred_params;
EXPECT_TRUE(SUCCEEDED(CoreAudioUtil::GetPreferredAudioParameters(
eRender, eConsole, &preferred_params)));
int too_large_packet_size = 2 * preferred_params.frames_per_buffer();
AudioOutputStreamWrapper aosw(audio_manager.get());
AudioOutputStream* aos = aosw.Create(too_large_packet_size);
EXPECT_FALSE(aos->Open());
aos->Close();
}
// This test is intended for manual tests and should only be enabled
// when it is required to play out data from a local PCM file.
// By default, GTest will print out YOU HAVE 1 DISABLED TEST.
// To include disabled tests in test execution, just invoke the test program
// with --gtest_also_run_disabled_tests or set the GTEST_ALSO_RUN_DISABLED_TESTS
// environment variable to a value greater than 0.
// The test files are approximately 20 seconds long.
TEST(WASAPIAudioOutputStreamTest, DISABLED_ReadFromStereoFile) {
scoped_ptr<AudioManager> audio_manager(AudioManager::Create());
if (!CanRunAudioTests(audio_manager.get()))
return;
AudioOutputStreamWrapper aosw(audio_manager.get());
AudioOutputStream* aos = aosw.Create();
EXPECT_TRUE(aos->Open());
std::string file_name;
if (aosw.sample_rate() == 48000) {
file_name = kSpeechFile_16b_s_48k;
} else if (aosw.sample_rate() == 44100) {
file_name = kSpeechFile_16b_s_44k;
} else if (aosw.sample_rate() == 96000) {
// Use 48kHz file at 96kHz as well. Will sound like Donald Duck.
file_name = kSpeechFile_16b_s_48k;
} else {
FAIL() << "This test supports 44.1, 48kHz and 96kHz only.";
return;
}
ReadFromFileAudioSource file_source(file_name);
LOG(INFO) << "File name : " << file_name.c_str();
LOG(INFO) << "Sample rate : " << aosw.sample_rate();
LOG(INFO) << "Bits per sample: " << aosw.bits_per_sample();
LOG(INFO) << "#channels : " << aosw.channels();
LOG(INFO) << "File size : " << file_source.file_size();
LOG(INFO) << "#file segments : " << kNumFileSegments;
LOG(INFO) << ">> Listen to the stereo file while playing...";
for (int i = 0; i < kNumFileSegments; i++) {
// Each segment will start with a short (~20ms) block of zeros, hence
// some short glitches might be heard in this test if kNumFileSegments
// is larger than one. The exact length of the silence period depends on
// the selected sample rate.
aos->Start(&file_source);
base::PlatformThread::Sleep(
base::TimeDelta::FromMilliseconds(kFileDurationMs / kNumFileSegments));
aos->Stop();
}
LOG(INFO) << ">> Stereo file playout has stopped.";
aos->Close();
}
// Verify that we can open the output stream in exclusive mode using a
// certain set of audio parameters and a sample rate of 48kHz.
// The expected outcomes of each setting in this test has been derived
// manually using log outputs (--v=1).
TEST(WASAPIAudioOutputStreamTest, ExclusiveModeBufferSizesAt48kHz) {
if (!ExclusiveModeIsEnabled())
return;
scoped_ptr<AudioManager> audio_manager(AudioManager::Create());
if (!CanRunAudioTests(audio_manager.get()))
return;
AudioOutputStreamWrapper aosw(audio_manager.get());
// 10ms @ 48kHz shall work.
// Note that, this is the same size as we can use for shared-mode streaming
// but here the endpoint buffer delay is only 10ms instead of 20ms.
AudioOutputStream* aos = aosw.Create(48000, 480);
EXPECT_TRUE(aos->Open());
aos->Close();
// 5ms @ 48kHz does not work due to misalignment.
// This test will propose an aligned buffer size of 5.3333ms.
// Note that we must call Close() even is Open() fails since Close() also
// deletes the object and we want to create a new object in the next test.
aos = aosw.Create(48000, 240);
EXPECT_FALSE(aos->Open());
aos->Close();
// 5.3333ms @ 48kHz should work (see test above).
aos = aosw.Create(48000, 256);
EXPECT_TRUE(aos->Open());
aos->Close();
// 2.6667ms is smaller than the minimum supported size (=3ms).
aos = aosw.Create(48000, 128);
EXPECT_FALSE(aos->Open());
aos->Close();
// 3ms does not correspond to an aligned buffer size.
// This test will propose an aligned buffer size of 3.3333ms.
aos = aosw.Create(48000, 144);
EXPECT_FALSE(aos->Open());
aos->Close();
// 3.3333ms @ 48kHz <=> smallest possible buffer size we can use.
aos = aosw.Create(48000, 160);
EXPECT_TRUE(aos->Open());
aos->Close();
}
// Verify that we can open the output stream in exclusive mode using a
// certain set of audio parameters and a sample rate of 44.1kHz.
// The expected outcomes of each setting in this test has been derived
// manually using log outputs (--v=1).
TEST(WASAPIAudioOutputStreamTest, ExclusiveModeBufferSizesAt44kHz) {
if (!ExclusiveModeIsEnabled())
return;
scoped_ptr<AudioManager> audio_manager(AudioManager::Create());
if (!CanRunAudioTests(audio_manager.get()))
return;
AudioOutputStreamWrapper aosw(audio_manager.get());
// 10ms @ 44.1kHz does not work due to misalignment.
// This test will propose an aligned buffer size of 10.1587ms.
AudioOutputStream* aos = aosw.Create(44100, 441);
EXPECT_FALSE(aos->Open());
aos->Close();
// 10.1587ms @ 44.1kHz shall work (see test above).
aos = aosw.Create(44100, 448);
EXPECT_TRUE(aos->Open());
aos->Close();
// 5.8050ms @ 44.1 should work.
aos = aosw.Create(44100, 256);
EXPECT_TRUE(aos->Open());
aos->Close();
// 4.9887ms @ 44.1kHz does not work to misalignment.
// This test will propose an aligned buffer size of 5.0794ms.
// Note that we must call Close() even is Open() fails since Close() also
// deletes the object and we want to create a new object in the next test.
aos = aosw.Create(44100, 220);
EXPECT_FALSE(aos->Open());
aos->Close();
// 5.0794ms @ 44.1kHz shall work (see test above).
aos = aosw.Create(44100, 224);
EXPECT_TRUE(aos->Open());
aos->Close();
// 2.9025ms is smaller than the minimum supported size (=3ms).
aos = aosw.Create(44100, 132);
EXPECT_FALSE(aos->Open());
aos->Close();
// 3.01587ms is larger than the minimum size but is not aligned.
// This test will propose an aligned buffer size of 3.6281ms.
aos = aosw.Create(44100, 133);
EXPECT_FALSE(aos->Open());
aos->Close();
// 3.6281ms @ 44.1kHz <=> smallest possible buffer size we can use.
aos = aosw.Create(44100, 160);
EXPECT_TRUE(aos->Open());
aos->Close();
}
// Verify that we can open and start the output stream in exclusive mode at
// the lowest possible delay at 48kHz.
TEST(WASAPIAudioOutputStreamTest, ExclusiveModeMinBufferSizeAt48kHz) {
if (!ExclusiveModeIsEnabled())
return;
scoped_ptr<AudioManager> audio_manager(AudioManager::Create());
if (!CanRunAudioTests(audio_manager.get()))
return;
MessageLoopForUI loop;
MockAudioSourceCallback source;
// Create exclusive-mode WASAPI output stream which plays out in stereo
// using the minimum buffer size at 48kHz sample rate.
AudioOutputStreamWrapper aosw(audio_manager.get());
AudioOutputStream* aos = aosw.Create(48000, 160);
EXPECT_TRUE(aos->Open());
// Derive the expected size in bytes of each packet.
uint32 bytes_per_packet = aosw.channels() * aosw.samples_per_packet() *
(aosw.bits_per_sample() / 8);
// Set up expected minimum delay estimation.
AudioBuffersState state(0, bytes_per_packet);
// Wait for the first callback and verify its parameters.
EXPECT_CALL(source, OnMoreData(NotNull(), HasValidDelay(state)))
.WillOnce(DoAll(
QuitLoop(loop.message_loop_proxy()),
Return(aosw.samples_per_packet())))
.WillRepeatedly(Return(aosw.samples_per_packet()));
aos->Start(&source);
loop.PostDelayedTask(FROM_HERE, MessageLoop::QuitClosure(),
TestTimeouts::action_timeout());
loop.Run();
aos->Stop();
aos->Close();
}
// Verify that we can open and start the output stream in exclusive mode at
// the lowest possible delay at 44.1kHz.
TEST(WASAPIAudioOutputStreamTest, ExclusiveModeMinBufferSizeAt44kHz) {
if (!ExclusiveModeIsEnabled())
return;
scoped_ptr<AudioManager> audio_manager(AudioManager::Create());
if (!CanRunAudioTests(audio_manager.get()))
return;
MessageLoopForUI loop;
MockAudioSourceCallback source;
// Create exclusive-mode WASAPI output stream which plays out in stereo
// using the minimum buffer size at 44.1kHz sample rate.
AudioOutputStreamWrapper aosw(audio_manager.get());
AudioOutputStream* aos = aosw.Create(44100, 160);
EXPECT_TRUE(aos->Open());
// Derive the expected size in bytes of each packet.
uint32 bytes_per_packet = aosw.channels() * aosw.samples_per_packet() *
(aosw.bits_per_sample() / 8);
// Set up expected minimum delay estimation.
AudioBuffersState state(0, bytes_per_packet);
// Wait for the first callback and verify its parameters.
EXPECT_CALL(source, OnMoreData(NotNull(), HasValidDelay(state)))
.WillOnce(DoAll(
QuitLoop(loop.message_loop_proxy()),
Return(aosw.samples_per_packet())))
.WillRepeatedly(Return(aosw.samples_per_packet()));
aos->Start(&source);
loop.PostDelayedTask(FROM_HERE, MessageLoop::QuitClosure(),
TestTimeouts::action_timeout());
loop.Run();
aos->Stop();
aos->Close();
}
} // namespace media
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