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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "media/blink/skcanvas_video_renderer.h"
#include "gpu/GLES2/gl2extchromium.h"
#include "gpu/command_buffer/client/gles2_interface.h"
#include "gpu/command_buffer/common/mailbox_holder.h"
#include "media/base/video_frame.h"
#include "media/base/yuv_convert.h"
#include "skia/ext/refptr.h"
#include "third_party/libyuv/include/libyuv.h"
#include "third_party/skia/include/core/SkCanvas.h"
#include "third_party/skia/include/core/SkImageGenerator.h"
#include "third_party/skia/include/gpu/GrContext.h"
#include "third_party/skia/include/gpu/GrTextureProvider.h"
#include "third_party/skia/include/gpu/SkGrPixelRef.h"
#include "ui/gfx/skbitmap_operations.h"
// Skia internal format depends on a platform. On Android it is ABGR, on others
// it is ARGB.
#if SK_B32_SHIFT == 0 && SK_G32_SHIFT == 8 && SK_R32_SHIFT == 16 && \
SK_A32_SHIFT == 24
#define LIBYUV_I420_TO_ARGB libyuv::I420ToARGB
#define LIBYUV_I422_TO_ARGB libyuv::I422ToARGB
#elif SK_R32_SHIFT == 0 && SK_G32_SHIFT == 8 && SK_B32_SHIFT == 16 && \
SK_A32_SHIFT == 24
#define LIBYUV_I420_TO_ARGB libyuv::I420ToABGR
#define LIBYUV_I422_TO_ARGB libyuv::I422ToABGR
#else
#error Unexpected Skia ARGB_8888 layout!
#endif
namespace media {
namespace {
// This class keeps two temporary resources; software bitmap, hardware bitmap.
// If both bitmap are created and then only software bitmap is updated every
// frame, hardware bitmap outlives until the media player dies. So we delete
// a temporary resource if it is not used for 3 sec.
const int kTemporaryResourceDeletionDelay = 3; // Seconds;
bool IsYUV(media::VideoFrame::Format format) {
switch (format) {
case VideoFrame::YV12:
case VideoFrame::YV16:
case VideoFrame::I420:
case VideoFrame::YV12A:
case VideoFrame::YV12J:
case VideoFrame::YV12HD:
case VideoFrame::YV24:
case VideoFrame::NV12:
return true;
case VideoFrame::UNKNOWN:
case VideoFrame::NATIVE_TEXTURE:
#if defined(VIDEO_HOLE)
case VideoFrame::HOLE:
#endif // defined(VIDEO_HOLE)
case VideoFrame::ARGB:
return false;
}
NOTREACHED() << "Invalid videoframe format provided: " << format;
return false;
}
bool IsJPEGColorSpace(media::VideoFrame::Format format) {
switch (format) {
case VideoFrame::YV12J:
return true;
case VideoFrame::YV12:
case VideoFrame::YV12HD:
case VideoFrame::YV16:
case VideoFrame::I420:
case VideoFrame::YV12A:
case VideoFrame::YV24:
case VideoFrame::NV12:
case VideoFrame::UNKNOWN:
case VideoFrame::NATIVE_TEXTURE:
#if defined(VIDEO_HOLE)
case VideoFrame::HOLE:
#endif // defined(VIDEO_HOLE)
case VideoFrame::ARGB:
return false;
}
NOTREACHED() << "Invalid videoframe format provided: " << format;
return false;
}
bool IsYUVOrNative(media::VideoFrame::Format format) {
return IsYUV(format) || format == media::VideoFrame::NATIVE_TEXTURE;
}
bool IsSkBitmapProperlySizedTexture(const SkBitmap* bitmap,
const gfx::Size& size) {
return bitmap->getTexture() && bitmap->width() == size.width() &&
bitmap->height() == size.height();
}
bool AllocateSkBitmapTexture(GrContext* gr,
SkBitmap* bitmap,
const gfx::Size& size) {
DCHECK(gr);
GrTextureDesc desc;
// Use kRGBA_8888_GrPixelConfig, not kSkia8888_GrPixelConfig, to avoid
// RGBA to BGRA conversion.
desc.fConfig = kRGBA_8888_GrPixelConfig;
desc.fFlags = kRenderTarget_GrSurfaceFlag;
desc.fSampleCnt = 0;
desc.fOrigin = kTopLeft_GrSurfaceOrigin;
desc.fWidth = size.width();
desc.fHeight = size.height();
skia::RefPtr<GrTexture> texture = skia::AdoptRef(
gr->textureProvider()->refScratchTexture(
desc, GrTextureProvider::kExact_ScratchTexMatch));
if (!texture.get())
return false;
SkImageInfo info = SkImageInfo::MakeN32Premul(desc.fWidth, desc.fHeight);
SkGrPixelRef* pixel_ref = SkNEW_ARGS(SkGrPixelRef, (info, texture.get()));
if (!pixel_ref)
return false;
bitmap->setInfo(info);
bitmap->setPixelRef(pixel_ref)->unref();
return true;
}
bool CopyVideoFrameTextureToSkBitmapTexture(VideoFrame* video_frame,
SkBitmap* bitmap,
const Context3D& context_3d) {
// Check if we could reuse existing texture based bitmap.
// Otherwise, release existing texture based bitmap and allocate
// a new one based on video size.
if (!IsSkBitmapProperlySizedTexture(bitmap,
video_frame->visible_rect().size())) {
if (!AllocateSkBitmapTexture(context_3d.gr_context, bitmap,
video_frame->visible_rect().size())) {
return false;
}
}
unsigned texture_id =
static_cast<unsigned>((bitmap->getTexture())->getTextureHandle());
// If CopyVideoFrameTextureToGLTexture() changes the state of the
// |texture_id|, it's needed to invalidate the state cached in skia,
// but currently the state isn't changed.
SkCanvasVideoRenderer::CopyVideoFrameTextureToGLTexture(
context_3d.gl, video_frame, texture_id, GL_RGBA, GL_UNSIGNED_BYTE, true,
false);
bitmap->notifyPixelsChanged();
return true;
}
class SyncPointClientImpl : public VideoFrame::SyncPointClient {
public:
explicit SyncPointClientImpl(gpu::gles2::GLES2Interface* gl) : gl_(gl) {}
~SyncPointClientImpl() override {}
uint32 InsertSyncPoint() override { return gl_->InsertSyncPointCHROMIUM(); }
void WaitSyncPoint(uint32 sync_point) override {
gl_->WaitSyncPointCHROMIUM(sync_point);
}
private:
gpu::gles2::GLES2Interface* gl_;
DISALLOW_IMPLICIT_CONSTRUCTORS(SyncPointClientImpl);
};
} // anonymous namespace
// Generates an RGB image from a VideoFrame. Convert YUV to RGB plain on GPU.
class VideoImageGenerator : public SkImageGenerator {
public:
VideoImageGenerator(const scoped_refptr<VideoFrame>& frame)
: SkImageGenerator(
SkImageInfo::MakeN32Premul(frame->visible_rect().width(),
frame->visible_rect().height()))
, frame_(frame) {
DCHECK(frame_.get());
}
~VideoImageGenerator() override {}
void set_frame(const scoped_refptr<VideoFrame>& frame) { frame_ = frame; }
protected:
Result onGetPixels(const SkImageInfo& info,
void* pixels,
size_t row_bytes,
SkPMColor ctable[],
int* ctable_count) override {
if (!frame_.get())
return kInvalidInput;
// If skia couldn't do the YUV conversion on GPU, we will on CPU.
SkCanvasVideoRenderer::ConvertVideoFrameToRGBPixels(
frame_, pixels, row_bytes);
return kSuccess;
}
bool onGetYUV8Planes(SkISize sizes[3],
void* planes[3],
size_t row_bytes[3],
SkYUVColorSpace* color_space) override {
if (!frame_.get() || !IsYUV(frame_->format()) ||
// TODO(rileya): Skia currently doesn't support Rec709 YUV conversion,
// or YUVA conversion. Remove this case once it does. As-is we will
// fall back on the pure-software path in this case.
frame_->format() == VideoFrame::YV12HD ||
frame_->format() == VideoFrame::YV12A) {
return false;
}
if (color_space) {
if (IsJPEGColorSpace(frame_->format()))
*color_space = kJPEG_SkYUVColorSpace;
else
*color_space = kRec601_SkYUVColorSpace;
}
for (int plane = VideoFrame::kYPlane; plane <= VideoFrame::kVPlane;
++plane) {
if (sizes) {
gfx::Size size;
size =
VideoFrame::PlaneSize(frame_->format(),
plane,
gfx::Size(frame_->visible_rect().width(),
frame_->visible_rect().height()));
sizes[plane].set(size.width(), size.height());
}
if (row_bytes && planes) {
size_t offset;
int y_shift = (frame_->format() == media::VideoFrame::YV16) ? 0 : 1;
if (plane == media::VideoFrame::kYPlane) {
offset = (frame_->stride(media::VideoFrame::kYPlane) *
frame_->visible_rect().y()) +
frame_->visible_rect().x();
} else {
offset = (frame_->stride(media::VideoFrame::kUPlane) *
(frame_->visible_rect().y() >> y_shift)) +
(frame_->visible_rect().x() >> 1);
}
// Copy the frame to the supplied memory.
// TODO: Find a way (API change?) to avoid this copy.
char* out_line = static_cast<char*>(planes[plane]);
int out_line_stride = row_bytes[plane];
uint8* in_line = frame_->data(plane) + offset;
int in_line_stride = frame_->stride(plane);
int plane_height = sizes[plane].height();
if (in_line_stride == out_line_stride) {
memcpy(out_line, in_line, plane_height * in_line_stride);
} else {
// Different line padding so need to copy one line at a time.
int bytes_to_copy_per_line = out_line_stride < in_line_stride
? out_line_stride
: in_line_stride;
for (int line_no = 0; line_no < plane_height; line_no++) {
memcpy(out_line, in_line, bytes_to_copy_per_line);
in_line += in_line_stride;
out_line += out_line_stride;
}
}
}
}
return true;
}
private:
scoped_refptr<VideoFrame> frame_;
DISALLOW_IMPLICIT_CONSTRUCTORS(VideoImageGenerator);
};
SkCanvasVideoRenderer::SkCanvasVideoRenderer()
: last_frame_timestamp_(media::kNoTimestamp()),
frame_deleting_timer_(
FROM_HERE,
base::TimeDelta::FromSeconds(kTemporaryResourceDeletionDelay),
this,
&SkCanvasVideoRenderer::ResetLastFrame),
accelerated_generator_(nullptr),
accelerated_last_frame_timestamp_(media::kNoTimestamp()),
accelerated_frame_deleting_timer_(
FROM_HERE,
base::TimeDelta::FromSeconds(kTemporaryResourceDeletionDelay),
this,
&SkCanvasVideoRenderer::ResetAcceleratedLastFrame) {
last_frame_.setIsVolatile(true);
}
SkCanvasVideoRenderer::~SkCanvasVideoRenderer() {}
void SkCanvasVideoRenderer::Paint(const scoped_refptr<VideoFrame>& video_frame,
SkCanvas* canvas,
const gfx::RectF& dest_rect,
uint8 alpha,
SkXfermode::Mode mode,
VideoRotation video_rotation,
const Context3D& context_3d) {
if (alpha == 0) {
return;
}
SkRect dest;
dest.set(dest_rect.x(), dest_rect.y(), dest_rect.right(), dest_rect.bottom());
SkPaint paint;
paint.setAlpha(alpha);
// Paint black rectangle if there isn't a frame available or the
// frame has an unexpected format.
if (!video_frame.get() || video_frame->natural_size().IsEmpty() ||
!IsYUVOrNative(video_frame->format())) {
canvas->drawRect(dest, paint);
canvas->flush();
return;
}
SkBitmap* target_frame = nullptr;
if (video_frame->format() == VideoFrame::NATIVE_TEXTURE) {
// Draw HW Video on both SW and HW Canvas.
// In SW Canvas case, rely on skia drawing Ganesh SkBitmap on SW SkCanvas.
if (accelerated_last_frame_.isNull() ||
video_frame->timestamp() != accelerated_last_frame_timestamp_) {
DCHECK(context_3d.gl);
DCHECK(context_3d.gr_context);
if (accelerated_generator_) {
// Reset SkBitmap used in SWVideo-to-HWCanvas path.
accelerated_last_frame_.reset();
accelerated_generator_ = nullptr;
}
if (!CopyVideoFrameTextureToSkBitmapTexture(
video_frame.get(), &accelerated_last_frame_, context_3d)) {
NOTREACHED();
return;
}
DCHECK(video_frame->visible_rect().width() ==
accelerated_last_frame_.width() &&
video_frame->visible_rect().height() ==
accelerated_last_frame_.height());
accelerated_last_frame_timestamp_ = video_frame->timestamp();
}
target_frame = &accelerated_last_frame_;
accelerated_frame_deleting_timer_.Reset();
} else if (canvas->getGrContext()) {
DCHECK(video_frame->format() != VideoFrame::NATIVE_TEXTURE);
if (accelerated_last_frame_.isNull() ||
video_frame->timestamp() != accelerated_last_frame_timestamp_) {
// Draw SW Video on HW Canvas.
if (!accelerated_generator_ && !accelerated_last_frame_.isNull()) {
// Reset SkBitmap used in HWVideo-to-HWCanvas path.
accelerated_last_frame_.reset();
}
accelerated_generator_ = new VideoImageGenerator(video_frame);
// Note: This takes ownership of |accelerated_generator_|.
if (!SkInstallDiscardablePixelRef(accelerated_generator_,
&accelerated_last_frame_)) {
NOTREACHED();
return;
}
DCHECK(video_frame->visible_rect().width() ==
accelerated_last_frame_.width() &&
video_frame->visible_rect().height() ==
accelerated_last_frame_.height());
accelerated_last_frame_timestamp_ = video_frame->timestamp();
} else if (accelerated_generator_) {
accelerated_generator_->set_frame(video_frame);
}
target_frame = &accelerated_last_frame_;
accelerated_frame_deleting_timer_.Reset();
} else {
// Draw SW Video on SW Canvas.
DCHECK(video_frame->format() != VideoFrame::NATIVE_TEXTURE);
if (last_frame_.isNull() ||
video_frame->timestamp() != last_frame_timestamp_) {
// Check if |bitmap| needs to be (re)allocated.
if (last_frame_.isNull() ||
last_frame_.width() != video_frame->visible_rect().width() ||
last_frame_.height() != video_frame->visible_rect().height()) {
last_frame_.allocN32Pixels(video_frame->visible_rect().width(),
video_frame->visible_rect().height());
last_frame_.setIsVolatile(true);
}
last_frame_.lockPixels();
ConvertVideoFrameToRGBPixels(
video_frame, last_frame_.getPixels(), last_frame_.rowBytes());
last_frame_.notifyPixelsChanged();
last_frame_.unlockPixels();
last_frame_timestamp_ = video_frame->timestamp();
}
target_frame = &last_frame_;
frame_deleting_timer_.Reset();
}
paint.setXfermodeMode(mode);
paint.setFilterQuality(kLow_SkFilterQuality);
bool need_transform =
video_rotation != VIDEO_ROTATION_0 ||
dest_rect.size() != video_frame->visible_rect().size() ||
!dest_rect.origin().IsOrigin();
if (need_transform) {
canvas->save();
canvas->translate(
SkFloatToScalar(dest_rect.x() + (dest_rect.width() * 0.5f)),
SkFloatToScalar(dest_rect.y() + (dest_rect.height() * 0.5f)));
SkScalar angle = SkFloatToScalar(0.0f);
switch (video_rotation) {
case VIDEO_ROTATION_0:
break;
case VIDEO_ROTATION_90:
angle = SkFloatToScalar(90.0f);
break;
case VIDEO_ROTATION_180:
angle = SkFloatToScalar(180.0f);
break;
case VIDEO_ROTATION_270:
angle = SkFloatToScalar(270.0f);
break;
}
canvas->rotate(angle);
gfx::SizeF rotated_dest_size = dest_rect.size();
if (video_rotation == VIDEO_ROTATION_90 ||
video_rotation == VIDEO_ROTATION_270) {
rotated_dest_size =
gfx::SizeF(rotated_dest_size.height(), rotated_dest_size.width());
}
canvas->scale(
SkFloatToScalar(rotated_dest_size.width() / target_frame->width()),
SkFloatToScalar(rotated_dest_size.height() / target_frame->height()));
canvas->translate(-SkFloatToScalar(target_frame->width() * 0.5f),
-SkFloatToScalar(target_frame->height() * 0.5f));
}
canvas->drawBitmap(*target_frame, 0, 0, &paint);
if (need_transform)
canvas->restore();
canvas->flush();
// SkCanvas::flush() causes the generator to generate SkImage, so delete
// |video_frame| not to be outlived.
if (canvas->getGrContext() && accelerated_generator_)
accelerated_generator_->set_frame(nullptr);
}
void SkCanvasVideoRenderer::Copy(const scoped_refptr<VideoFrame>& video_frame,
SkCanvas* canvas,
const Context3D& context_3d) {
Paint(video_frame, canvas, video_frame->visible_rect(), 0xff,
SkXfermode::kSrc_Mode, media::VIDEO_ROTATION_0, context_3d);
}
// static
void SkCanvasVideoRenderer::ConvertVideoFrameToRGBPixels(
const scoped_refptr<media::VideoFrame>& video_frame,
void* rgb_pixels,
size_t row_bytes) {
DCHECK(IsYUVOrNative(video_frame->format()))
<< video_frame->format();
if (IsYUV(video_frame->format())) {
DCHECK_EQ(video_frame->stride(media::VideoFrame::kUPlane),
video_frame->stride(media::VideoFrame::kVPlane));
}
size_t y_offset = 0;
size_t uv_offset = 0;
if (IsYUV(video_frame->format())) {
int y_shift = (video_frame->format() == media::VideoFrame::YV16) ? 0 : 1;
// Use the "left" and "top" of the destination rect to locate the offset
// in Y, U and V planes.
y_offset = (video_frame->stride(media::VideoFrame::kYPlane) *
video_frame->visible_rect().y()) +
video_frame->visible_rect().x();
// For format YV12, there is one U, V value per 2x2 block.
// For format YV16, there is one U, V value per 2x1 block.
uv_offset = (video_frame->stride(media::VideoFrame::kUPlane) *
(video_frame->visible_rect().y() >> y_shift)) +
(video_frame->visible_rect().x() >> 1);
}
switch (video_frame->format()) {
case VideoFrame::YV12:
case VideoFrame::I420:
LIBYUV_I420_TO_ARGB(
video_frame->data(VideoFrame::kYPlane) + y_offset,
video_frame->stride(VideoFrame::kYPlane),
video_frame->data(VideoFrame::kUPlane) + uv_offset,
video_frame->stride(VideoFrame::kUPlane),
video_frame->data(VideoFrame::kVPlane) + uv_offset,
video_frame->stride(VideoFrame::kVPlane),
static_cast<uint8*>(rgb_pixels),
row_bytes,
video_frame->visible_rect().width(),
video_frame->visible_rect().height());
break;
case VideoFrame::YV12J:
ConvertYUVToRGB32(
video_frame->data(VideoFrame::kYPlane) + y_offset,
video_frame->data(VideoFrame::kUPlane) + uv_offset,
video_frame->data(VideoFrame::kVPlane) + uv_offset,
static_cast<uint8*>(rgb_pixels),
video_frame->visible_rect().width(),
video_frame->visible_rect().height(),
video_frame->stride(VideoFrame::kYPlane),
video_frame->stride(VideoFrame::kUPlane),
row_bytes,
YV12J);
break;
case VideoFrame::YV12HD:
ConvertYUVToRGB32(
video_frame->data(VideoFrame::kYPlane) + y_offset,
video_frame->data(VideoFrame::kUPlane) + uv_offset,
video_frame->data(VideoFrame::kVPlane) + uv_offset,
static_cast<uint8*>(rgb_pixels),
video_frame->visible_rect().width(),
video_frame->visible_rect().height(),
video_frame->stride(VideoFrame::kYPlane),
video_frame->stride(VideoFrame::kUPlane),
row_bytes,
YV12HD);
break;
case VideoFrame::YV16:
LIBYUV_I422_TO_ARGB(
video_frame->data(VideoFrame::kYPlane) + y_offset,
video_frame->stride(VideoFrame::kYPlane),
video_frame->data(VideoFrame::kUPlane) + uv_offset,
video_frame->stride(VideoFrame::kUPlane),
video_frame->data(VideoFrame::kVPlane) + uv_offset,
video_frame->stride(VideoFrame::kVPlane),
static_cast<uint8*>(rgb_pixels),
row_bytes,
video_frame->visible_rect().width(),
video_frame->visible_rect().height());
break;
case VideoFrame::YV12A:
// Since libyuv doesn't support YUVA, fallback to media, which is not ARM
// optimized.
// TODO(fbarchard, mtomasz): Use libyuv, then copy the alpha channel.
ConvertYUVAToARGB(
video_frame->data(VideoFrame::kYPlane) + y_offset,
video_frame->data(VideoFrame::kUPlane) + uv_offset,
video_frame->data(VideoFrame::kVPlane) + uv_offset,
video_frame->data(VideoFrame::kAPlane),
static_cast<uint8*>(rgb_pixels),
video_frame->visible_rect().width(),
video_frame->visible_rect().height(),
video_frame->stride(VideoFrame::kYPlane),
video_frame->stride(VideoFrame::kUPlane),
video_frame->stride(VideoFrame::kAPlane),
row_bytes,
YV12);
break;
case VideoFrame::YV24:
libyuv::I444ToARGB(
video_frame->data(VideoFrame::kYPlane) + y_offset,
video_frame->stride(VideoFrame::kYPlane),
video_frame->data(VideoFrame::kUPlane) + uv_offset,
video_frame->stride(VideoFrame::kUPlane),
video_frame->data(VideoFrame::kVPlane) + uv_offset,
video_frame->stride(VideoFrame::kVPlane),
static_cast<uint8*>(rgb_pixels),
row_bytes,
video_frame->visible_rect().width(),
video_frame->visible_rect().height());
#if SK_R32_SHIFT == 0 && SK_G32_SHIFT == 8 && SK_B32_SHIFT == 16 && \
SK_A32_SHIFT == 24
libyuv::ARGBToABGR(static_cast<uint8*>(rgb_pixels),
row_bytes,
static_cast<uint8*>(rgb_pixels),
row_bytes,
video_frame->visible_rect().width(),
video_frame->visible_rect().height());
#endif
break;
case VideoFrame::NATIVE_TEXTURE:
NOTREACHED();
break;
#if defined(VIDEO_HOLE)
case VideoFrame::HOLE:
#endif // defined(VIDEO_HOLE)
case VideoFrame::ARGB:
case VideoFrame::UNKNOWN:
case VideoFrame::NV12:
NOTREACHED();
}
}
// static
void SkCanvasVideoRenderer::CopyVideoFrameTextureToGLTexture(
gpu::gles2::GLES2Interface* gl,
VideoFrame* video_frame,
unsigned int texture,
unsigned int internal_format,
unsigned int type,
bool premultiply_alpha,
bool flip_y) {
DCHECK(video_frame && video_frame->format() == VideoFrame::NATIVE_TEXTURE);
const gpu::MailboxHolder* mailbox_holder = video_frame->mailbox_holder();
DCHECK(mailbox_holder->texture_target == GL_TEXTURE_2D ||
mailbox_holder->texture_target == GL_TEXTURE_RECTANGLE_ARB ||
mailbox_holder->texture_target == GL_TEXTURE_EXTERNAL_OES);
gl->WaitSyncPointCHROMIUM(mailbox_holder->sync_point);
uint32 source_texture = gl->CreateAndConsumeTextureCHROMIUM(
mailbox_holder->texture_target, mailbox_holder->mailbox.name);
// The video is stored in a unmultiplied format, so premultiply
// if necessary.
gl->PixelStorei(GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM, premultiply_alpha);
// Application itself needs to take care of setting the right |flip_y|
// value down to get the expected result.
// "flip_y == true" means to reverse the video orientation while
// "flip_y == false" means to keep the intrinsic orientation.
gl->PixelStorei(GL_UNPACK_FLIP_Y_CHROMIUM, flip_y);
gl->CopyTextureCHROMIUM(GL_TEXTURE_2D, source_texture, texture,
internal_format, type);
gl->PixelStorei(GL_UNPACK_FLIP_Y_CHROMIUM, false);
gl->PixelStorei(GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM, false);
gl->DeleteTextures(1, &source_texture);
gl->Flush();
SyncPointClientImpl client(gl);
video_frame->UpdateReleaseSyncPoint(&client);
}
void SkCanvasVideoRenderer::ResetLastFrame() {
last_frame_.reset();
last_frame_timestamp_ = media::kNoTimestamp();
}
void SkCanvasVideoRenderer::ResetAcceleratedLastFrame() {
accelerated_last_frame_.reset();
accelerated_generator_ = nullptr;
accelerated_last_frame_timestamp_ = media::kNoTimestamp();
}
} // namespace media
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