summaryrefslogtreecommitdiffstats
path: root/media/renderers/video_renderer_impl_unittest.cc
blob: a40a4d752ff0e093f92c71c26a5fa59665efe157 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include <utility>

#include "base/bind.h"
#include "base/callback.h"
#include "base/callback_helpers.h"
#include "base/debug/stack_trace.h"
#include "base/message_loop/message_loop.h"
#include "base/stl_util.h"
#include "base/strings/string_number_conversions.h"
#include "base/strings/string_split.h"
#include "base/strings/stringprintf.h"
#include "base/synchronization/lock.h"
#include "base/test/simple_test_tick_clock.h"
#include "media/base/data_buffer.h"
#include "media/base/gmock_callback_support.h"
#include "media/base/limits.h"
#include "media/base/mock_filters.h"
#include "media/base/null_video_sink.h"
#include "media/base/test_helpers.h"
#include "media/base/video_frame.h"
#include "media/base/wall_clock_time_source.h"
#include "media/renderers/mock_gpu_memory_buffer_video_frame_pool.h"
#include "media/renderers/video_renderer_impl.h"
#include "testing/gtest/include/gtest/gtest.h"

using ::testing::_;
using ::testing::AnyNumber;
using ::testing::Invoke;
using ::testing::Mock;
using ::testing::NiceMock;
using ::testing::Return;
using ::testing::SaveArg;
using ::testing::StrictMock;

namespace media {

ACTION_P(RunClosure, closure) {
  closure.Run();
}

MATCHER_P(HasTimestamp, ms, "") {
  *result_listener << "has timestamp " << arg->timestamp().InMilliseconds();
  return arg->timestamp().InMilliseconds() == ms;
}

class VideoRendererImplTest
    : public testing::Test {
 public:
  VideoRendererImplTest()
      : tick_clock_(new base::SimpleTestTickClock()),
        decoder_(new MockVideoDecoder()),
        demuxer_stream_(DemuxerStream::VIDEO) {
    ScopedVector<VideoDecoder> decoders;
    decoders.push_back(decoder_);

    null_video_sink_.reset(new NullVideoSink(
        false, base::TimeDelta::FromSecondsD(1.0 / 60),
        base::Bind(&MockCB::FrameReceived, base::Unretained(&mock_cb_)),
        message_loop_.task_runner()));

    renderer_.reset(new VideoRendererImpl(
        message_loop_.task_runner(), message_loop_.task_runner().get(),
        null_video_sink_.get(), decoders.Pass(), true,
        nullptr,  // gpu_factories
        new MediaLog()));
    renderer_->SetTickClockForTesting(scoped_ptr<base::TickClock>(tick_clock_));
    null_video_sink_->set_tick_clock_for_testing(tick_clock_);
    time_source_.set_tick_clock_for_testing(tick_clock_);

    // Start wallclock time at a non-zero value.
    AdvanceWallclockTimeInMs(12345);

    demuxer_stream_.set_video_decoder_config(TestVideoConfig::Normal());

    // We expect these to be called but we don't care how/when.
    EXPECT_CALL(demuxer_stream_, Read(_)).WillRepeatedly(
        RunCallback<0>(DemuxerStream::kOk,
                       scoped_refptr<DecoderBuffer>(new DecoderBuffer(0))));
  }

  virtual ~VideoRendererImplTest() {}

  void Initialize() {
    InitializeWithLowDelay(false);
  }

  void InitializeWithLowDelay(bool low_delay) {
    // Monitor decodes from the decoder.
    EXPECT_CALL(*decoder_, Decode(_, _))
        .WillRepeatedly(Invoke(this, &VideoRendererImplTest::DecodeRequested));

    EXPECT_CALL(*decoder_, Reset(_))
        .WillRepeatedly(Invoke(this, &VideoRendererImplTest::FlushRequested));

    // Initialize, we shouldn't have any reads.
    InitializeRenderer(low_delay, true);
  }

  void InitializeRenderer(bool low_delay, bool expect_to_success) {
    SCOPED_TRACE(
        base::StringPrintf("InitializeRenderer(%d)", expect_to_success));
    WaitableMessageLoopEvent event;
    CallInitialize(event.GetPipelineStatusCB(), low_delay, expect_to_success);
    event.RunAndWaitForStatus(expect_to_success ? PIPELINE_OK
                                                : DECODER_ERROR_NOT_SUPPORTED);
  }

  void CallInitialize(const PipelineStatusCB& status_cb,
                      bool low_delay,
                      bool expect_to_success) {
    if (low_delay)
      demuxer_stream_.set_liveness(DemuxerStream::LIVENESS_LIVE);
    EXPECT_CALL(*decoder_, Initialize(_, _, _, _, _))
        .WillOnce(
            DoAll(SaveArg<4>(&output_cb_), RunCallback<3>(expect_to_success)));
    EXPECT_CALL(*this, OnWaitingForDecryptionKey()).Times(0);
    renderer_->Initialize(
        &demuxer_stream_, status_cb, SetCdmReadyCB(),
        base::Bind(&VideoRendererImplTest::OnStatisticsUpdate,
                   base::Unretained(this)),
        base::Bind(&StrictMock<MockCB>::BufferingStateChange,
                   base::Unretained(&mock_cb_)),
        ended_event_.GetClosure(), error_event_.GetPipelineStatusCB(),
        base::Bind(&WallClockTimeSource::GetWallClockTimes,
                   base::Unretained(&time_source_)),
        base::Bind(&VideoRendererImplTest::OnWaitingForDecryptionKey,
                   base::Unretained(this)));
  }

  void StartPlayingFrom(int milliseconds) {
    SCOPED_TRACE(base::StringPrintf("StartPlayingFrom(%d)", milliseconds));
    const base::TimeDelta media_time =
        base::TimeDelta::FromMilliseconds(milliseconds);
    time_source_.SetMediaTime(media_time);
    renderer_->StartPlayingFrom(media_time);
    message_loop_.RunUntilIdle();
  }

  void Flush() {
    SCOPED_TRACE("Flush()");
    WaitableMessageLoopEvent event;
    renderer_->Flush(event.GetClosure());
    event.RunAndWait();
  }

  void Destroy() {
    SCOPED_TRACE("Destroy()");
    renderer_.reset();
    message_loop_.RunUntilIdle();
  }

  // Parses a string representation of video frames and generates corresponding
  // VideoFrame objects in |decode_results_|.
  //
  // Syntax:
  //   nn - Queue a decoder buffer with timestamp nn * 1000us
  //   abort - Queue an aborted read
  //   error - Queue a decoder error
  //
  // Examples:
  //   A clip that is four frames long: "0 10 20 30"
  //   A clip that has a decode error: "60 70 error"
  void QueueFrames(const std::string& str) {
    for (const std::string& token :
         base::SplitString(str, " ", base::TRIM_WHITESPACE,
                           base::SPLIT_WANT_ALL)) {
      if (token == "abort") {
        scoped_refptr<VideoFrame> null_frame;
        decode_results_.push_back(
            std::make_pair(VideoDecoder::kAborted, null_frame));
        continue;
      }

      if (token == "error") {
        scoped_refptr<VideoFrame> null_frame;
        decode_results_.push_back(
            std::make_pair(VideoDecoder::kDecodeError, null_frame));
        continue;
      }

      int timestamp_in_ms = 0;
      if (base::StringToInt(token, &timestamp_in_ms)) {
        gfx::Size natural_size = TestVideoConfig::NormalCodedSize();
        scoped_refptr<VideoFrame> frame = VideoFrame::CreateFrame(
            PIXEL_FORMAT_YV12, natural_size, gfx::Rect(natural_size),
            natural_size, base::TimeDelta::FromMilliseconds(timestamp_in_ms));
        decode_results_.push_back(std::make_pair(VideoDecoder::kOk, frame));
        continue;
      }

      CHECK(false) << "Unrecognized decoder buffer token: " << token;
    }
  }

  bool IsReadPending() {
    return !decode_cb_.is_null();
  }

  void WaitForError(PipelineStatus expected) {
    SCOPED_TRACE(base::StringPrintf("WaitForError(%d)", expected));
    error_event_.RunAndWaitForStatus(expected);
  }

  void WaitForEnded() {
    SCOPED_TRACE("WaitForEnded()");
    ended_event_.RunAndWait();
  }

  void WaitForPendingRead() {
    SCOPED_TRACE("WaitForPendingRead()");
    if (!decode_cb_.is_null())
      return;

    DCHECK(wait_for_pending_decode_cb_.is_null());

    WaitableMessageLoopEvent event;
    wait_for_pending_decode_cb_ = event.GetClosure();
    event.RunAndWait();

    DCHECK(!decode_cb_.is_null());
    DCHECK(wait_for_pending_decode_cb_.is_null());
  }

  void SatisfyPendingRead() {
    CHECK(!decode_cb_.is_null());
    CHECK(!decode_results_.empty());

    // Post tasks for OutputCB and DecodeCB.
    scoped_refptr<VideoFrame> frame = decode_results_.front().second;
    if (frame.get())
      message_loop_.PostTask(FROM_HERE, base::Bind(output_cb_, frame));
    message_loop_.PostTask(
        FROM_HERE, base::Bind(base::ResetAndReturn(&decode_cb_),
                              decode_results_.front().first));
    decode_results_.pop_front();
  }

  void SatisfyPendingReadWithEndOfStream() {
    DCHECK(!decode_cb_.is_null());

    // Return EOS buffer to trigger EOS frame.
    EXPECT_CALL(demuxer_stream_, Read(_))
        .WillOnce(RunCallback<0>(DemuxerStream::kOk,
                                 DecoderBuffer::CreateEOSBuffer()));

    // Satify pending |decode_cb_| to trigger a new DemuxerStream::Read().
    message_loop_.PostTask(
        FROM_HERE,
        base::Bind(base::ResetAndReturn(&decode_cb_), VideoDecoder::kOk));

    WaitForPendingRead();

    message_loop_.PostTask(
        FROM_HERE,
        base::Bind(base::ResetAndReturn(&decode_cb_), VideoDecoder::kOk));
  }

  void AdvanceWallclockTimeInMs(int time_ms) {
    DCHECK_EQ(&message_loop_, base::MessageLoop::current());
    base::AutoLock l(lock_);
    tick_clock_->Advance(base::TimeDelta::FromMilliseconds(time_ms));
  }

  void AdvanceTimeInMs(int time_ms) {
    DCHECK_EQ(&message_loop_, base::MessageLoop::current());
    base::AutoLock l(lock_);
    time_ += base::TimeDelta::FromMilliseconds(time_ms);
    time_source_.StopTicking();
    time_source_.SetMediaTime(time_);
    time_source_.StartTicking();
  }

  bool has_ended() const {
    return ended_event_.is_signaled();
  }

 protected:
  // Fixture members.
  scoped_ptr<VideoRendererImpl> renderer_;
  base::SimpleTestTickClock* tick_clock_;  // Owned by |renderer_|.
  MockVideoDecoder* decoder_;  // Owned by |renderer_|.
  NiceMock<MockDemuxerStream> demuxer_stream_;

  // Use StrictMock<T> to catch missing/extra callbacks.
  class MockCB {
   public:
    MOCK_METHOD1(FrameReceived, void(const scoped_refptr<VideoFrame>&));
    MOCK_METHOD1(BufferingStateChange, void(BufferingState));
  };
  StrictMock<MockCB> mock_cb_;

  // Must be destroyed before |renderer_| since they share |tick_clock_|.
  scoped_ptr<NullVideoSink> null_video_sink_;

  PipelineStatistics last_pipeline_statistics_;

  WallClockTimeSource time_source_;

  base::MessageLoop message_loop_;

 private:
  void DecodeRequested(const scoped_refptr<DecoderBuffer>& buffer,
                       const VideoDecoder::DecodeCB& decode_cb) {
    DCHECK_EQ(&message_loop_, base::MessageLoop::current());
    CHECK(decode_cb_.is_null());
    decode_cb_ = decode_cb;

    // Wake up WaitForPendingRead() if needed.
    if (!wait_for_pending_decode_cb_.is_null())
      base::ResetAndReturn(&wait_for_pending_decode_cb_).Run();

    if (decode_results_.empty())
      return;

    SatisfyPendingRead();
  }

  void FlushRequested(const base::Closure& callback) {
    DCHECK_EQ(&message_loop_, base::MessageLoop::current());
    decode_results_.clear();
    if (!decode_cb_.is_null()) {
      QueueFrames("abort");
      SatisfyPendingRead();
    }

    message_loop_.PostTask(FROM_HERE, callback);
  }

  void OnStatisticsUpdate(const PipelineStatistics& stats) {
    last_pipeline_statistics_ = stats;
  }

  MOCK_METHOD0(OnWaitingForDecryptionKey, void(void));

  // Used to protect |time_|.
  base::Lock lock_;
  base::TimeDelta time_;

  // Used for satisfying reads.
  VideoDecoder::OutputCB output_cb_;
  VideoDecoder::DecodeCB decode_cb_;
  base::TimeDelta next_frame_timestamp_;

  WaitableMessageLoopEvent error_event_;
  WaitableMessageLoopEvent ended_event_;

  // Run during DecodeRequested() to unblock WaitForPendingRead().
  base::Closure wait_for_pending_decode_cb_;

  std::deque<std::pair<
      VideoDecoder::Status, scoped_refptr<VideoFrame> > > decode_results_;

  DISALLOW_COPY_AND_ASSIGN(VideoRendererImplTest);
};

TEST_F(VideoRendererImplTest, DoNothing) {
  // Test that creation and deletion doesn't depend on calls to Initialize()
  // and/or Destroy().
}

TEST_F(VideoRendererImplTest, DestroyWithoutInitialize) {
  Destroy();
}

TEST_F(VideoRendererImplTest, Initialize) {
  Initialize();
  Destroy();
}

TEST_F(VideoRendererImplTest, InitializeAndStartPlayingFrom) {
  Initialize();
  QueueFrames("0 10 20 30");
  EXPECT_CALL(mock_cb_, FrameReceived(HasTimestamp(0)));
  EXPECT_CALL(mock_cb_, BufferingStateChange(BUFFERING_HAVE_ENOUGH));
  StartPlayingFrom(0);
  Destroy();
}

TEST_F(VideoRendererImplTest, InitializeAndEndOfStream) {
  Initialize();
  StartPlayingFrom(0);
  WaitForPendingRead();
  {
    SCOPED_TRACE("Waiting for BUFFERING_HAVE_ENOUGH");
    WaitableMessageLoopEvent event;
    EXPECT_CALL(mock_cb_, BufferingStateChange(BUFFERING_HAVE_ENOUGH))
        .WillOnce(RunClosure(event.GetClosure()));
    SatisfyPendingReadWithEndOfStream();
    event.RunAndWait();
  }
  // Firing a time state changed to true should be ignored...
  renderer_->OnTimeStateChanged(true);
  EXPECT_FALSE(null_video_sink_->is_started());
  Destroy();
}

TEST_F(VideoRendererImplTest, DestroyWhileInitializing) {
  CallInitialize(NewExpectedStatusCB(PIPELINE_ERROR_ABORT), false, PIPELINE_OK);
  Destroy();
}

TEST_F(VideoRendererImplTest, DestroyWhileFlushing) {
  Initialize();
  QueueFrames("0 10 20 30");
  EXPECT_CALL(mock_cb_, FrameReceived(HasTimestamp(0)));
  EXPECT_CALL(mock_cb_, BufferingStateChange(BUFFERING_HAVE_ENOUGH));
  StartPlayingFrom(0);
  EXPECT_CALL(mock_cb_, BufferingStateChange(BUFFERING_HAVE_NOTHING));
  renderer_->Flush(NewExpectedClosure());
  Destroy();
}

TEST_F(VideoRendererImplTest, Play) {
  Initialize();
  QueueFrames("0 10 20 30");
  EXPECT_CALL(mock_cb_, FrameReceived(HasTimestamp(0)));
  EXPECT_CALL(mock_cb_, BufferingStateChange(BUFFERING_HAVE_ENOUGH));
  StartPlayingFrom(0);
  Destroy();
}

TEST_F(VideoRendererImplTest, FlushWithNothingBuffered) {
  Initialize();
  StartPlayingFrom(0);

  // We shouldn't expect a buffering state change since we never reached
  // BUFFERING_HAVE_ENOUGH.
  Flush();
  Destroy();
}

TEST_F(VideoRendererImplTest, DecodeError_Playing) {
  Initialize();
  QueueFrames("0 10 20 30");
  EXPECT_CALL(mock_cb_, FrameReceived(_)).Times(testing::AtLeast(1));

  // Consider the case that rendering is faster than we setup the test event.
  // In that case, when we run out of the frames, BUFFERING_HAVE_NOTHING will
  // be called.
  EXPECT_CALL(mock_cb_, BufferingStateChange(BUFFERING_HAVE_ENOUGH));
  EXPECT_CALL(mock_cb_, BufferingStateChange(BUFFERING_HAVE_NOTHING))
      .Times(testing::AtMost(1));

  StartPlayingFrom(0);
  renderer_->OnTimeStateChanged(true);
  time_source_.StartTicking();
  AdvanceTimeInMs(10);

  QueueFrames("error");
  SatisfyPendingRead();
  WaitForError(PIPELINE_ERROR_DECODE);
  Destroy();
}

TEST_F(VideoRendererImplTest, DecodeError_DuringStartPlayingFrom) {
  Initialize();
  QueueFrames("error");
  StartPlayingFrom(0);
  Destroy();
}

TEST_F(VideoRendererImplTest, StartPlayingFrom_Exact) {
  Initialize();
  QueueFrames("50 60 70 80 90");

  EXPECT_CALL(mock_cb_, FrameReceived(HasTimestamp(60)));
  EXPECT_CALL(mock_cb_, BufferingStateChange(BUFFERING_HAVE_ENOUGH));
  StartPlayingFrom(60);
  Destroy();
}

TEST_F(VideoRendererImplTest, StartPlayingFrom_RightBefore) {
  Initialize();
  QueueFrames("50 60 70 80 90");

  EXPECT_CALL(mock_cb_, FrameReceived(HasTimestamp(50)));
  EXPECT_CALL(mock_cb_, BufferingStateChange(BUFFERING_HAVE_ENOUGH));
  StartPlayingFrom(59);
  Destroy();
}

TEST_F(VideoRendererImplTest, StartPlayingFrom_RightAfter) {
  Initialize();
  QueueFrames("50 60 70 80 90");

  EXPECT_CALL(mock_cb_, FrameReceived(HasTimestamp(60)));
  EXPECT_CALL(mock_cb_, BufferingStateChange(BUFFERING_HAVE_ENOUGH));
  StartPlayingFrom(61);
  Destroy();
}

TEST_F(VideoRendererImplTest, StartPlayingFrom_LowDelay) {
  // In low-delay mode only one frame is required to finish preroll. But frames
  // prior to the start time will not be used.
  InitializeWithLowDelay(true);
  QueueFrames("0 10");

  EXPECT_CALL(mock_cb_, FrameReceived(HasTimestamp(10)));
  // Expect some amount of have enough/nothing due to only requiring one frame.
  EXPECT_CALL(mock_cb_, BufferingStateChange(BUFFERING_HAVE_ENOUGH))
      .Times(AnyNumber());
  EXPECT_CALL(mock_cb_, BufferingStateChange(BUFFERING_HAVE_NOTHING))
      .Times(AnyNumber());
  StartPlayingFrom(10);

  QueueFrames("20");
  SatisfyPendingRead();

  renderer_->OnTimeStateChanged(true);
  time_source_.StartTicking();

  WaitableMessageLoopEvent event;
  EXPECT_CALL(mock_cb_, FrameReceived(HasTimestamp(20)))
      .WillOnce(RunClosure(event.GetClosure()));
  AdvanceTimeInMs(20);
  event.RunAndWait();

  Destroy();
}

// Verify that a late decoder response doesn't break invariants in the renderer.
TEST_F(VideoRendererImplTest, DestroyDuringOutstandingRead) {
  Initialize();
  QueueFrames("0 10 20 30");
  EXPECT_CALL(mock_cb_, FrameReceived(HasTimestamp(0)));
  EXPECT_CALL(mock_cb_, BufferingStateChange(BUFFERING_HAVE_ENOUGH));
  StartPlayingFrom(0);

  // Check that there is an outstanding Read() request.
  EXPECT_TRUE(IsReadPending());

  Destroy();
}

TEST_F(VideoRendererImplTest, VideoDecoder_InitFailure) {
  InitializeRenderer(false, false);
  Destroy();
}

TEST_F(VideoRendererImplTest, Underflow) {
  Initialize();
  QueueFrames("0 30 60 90");

  {
    WaitableMessageLoopEvent event;
    EXPECT_CALL(mock_cb_, FrameReceived(HasTimestamp(0)));
    EXPECT_CALL(mock_cb_, BufferingStateChange(BUFFERING_HAVE_ENOUGH))
        .WillOnce(RunClosure(event.GetClosure()));
    StartPlayingFrom(0);
    event.RunAndWait();
    Mock::VerifyAndClearExpectations(&mock_cb_);
  }

  renderer_->OnTimeStateChanged(true);

  // Advance time slightly, but enough to exceed the duration of the last frame.
  // Frames should be dropped and we should NOT signal having nothing.
  {
    SCOPED_TRACE("Waiting for frame drops");
    WaitableMessageLoopEvent event;

    // Note: Starting the TimeSource will cause the old VideoRendererImpl to
    // start rendering frames on its own thread, so the first frame may be
    // received.
    time_source_.StartTicking();
    EXPECT_CALL(mock_cb_, FrameReceived(HasTimestamp(30))).Times(0);

    EXPECT_CALL(mock_cb_, FrameReceived(HasTimestamp(60))).Times(0);
    EXPECT_CALL(mock_cb_, FrameReceived(HasTimestamp(90)))
        .WillOnce(RunClosure(event.GetClosure()));
    AdvanceTimeInMs(91);

    event.RunAndWait();
    Mock::VerifyAndClearExpectations(&mock_cb_);
  }

  // Advance time more. Now we should signal having nothing. And put
  // the last frame up for display.
  {
    SCOPED_TRACE("Waiting for BUFFERING_HAVE_NOTHING");
    WaitableMessageLoopEvent event;
    EXPECT_CALL(mock_cb_, BufferingStateChange(BUFFERING_HAVE_NOTHING))
        .WillOnce(RunClosure(event.GetClosure()));
    AdvanceTimeInMs(30);
    event.RunAndWait();
    Mock::VerifyAndClearExpectations(&mock_cb_);
  }

  // Receiving end of stream should signal having enough.
  {
    SCOPED_TRACE("Waiting for BUFFERING_HAVE_ENOUGH");
    WaitableMessageLoopEvent event;
    EXPECT_CALL(mock_cb_, BufferingStateChange(BUFFERING_HAVE_ENOUGH))
        .WillOnce(RunClosure(event.GetClosure()));
    SatisfyPendingReadWithEndOfStream();
    event.RunAndWait();
  }

  WaitForEnded();
  Destroy();
}

// Verifies that the sink is stopped after rendering the first frame if
// playback hasn't started.
TEST_F(VideoRendererImplTest, RenderingStopsAfterFirstFrame) {
  InitializeWithLowDelay(true);
  QueueFrames("0");

  EXPECT_CALL(mock_cb_, FrameReceived(HasTimestamp(0)));
  EXPECT_CALL(mock_cb_, BufferingStateChange(BUFFERING_HAVE_ENOUGH));

  {
    SCOPED_TRACE("Waiting for sink to stop.");
    WaitableMessageLoopEvent event;

    null_video_sink_->set_background_render(true);
    null_video_sink_->set_stop_cb(event.GetClosure());
    StartPlayingFrom(0);

    EXPECT_TRUE(IsReadPending());
    SatisfyPendingReadWithEndOfStream();

    event.RunAndWait();
  }

  EXPECT_FALSE(has_ended());
  Destroy();
}

// Verifies that the sink is stopped after rendering the first frame if
// playback ha started.
TEST_F(VideoRendererImplTest, RenderingStopsAfterOneFrameWithEOS) {
  InitializeWithLowDelay(true);
  QueueFrames("0");

  EXPECT_CALL(mock_cb_, FrameReceived(HasTimestamp(0)));
  EXPECT_CALL(mock_cb_, BufferingStateChange(BUFFERING_HAVE_ENOUGH));

  {
    SCOPED_TRACE("Waiting for sink to stop.");
    WaitableMessageLoopEvent event;

    null_video_sink_->set_stop_cb(event.GetClosure());
    StartPlayingFrom(0);
    renderer_->OnTimeStateChanged(true);

    EXPECT_TRUE(IsReadPending());
    SatisfyPendingReadWithEndOfStream();
    WaitForEnded();

    renderer_->OnTimeStateChanged(false);
    event.RunAndWait();
  }

  Destroy();
}

// Tests the case where the video started and received a single Render() call,
// then the video was put into the background.
TEST_F(VideoRendererImplTest, RenderingStartedThenStopped) {
  Initialize();
  QueueFrames("0 30 60 90");

  // Start the sink and wait for the first callback.  Set statistics to a non
  // zero value, once we have some decoded frames they should be overwritten.
  last_pipeline_statistics_.video_frames_dropped = 1;
  {
    WaitableMessageLoopEvent event;
    EXPECT_CALL(mock_cb_, BufferingStateChange(BUFFERING_HAVE_ENOUGH));
    EXPECT_CALL(mock_cb_, FrameReceived(HasTimestamp(0)))
        .WillOnce(RunClosure(event.GetClosure()));
    StartPlayingFrom(0);
    event.RunAndWait();
    Mock::VerifyAndClearExpectations(&mock_cb_);
    EXPECT_EQ(0u, last_pipeline_statistics_.video_frames_dropped);
    EXPECT_EQ(460800, last_pipeline_statistics_.video_memory_usage);
  }

  // Consider the case that rendering is faster than we setup the test event.
  // In that case, when we run out of the frames, BUFFERING_HAVE_NOTHING will
  // be called. And then during SatisfyPendingReadWithEndOfStream,
  // BUFFER_HAVE_ENOUGH will be called again.
  EXPECT_CALL(mock_cb_, BufferingStateChange(BUFFERING_HAVE_ENOUGH))
      .Times(testing::AtMost(1));
  EXPECT_CALL(mock_cb_, BufferingStateChange(BUFFERING_HAVE_NOTHING))
      .Times(testing::AtMost(1));
  renderer_->OnTimeStateChanged(true);
  time_source_.StartTicking();

  // Suspend all future callbacks and synthetically advance the media time,
  // because this is a background render, we won't underflow by waiting until
  // a pending read is ready.
  null_video_sink_->set_background_render(true);
  AdvanceTimeInMs(91);
  EXPECT_CALL(mock_cb_, FrameReceived(HasTimestamp(90)));
  WaitForPendingRead();
  SatisfyPendingReadWithEndOfStream();

  // If this wasn't background rendering mode, this would result in two frames
  // being dropped, but since we set background render to true, none should be
  // reported
  EXPECT_EQ(0u, last_pipeline_statistics_.video_frames_dropped);
  EXPECT_EQ(4u, last_pipeline_statistics_.video_frames_decoded);
  EXPECT_EQ(460800, last_pipeline_statistics_.video_memory_usage);

  AdvanceTimeInMs(30);
  WaitForEnded();
  Destroy();
}

TEST_F(VideoRendererImplTest, StartPlayingFromThenFlushThenEOS) {
  Initialize();
  QueueFrames("0 30 60 90");

  WaitableMessageLoopEvent event;
  EXPECT_CALL(mock_cb_, FrameReceived(HasTimestamp(0)));
  EXPECT_CALL(mock_cb_, BufferingStateChange(BUFFERING_HAVE_ENOUGH))
      .WillOnce(RunClosure(event.GetClosure()));
  StartPlayingFrom(0);
  event.RunAndWait();

  // Cycle ticking so that we get a non-null reference time.
  time_source_.StartTicking();
  time_source_.StopTicking();

  // Flush and simulate a seek past EOS, where some error prevents the decoder
  // from returning any frames.
  EXPECT_CALL(mock_cb_, BufferingStateChange(BUFFERING_HAVE_NOTHING));
  Flush();

  StartPlayingFrom(200);
  WaitForPendingRead();
  SatisfyPendingReadWithEndOfStream();
  EXPECT_CALL(mock_cb_, BufferingStateChange(BUFFERING_HAVE_ENOUGH));
  WaitForEnded();
  Destroy();
}

class VideoRendererImplAsyncAddFrameReadyTest : public VideoRendererImplTest {
 public:
  VideoRendererImplAsyncAddFrameReadyTest() {
    scoped_ptr<GpuMemoryBufferVideoFramePool> gpu_memory_buffer_pool(
        new MockGpuMemoryBufferVideoFramePool(&frame_ready_cbs_));
    renderer_->SetGpuMemoryBufferVideoForTesting(gpu_memory_buffer_pool.Pass());
  }

 protected:
  std::vector<base::Closure> frame_ready_cbs_;
};

TEST_F(VideoRendererImplAsyncAddFrameReadyTest, InitializeAndStartPlayingFrom) {
  Initialize();
  QueueFrames("0 10 20 30");
  EXPECT_CALL(mock_cb_, FrameReceived(HasTimestamp(0)));
  EXPECT_CALL(mock_cb_, BufferingStateChange(BUFFERING_HAVE_ENOUGH));
  StartPlayingFrom(0);
  ASSERT_EQ(1u, frame_ready_cbs_.size());

  uint32_t frame_ready_index = 0;
  while (frame_ready_index < frame_ready_cbs_.size()) {
    frame_ready_cbs_[frame_ready_index++].Run();
    message_loop_.RunUntilIdle();
  }
  Destroy();
}

TEST_F(VideoRendererImplAsyncAddFrameReadyTest, SequenceTokenDiscardOneFrame) {
  Initialize();
  QueueFrames("0 10 20 30");
  StartPlayingFrom(0);
  Flush();
  ASSERT_EQ(1u, frame_ready_cbs_.size());
  // This frame will be discarded.
  frame_ready_cbs_.front().Run();
  Destroy();
}

}  // namespace media