summaryrefslogtreecommitdiffstats
path: root/media/video/picture.h
blob: e268c5126a353bbc06702c01d29e1ce08fc85326 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef MEDIA_VIDEO_PICTURE_H_
#define MEDIA_VIDEO_PICTURE_H_

#include "base/basictypes.h"
#include "ui/gfx/size.h"

struct PP_BufferInfo_Dev;
struct PP_GLESBuffer_Dev;
struct PP_Picture_Dev;
struct PP_SysmemBuffer_Dev;

namespace media {

// Common information about GLES & Sysmem picture buffers.
// This is the media-namespace equivalent of PP_BufferInfo_Dev.
class BaseBuffer {
 public:
  BaseBuffer(int32 id, gfx::Size size);
  BaseBuffer(const PP_BufferInfo_Dev& info);
  virtual ~BaseBuffer();

  // Returns the client-specified id of the buffer.
  int32 id() const {
    return id_;
  }

  // Returns the size of the buffer.
  gfx::Size size() const {
    return size_;
  }

 private:
  int32 id_;
  gfx::Size size_;
};

// A picture buffer that is composed of a GLES2 texture and context.
// This is the media-namespace equivalent of PP_GLESBuffer_Dev.
class GLESBuffer : public BaseBuffer {
 public:
  GLESBuffer(int32 id, gfx::Size size, uint32 texture_id, uint32 context_id);
  GLESBuffer(const PP_GLESBuffer_Dev& buffer);

  // Returns the id of the texture.
  uint32 texture_id() const {
    return texture_id_;
  }

  // Returns the id of the context in which this texture lives.
  // TODO(vrk): I'm not sure if "id" is what we want, or some reference to the
  // PPB_Context3D_Dev. Not sure how this eventually gets used.
  uint32 context_id() const {
    return context_id_;
  }

 private:
  uint32 texture_id_;
  uint32 context_id_;
};

// A picture buffer that lives in system memory.
// This is the media-namespace equivalent of PP_SysmemBuffer_Dev.
class SysmemBuffer : public BaseBuffer {
 public:
  SysmemBuffer(int32 id, gfx::Size size, void* data);
  SysmemBuffer(const PP_SysmemBuffer_Dev&);

  // Returns a pointer to the buffer data.
  void* data() const {
    return data_;
  }

 private:
  void* data_;
};

// A decoded picture frame.
// This is the media-namespace equivalent of PP_Picture_Dev.
class Picture {
 public:
  Picture(int32 picture_buffer_id, int32 bitstream_buffer_id,
          gfx::Size visible_size, gfx::Size decoded_size);
  Picture(const PP_Picture_Dev& picture);

  // Returns the id of the picture buffer where this picture is contained.
  int32 picture_buffer_id() const {
    return picture_buffer_id_;
  }

  // Returns the id of the bitstream buffer from which this frame was decoded.
  int32 bitstream_buffer_id() const {
    return bitstream_buffer_id_;
  }

  void set_bitstream_buffer_id(int32 bitstream_buffer_id) {
    bitstream_buffer_id_ = bitstream_buffer_id;
  }

  // Returns the visible size of the decoded picture in pixels.
  gfx::Size visible_size() const {
    return visible_size_;
  }

  // Returns the decoded size of the decoded picture in pixels.
  gfx::Size decoded_size() const {
    return decoded_size_;
  }

 private:
  int32 picture_buffer_id_;
  int32 bitstream_buffer_id_;
  gfx::Size visible_size_;
  gfx::Size decoded_size_;
};

}  // namespace media

#endif  // MEDIA_VIDEO_PICTURE_H_