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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef MOJO_PUBLIC_BINDINGS_BUFFER_H_
#define MOJO_PUBLIC_BINDINGS_BUFFER_H_

#include <stddef.h>

namespace mojo {

// Buffer provides a way to allocate memory. Allocations are 8-byte aligned and
// zero-initialized. Allocations remain valid for the lifetime of the Buffer.
class Buffer {
 public:
  typedef void (*Destructor)(void* address);

  Buffer();
  virtual ~Buffer();

  virtual void* Allocate(size_t num_bytes, Destructor func = NULL) = 0;

  static Buffer* current();

 private:
  Buffer* previous_;
};

}  // namespace mojo

#endif  // MOJO_PUBLIC_BINDINGS_BUFFER_H_