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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MOJO_PUBLIC_CPP_BINDINGS_INTERFACE_PTR_H_
#define MOJO_PUBLIC_CPP_BINDINGS_INTERFACE_PTR_H_
#include <assert.h>
#include <algorithm>
#include "mojo/public/cpp/bindings/error_handler.h"
#include "mojo/public/cpp/bindings/lib/interface_ptr_internal.h"
#include "mojo/public/cpp/system/macros.h"
namespace mojo {
class ErrorHandler;
// InterfacePtr represents a proxy to a remote instance of an interface.
template <typename Interface>
class InterfacePtr {
MOJO_MOVE_ONLY_TYPE_FOR_CPP_03(InterfacePtr, RValue)
public:
InterfacePtr() {}
InterfacePtr(RValue other) {
other.object->internal_state_.Swap(&internal_state_);
}
InterfacePtr& operator=(RValue other) {
other.object->internal_state_.Swap(&internal_state_);
return *this;
}
~InterfacePtr() {}
Interface* get() const {
return internal_state_.instance();
}
Interface* operator->() const { return get(); }
Interface* operator*() const { return get(); }
void reset() {
State doomed;
internal_state_.Swap(&doomed);
}
// This method configures the InterfacePtr<..> to be a proxy to a remote
// object on the other end of the given pipe.
//
// The proxy is bound to the current thread, which means its methods may
// only be called on the current thread.
//
// To move a bound InterfacePtr<..> to another thread, call
// ResetAndReturnMessagePipe. Then create a new InterfacePtr<..> on another
// thread, and bind the new InterfacePtr<..> to the message pipe on that
// thread.
void Bind(ScopedMessagePipeHandle handle,
MojoAsyncWaiter* waiter = GetDefaultAsyncWaiter()) {
reset();
internal_state_.ConfigureProxy(handle.Pass(), waiter);
}
// This method may be called to query if the underlying pipe has encountered
// an error. If true, this means method calls made on this interface will be
// dropped (and may have already been dropped) on the floor.
bool encountered_error() const {
assert(internal_state_.router());
return internal_state_.router()->encountered_error();
}
// This method may be called to register an ErrorHandler to observe a
// connection error on the underlying pipe. The callback runs asynchronously
// from the current message loop.
void set_error_handler(ErrorHandler* error_handler) {
assert(internal_state_.router());
internal_state_.router()->set_error_handler(error_handler);
}
// Returns the underlying message pipe handle (if any) and resets the
// InterfacePtr<..> to its uninitialized state. This method is helpful if you
// need to move a proxy to another thread. See related notes for Bind.
ScopedMessagePipeHandle ResetAndReturnMessagePipe() {
State state;
internal_state_.Swap(&state);
return state.router() ?
state.router()->ReleaseMessagePipe() : ScopedMessagePipeHandle();
}
// DO NOT USE. Exposed only for internal use and for testing.
internal::InterfacePtrState<Interface>* internal_state() {
return &internal_state_;
}
private:
typedef internal::InterfacePtrState<Interface> State;
State internal_state_;
};
// Takes a handle to the proxy end-point of a pipe. On the other end is
// presumed to be an interface implementation of type |Interface|. Returns a
// generated proxy to that interface, which may be used on the current thread.
// It is valid to call SetClient on the returned Interface to set an instance
// of Interface::Client.
template <typename Interface>
InterfacePtr<Interface> MakeProxy(
ScopedMessagePipeHandle handle,
MojoAsyncWaiter* waiter = GetDefaultAsyncWaiter()) {
InterfacePtr<Interface> ptr;
if (handle.is_valid())
ptr.Bind(handle.Pass(), waiter);
return ptr.Pass();
}
} // namespace mojo
#endif // MOJO_PUBLIC_CPP_BINDINGS_INTERFACE_PTR_H_
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