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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "mojo/services/native_viewport/native_viewport_impl.h"
#include "base/message_loop/message_loop.h"
#include "mojo/services/gles2/gles2_impl.h"
#include "mojo/services/native_viewport/native_viewport.h"
#include "ui/events/event.h"
namespace mojo {
namespace services {
NativeViewportImpl::NativeViewportImpl(shell::Context* context,
ScopedMessagePipeHandle pipe)
: context_(context),
widget_(gfx::kNullAcceleratedWidget),
client_(pipe.Pass()) {
client_.SetPeer(this);
}
NativeViewportImpl::~NativeViewportImpl() {
}
void NativeViewportImpl::Open() {
native_viewport_ = services::NativeViewport::Create(context_, this);
native_viewport_->Init();
client_->OnCreated();
}
void NativeViewportImpl::Close() {
DCHECK(native_viewport_);
native_viewport_->Close();
}
void NativeViewportImpl::CreateGLES2Context(
ScopedMessagePipeHandle gles2_client) {
gles2_.reset(new GLES2Impl(gles2_client.Pass()));
CreateGLES2ContextIfNeeded();
}
void NativeViewportImpl::CreateGLES2ContextIfNeeded() {
if (widget_ == gfx::kNullAcceleratedWidget || !gles2_)
return;
gles2_->CreateContext(widget_, native_viewport_->GetSize());
}
bool NativeViewportImpl::OnEvent(ui::Event* ui_event) {
AllocationScope scope;
Event::Builder event;
event.set_action(ui_event->type());
event.set_time_stamp(ui_event->time_stamp().ToInternalValue());
if (ui_event->IsMouseEvent() || ui_event->IsTouchEvent()) {
ui::LocatedEvent* located_event = static_cast<ui::LocatedEvent*>(ui_event);
Point::Builder location;
location.set_x(located_event->location().x());
location.set_y(located_event->location().y());
event.set_location(location.Finish());
}
if (ui_event->IsTouchEvent()) {
ui::TouchEvent* touch_event = static_cast<ui::TouchEvent*>(ui_event);
TouchData::Builder touch_data;
touch_data.set_pointer_id(touch_event->touch_id());
event.set_touch_data(touch_data.Finish());
}
client_->OnEvent(event.Finish());
return false;
}
void NativeViewportImpl::OnAcceleratedWidgetAvailable(
gfx::AcceleratedWidget widget) {
widget_ = widget;
CreateGLES2ContextIfNeeded();
}
void NativeViewportImpl::OnResized(const gfx::Size& size) {
}
void NativeViewportImpl::OnDestroyed() {
// TODO(beng):
// Destroying |gles2_| on the shell thread here hits thread checker asserts.
// All code must stop touching the AcceleratedWidget at this point as it is
// dead after this call stack. jamesr said we probably should make our own
// GLSurface and simply tell it to stop touching the AcceleratedWidget
// via Destroy() but we have no good way of doing that right now given our
// current threading model so james' recommendation was just to wait until
// after we move the gl service out of process.
// gles2_.reset();
client_->OnDestroyed();
}
} // namespace services
} // namespace mojo
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