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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MOJO_SERVICES_NETWORK_TCP_BOUND_SOCKET_H_
#define MOJO_SERVICES_NETWORK_TCP_BOUND_SOCKET_H_
#include "base/memory/scoped_ptr.h"
#include "mojo/public/cpp/bindings/strong_binding.h"
#include "mojo/services/network/public/interfaces/tcp_bound_socket.mojom.h"
#include "mojo/shell/public/cpp/message_loop_ref.h"
#include "net/socket/tcp_socket.h"
namespace mojo {
class TCPBoundSocketImpl : public TCPBoundSocket {
public:
TCPBoundSocketImpl(scoped_ptr<mojo::MessageLoopRef> app_refcount,
InterfaceRequest<TCPBoundSocket> request);
~TCPBoundSocketImpl() override;
// Does the actual binding. Returns a net error code. On net::OK, the bound
// socket will be ready to use and send back to the client. On failure, this
// object should be destroyed and no longer used.
int Bind(NetAddressPtr local_address);
// Returns the local address associated with this socket. This should only
// be called after Bind has succeeded.
NetAddressPtr GetLocalAddress() const;
// TCPBoundSocket.
void StartListening(InterfaceRequest<TCPServerSocket> server,
const Callback<void(NetworkErrorPtr)>& callback) override;
void Connect(NetAddressPtr remote_address,
ScopedDataPipeConsumerHandle send_stream,
ScopedDataPipeProducerHandle receive_stream,
InterfaceRequest<TCPConnectedSocket> client_socket,
const Callback<void(NetworkErrorPtr)>& callback) override;
private:
void OnConnected(int result);
scoped_ptr<net::TCPSocket> socket_;
// Valid when waiting for a connect callback.
ScopedDataPipeConsumerHandle pending_connect_send_stream_;
ScopedDataPipeProducerHandle pending_connect_receive_stream_;
InterfaceRequest<TCPConnectedSocket> pending_connect_socket_;
Callback<void(NetworkErrorPtr)> pending_connect_callback_;
scoped_ptr<mojo::MessageLoopRef> app_refcount_;
StrongBinding<TCPBoundSocket> binding_;
};
} // namespace mojo
#endif // MOJO_SERVICES_NETWORK_TCP_BOUND_SOCKET_H_
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