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<!DOCTYPE html>
<html>
<!--
Copyright (c) 2012 The Chromium Authors. All rights reserved.
Use of this source code is governed by a BSD-style license that can be
found in the LICENSE file.
-->
<head>
<meta http-equiv="Pragma" content="no-cache" />
<meta http-equiv="Expires" content="-1" />
<title><TITLE></title>
<script type="text/javascript" src="common.js"></script>
<script type="text/javascript" >
function handleMessage(message_event) {
updateStatus(message_event.data);
}
function updateStatus(opt_message) {
if (opt_message) {
statusText = opt_message;
}
var statusField = document.getElementById('statusField');
var answerLog = document.getElementById('answerlog');
if (statusField) {
statusField.innerHTML = statusText;
}
if (answerLog) {
answerLog.innerHTML += (opt_message +"<br>");
}
}
function askBall()
{
naclModule = document.getElementById('nacl_module');
var consolec = document.getElementById('consolec');
updateStatus('ASK: ' + consolec.value);
naclModule.postMessage('query');
return false;
}
</script>
</head>
<body onload="pageDidLoad('<NAME>', '<tc>')">
<h1><TITLE></h1>
<h2>Status: <code id="statusField">NO-STATUS</code></h2>
<!-- The <EMBED> element is wrapped inside a <DIV>, which has both a 'load'
and a 'message' event listener attached. This wrapping method is used
instead of attaching the event listeners directly to the <EMBED> element to
ensure that the listeners are active before the NaCl module 'load' event
fires. This also allows you to use PPB_Messaging.PostMessage() (in C) or
pp::Instance.PostMessage() (in C++) from within the initialization code in
your NaCl module.
The src points to a manifest file, which provides the Native Client plug-in
a mapping between architecture and NaCl Executable (NEXE).
We use a non-zero sized embed to give Chrome space to place the bad plug-in
graphic, if there is a problem.
-->
<div id="listener">
<script type="text/javascript">
var listener = document.getElementById('listener')
listener.addEventListener('load', moduleDidLoad, true);
listener.addEventListener('message', handleMessage, true);
</script>
</div>
<h1>The Magic 8 Ball </h1>
</div>
<br />
<div>Eightball loaded, type a question below, press the button, and get a response.</div>
<input type="text" id="consolec" value=""/>
<input type="button" id="button" value="ASK!" onclick="return askBall()"/>
</div>
<div id="answerlog"></div>
</body>
</html>
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